#include <memory>
#include "stdafx.h"
template<class T>struct Node;
template<class T>
struct Node {
T key;
std::shared_ptr<Node> left;
std::shared_ptr<Node> right;
Node(T);
};
template<class T>
Node<T>::Node(T item){
key = item;
left = nullptr;
right = nullptr;
}
template<class T>
struct BST {
std::shared_ptr<Node<T>>root;
BST();
bool insert(T x);
bool find(T x);
bool erase(T x);
Node<T>& min(void);
Node<T>& max(void);
};
template<class T>
bool BST<T>::insert(T val)
{
}
template<class T>
bool BST<T>::find(T val)
{
if (root == NULL)
{
std::cout << "tree is empty, cannot find this value" << std::endl;
return false;
}
else
{
std::shared_ptr<Node<T>> current = root;
while (current != NULL)
{
if (current->key == val)
{
std::cout << "Found value: " + current->key << std::endl;
return true;
}
current = (current->key > val) ? (current->left) : (current->right);
}
std::cout << "Cannot find this value:"<< std::endl;
return false;
}
}
template<class T>
bool BST<T>::erase(T val)
{
}
template<class T>
Node<T> & BST<T>::min(void)
{
}
template<class T>
Node<T> & BST<T>::max(void)
{
}
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