#include <iostream>
using namespace std;
struct point
{
float x;
float y;
friend istream &operator>>(istream&, point&);
};
istream &operator>>(istream wejscie, point& ex)
{
wejscie >> ex.x>>ex.y;
return wejscie;
}
class points
{
point **tab;
int n;
public:
friend ostream& operator<<(ostream&, points const&);
points(int size)
{
tab = new point*[size];
for(int i=0; i<size; i++)
{
tab[i]=new point;
tab[i]->x=i;
tab[i]->y=i+1;
cout<<tab[i]->x<< " "<< tab[i]->y << endl;
}
}
};
ostream& operator<<(ostream& wyjscie, points const& ex)
{
for(int i=0;i<ex.n; i++)
{
wyjscie<<ex.tab[i]->x<<endl<<ex.tab[i]->y<<endl;
}
return wyjscie;
}
int main()
{
point p;
p.x=10;
p.y=11;
cout<<p.x<<endl<<p.y<<endl;
points pp(5);
cout<<pp;
system("PAUSE");
return 0;
}
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