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From firejob, 1 Week ago, written in Plain Text.
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  1. Locales['en'] = {
  2.   -- Cloackroom
  3.   ['cloakroom'] = 'locker room',
  4.   ['citizen_wear'] = 'civilian Outfit',
  5.   ['fire_clothes'] = 'Fireman Gear',
  6.   ['fems_clothes_ems'] = 'Female Ambulance Gear',
  7.   ['mems_clothes_ems'] = 'Male Ambulance Gear',
  8.   ['open_cloackroom'] = 'press ~INPUT_CONTEXT~ to change',
  9.   -- Armory
  10.   ['get_weapon'] = 'get Weapon',
  11.   ['put_weapon'] = 'put Weapon',
  12.   ['buy_weapons'] = 'buy Weapons',
  13.   ['armory'] = 'armory',
  14.   ['open_armory'] = 'press ~INPUT_CONTEXT~ to access the armory',
  15.   -- Vehicles
  16.   ['vehicle_menu'] = 'vehicle',
  17.   ['vehicle_out'] = 'there is already a car out of the garage',
  18.   ['vehicle_spawner'] = 'press ~INPUT_CONTEXT~ to take out a vehicle',
  19.   ['store_vehicle'] = 'press ~INPUT_CONTEXT~ to store the vehicle',
  20.   ['service_max'] = 'Max officers in service: ',
  21.   -- Action Menu
  22.   ['citizen_interaction'] = 'citizen Interaction',
  23.   ['vehicle_interaction'] = 'vehicle Interaction',
  24.   ['object_spawner'] = 'object Spawner',
  25.   ['animations'] = 'animations',
  26.  
  27.   ['id_card'] = 'iD Card',
  28.   ['search'] = 'search',
  29.   ['handcuff'] = 'cuff / Uncuff',
  30.   ['drag'] = 'drag',
  31.   ['put_in_vehicle'] = 'put in Vehicle',
  32.   ['out_the_vehicle'] = 'take out of vehicle',
  33.   ['fine'] = 'fine',
  34.   ['no_players_nearby'] = 'no players nearby',
  35.  
  36.   ['vehicle_info'] = 'vehicle Info',
  37.   ['pick_lock'] = 'lockpick Vehicle',
  38.   ['vehicle_unlocked'] = 'vehicle ~g~Unlocked~s~',
  39.   ['no_vehicles_nearby'] = 'no vehicles nearby',
  40.   ['traffic_interaction'] = 'Interaction Voirie',
  41.   ['cone'] = 'cone',
  42.   ['barrier'] = 'barrier',
  43.   ['spikestrips'] = 'spikestrips',
  44.   ['box'] = 'box',
  45.   ['cash'] = 'Box of cash',
  46.   ['police_animations'] = 'Police Animations',
  47.   ['dotraffic'] = 'Do a traffic stop',
  48.   ['take_note'] = 'Take notes',
  49.   ['stand_by'] = 'Stand by',
  50.   ['stand_by_2'] = 'Stand by 2',
  51.   ['stand_by_3'] = 'Stand by 3',
  52.   ['crowd_control'] = 'Crowd control',
  53.   ['doinvestigate'] = 'Investigate',
  54.   ['dobinoculars'] = 'Use the binoculars',
  55.   ['taking_notes'] = 'Im done with taking notes',
  56.   ['dealing_with_traffic'] = 'Dealing with traffic is hard',
  57.   ['standing_cop'] = 'I cant be here anymore',
  58.   ['standing_cop_2'] = 'I cant be here anymore',
  59.   ['standing_cop_3'] = 'I cant be here anymore',
  60.   ['use_binoculars'] = 'I cant see nothing',
  61.   ['do_crowd_control'] = 'The crowd is contained',
  62.   ['investigate_done'] = 'My investigation is done',
  63.   ['docrouch'] = 'Crouch',
  64.   ['kneel'] = 'Let me get up',
  65.   ['hang_out'] = 'Free time 1',
  66.   ['hanging_out'] = 'Lets go work',
  67.   ['doleaning'] = 'Free time 2',
  68.   ['dosmoking'] = 'Free time 3',
  69.   ['dodrinking'] = 'Free time 4',
  70.   ['domobile'] = 'Free time 5',
  71.   ['aacoffe'] = 'Morning coffe',
  72.   ['push_ups'] = 'Exercise a little',
  73.   ['exercise'] = 'Im tired',
  74.   ['cancel_emote'] = 'Cancel animation',
  75.   ['emotecanceled'] = 'Animation stoped',
  76.   -- ID Card Menu
  77.   ['name'] = 'name : ',
  78.   ['bac'] = 'bAC : ',
  79.   -- Body Search Menu
  80.   ['confiscate_dirty'] = 'confiscate dirty money: $',
  81.   ['guns_label'] = '--- Guns ---',
  82.   ['confiscate'] = 'confiscate ',
  83.   ['inventory_label'] = '--- Inventory ---',
  84.   ['confiscate_inv'] = 'confiscate x',
  85.  
  86.   ['traffic_offense'] = 'traffic Offense',
  87.   ['minor_offense'] = 'minor Offense',
  88.   ['average_offense'] = 'average Offense',
  89.   ['major_offense'] = 'major Offense',
  90.   ['fine_total'] = 'fine: ',
  91.   -- Vehicle Info Menu
  92.   ['plate'] = 'Plate: ',
  93.   ['owner_unknown'] = 'owner: Unknown',
  94.   ['owner'] = 'owner: ',
  95.   -- Weapons Menus
  96.   ['get_weapon_menu'] = 'armory - Take Weapon',
  97.   ['put_weapon_menu'] = 'armory - Put Weapon',
  98.   ['buy_weapon_menu'] = 'armory - Buy Guns',
  99.   ['not_enough_money'] = 'you do not have enough money',
  100.   ['evidence_out'] = 'take out of storage',
  101.   ['evidence_in'] = 'put in storage',
  102.   -- Boss Menu
  103.   ['take_company_money'] = 'withdraw Company Money',
  104.   ['deposit_money'] = 'deposit Money',
  105.   ['amount_of_withdrawal'] = 'amount of Withdrawal',
  106.   ['invalid_amount'] = 'amount Invalid',
  107.   ['amount_of_deposit'] = 'amount of Deposit',
  108.   ['open_bossmenu'] = 'press ~INPUT_CONTEXT~ to open the menu',
  109.   ['quantity_invalid'] = 'invalid quantity',
  110.   ['have_withdraw'] = 'you have withdrawn x',
  111.   ['added'] = 'you added x',
  112.   ['quantity'] = 'quantity',
  113.   ['inventory'] = 'inventory',
  114.   ['fire_stock'] = 'Fire Stock',
  115.   -- Misc
  116.   ['remove_object'] = 'press ~INPUT_CONTEXT~ to delete the object',
  117.   ['map_blip'] = 'Fire Station',
  118.   -- Notifications
  119.   ['from'] = '~s~ from ~b~',
  120.   ['you_have_confinv'] = 'you have confiscated ~y~x',
  121.   ['confinv'] = '~s~ confiscated from you ~y~x',
  122.   ['you_have_confdm'] = 'you have confiscated ~y~$',
  123.   ['confdm'] = '~s~ confiscated from you ~y~$',
  124.   ['you_have_confweapon'] = 'you have confiscated ~y~x1 ',
  125.   ['confweapon'] = '~s~ confiscated from you ~y~x1 ',
  126.   ['alert_fire'] = 'alert fire',
  127.   -- Authorized Vehicles
  128.   ['police'] = 'patrol Vehicle 1',
  129.   ['police2'] = 'patrol Vehicle 2',
  130.   ['police3'] = 'patrol Vehicle 3',
  131.   ['police4'] = 'unmarked Vehicle',
  132.   ['policeb'] = 'motorcycle',
  133.   ['policet'] = 'transport Van',
  134.   -- Revive
  135.   ['revive_inprogress'] = 'revive in progress',
  136.   ['revive_complete'] = 'you have been revived ',
  137.   ['isdead'] = 'is dead',
  138.   ['unconscious'] = 'is not unconscious',
  139.   ['fire_menu_revive'] = 'Revive Player',
  140. }
  141.