variables:
{walka.%player%} = false
on damage of player:
if attacker is player:
if victim is false:
if {walka.%victim%} is false:
set {walka.%victim%} to true
send "&cJedstes podczas pvp" to victim
wait 15 seconds
send "&cNie jestes juz podczas pvp" to victim
set {walka.%victim%} to false
if {walka.%attacker%} is false:
set {walka.%attacker%} to true
send "&cJedstes podczas pvp" to attacker
wait 15 seconds
send "&cNie jestes juz podczas pvp" to attacker
set {walka.%attacker%} to false
on quit:
if {walka.%player%} is true:
kill player
broadcast "&6Gracz &c%player%&6 wylogowal sie podczas walki"
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