#include #include #include using namespace std; class point{ float a, b; public: point(float a, float b){ this->a=a; this->b=b; } float getA() { return a; } float getB() { return b; } }; bool sortujPoX(point p1, point p2){ return (p1.getA() < p2.getA()); } bool sortujPoY(point p1, point p2){ return (p1.getB() < p2.getB()); } int main() { vector v; v.push_back(point(4,-1)); v.push_back(point(-5,1)); v.push_back(point(0,0)); for(vector::iterator it=v.begin(); it!=v.end(); it++){ cout<< ' '<<(*it).getA()<<" "<< (*it).getB(); cout<::iterator it=v.begin(); it!=v.end(); it++){ cout<< ' '<<(*it).getA()<<" "<< (*it).getB(); cout<::iterator it=v.begin(); it!=v.end(); it++){ cout<< ' '<<(*it).getA()<<" "<< (*it).getB(); cout<