- //Global TextDraws:
- new Text:Inagame_TD[30];
- Inagame_TD[0] = TextDrawCreate(544.588073, 1.383307, "X");
- TextDrawLetterSize(Inagame_TD[0], 0.623529, 3.157499);
- TextDrawAlignment(Inagame_TD[0], 1);
- TextDrawColor(Inagame_TD[0], -16776961);
- TextDrawSetShadow(Inagame_TD[0], 0);
- TextDrawSetOutline(Inagame_TD[0], 1);
- TextDrawBackgroundColor(Inagame_TD[0], 255);
- TextDrawFont(Inagame_TD[0], 1);
- TextDrawSetProportional(Inagame_TD[0], 1);
- TextDrawSetShadow(Inagame_TD[0], 0);
- Inagame_TD[1] = TextDrawCreate(555.882812, 7.883358, "GAMERS");
- TextDrawLetterSize(Inagame_TD[1], 0.400000, 1.600000);
- TextDrawAlignment(Inagame_TD[1], 1);
- TextDrawColor(Inagame_TD[1], -1);
- TextDrawSetShadow(Inagame_TD[1], 0);
- TextDrawSetOutline(Inagame_TD[1], 1);
- TextDrawBackgroundColor(Inagame_TD[1], 255);
- TextDrawFont(Inagame_TD[1], 1);
- TextDrawSetProportional(Inagame_TD[1], 1);
- TextDrawSetShadow(Inagame_TD[1], 0);
- Inagame_TD[2] = TextDrawCreate(569.999877, 18.499998, "online community");
- TextDrawLetterSize(Inagame_TD[2], 0.229646, 1.249998);
- TextDrawAlignment(Inagame_TD[2], 1);
- TextDrawColor(Inagame_TD[2], -1);
- TextDrawSetShadow(Inagame_TD[2], 0);
- TextDrawSetOutline(Inagame_TD[2], 1);
- TextDrawBackgroundColor(Inagame_TD[2], 255);
- TextDrawFont(Inagame_TD[2], 1);
- TextDrawSetProportional(Inagame_TD[2], 1);
- TextDrawSetShadow(Inagame_TD[2], 0);
- Inagame_TD[3] = TextDrawCreate(-0.823581, 455.416717, "box");
- TextDrawLetterSize(Inagame_TD[3], 0.000000, -4.165703);
- TextDrawTextSize(Inagame_TD[3], 678.000000, 0.000000);
- TextDrawAlignment(Inagame_TD[3], 1);
- TextDrawColor(Inagame_TD[3], -1);
- TextDrawUseBox(Inagame_TD[3], 1);
- TextDrawBoxColor(Inagame_TD[3], 255);
- TextDrawSetShadow(Inagame_TD[3], 0);
- TextDrawSetOutline(Inagame_TD[3], 0);
- TextDrawBackgroundColor(Inagame_TD[3], 255);
- TextDrawFont(Inagame_TD[3], 1);
- TextDrawSetProportional(Inagame_TD[3], 1);
- TextDrawSetShadow(Inagame_TD[3], 0);
- Inagame_TD[4] = TextDrawCreate(51.353103, 409.233612, "");
- TextDrawLetterSize(Inagame_TD[4], 0.000000, 0.000000);
- TextDrawTextSize(Inagame_TD[4], 21.000000, 42.000000);
- TextDrawAlignment(Inagame_TD[4], 1);
- TextDrawColor(Inagame_TD[4], -1);
- TextDrawSetShadow(Inagame_TD[4], 0);
- TextDrawSetOutline(Inagame_TD[4], 0);
- TextDrawBackgroundColor(Inagame_TD[4], 268435456);
- TextDrawFont(Inagame_TD[4], 5);
- TextDrawSetProportional(Inagame_TD[4], 0);
- TextDrawSetShadow(Inagame_TD[4], 0);
- TextDrawSetPreviewModel(Inagame_TD[4], 19065);
- TextDrawSetPreviewRot(Inagame_TD[4], 0.000000, 0.000000, 0.000000, 1.000000);
- Inagame_TD[5] = TextDrawCreate(3.882331, 425.666809, "X");
- TextDrawLetterSize(Inagame_TD[5], 0.539764, 2.299999);
- TextDrawAlignment(Inagame_TD[5], 1);
- TextDrawColor(Inagame_TD[5], -16776961);
- TextDrawSetShadow(Inagame_TD[5], 0);
- TextDrawSetOutline(Inagame_TD[5], 1);
- TextDrawBackgroundColor(Inagame_TD[5], 255);
- TextDrawFont(Inagame_TD[5], 1);
- TextDrawSetProportional(Inagame_TD[5], 1);
- TextDrawSetShadow(Inagame_TD[5], 0);
- Inagame_TD[6] = TextDrawCreate(14.235284, 428.583312, "GAMERS");
- TextDrawLetterSize(Inagame_TD[6], 0.355294, 1.559166);
- TextDrawAlignment(Inagame_TD[6], 1);
- TextDrawColor(Inagame_TD[6], -1);
- TextDrawSetShadow(Inagame_TD[6], 0);
- TextDrawSetOutline(Inagame_TD[6], 1);
- TextDrawBackgroundColor(Inagame_TD[6], 255);
- TextDrawFont(Inagame_TD[6], 1);
- TextDrawSetProportional(Inagame_TD[6], 1);
- TextDrawSetShadow(Inagame_TD[6], 0);
- Inagame_TD[7] = TextDrawCreate(383.588256, 532.900268, "");
- TextDrawLetterSize(Inagame_TD[7], 0.000000, 0.000000);
- TextDrawTextSize(Inagame_TD[7], 27.000000, 44.000000);
- TextDrawAlignment(Inagame_TD[7], 1);
- TextDrawColor(Inagame_TD[7], -1);
- TextDrawSetShadow(Inagame_TD[7], 0);
- TextDrawSetOutline(Inagame_TD[7], 0);
- TextDrawBackgroundColor(Inagame_TD[7], 268435456);
- TextDrawFont(Inagame_TD[7], 5);
- TextDrawSetProportional(Inagame_TD[7], 0);
- TextDrawSetShadow(Inagame_TD[7], 0);
- TextDrawSetPreviewModel(Inagame_TD[7], 19065);
- TextDrawSetPreviewRot(Inagame_TD[7], 0.000000, 0.000000, 0.000000, 1.000000);
- Inagame_TD[8] = TextDrawCreate(383.588256, 532.900268, "");
- TextDrawLetterSize(Inagame_TD[8], 0.000000, 0.000000);
- TextDrawTextSize(Inagame_TD[8], 27.000000, 44.000000);
- TextDrawAlignment(Inagame_TD[8], 1);
- TextDrawColor(Inagame_TD[8], -1);
- TextDrawSetShadow(Inagame_TD[8], 0);
- TextDrawSetOutline(Inagame_TD[8], 0);
- TextDrawBackgroundColor(Inagame_TD[8], 268435456);
- TextDrawFont(Inagame_TD[8], 5);
- TextDrawSetProportional(Inagame_TD[8], 0);
- TextDrawSetShadow(Inagame_TD[8], 0);
- TextDrawSetPreviewModel(Inagame_TD[8], 19065);
- TextDrawSetPreviewRot(Inagame_TD[8], 0.000000, 0.000000, 0.000000, 1.000000);
- Inagame_TD[9] = TextDrawCreate(383.588256, 532.900268, "");
- TextDrawLetterSize(Inagame_TD[9], 0.000000, 0.000000);
- TextDrawTextSize(Inagame_TD[9], 27.000000, 44.000000);
- TextDrawAlignment(Inagame_TD[9], 1);
- TextDrawColor(Inagame_TD[9], -1);
- TextDrawSetShadow(Inagame_TD[9], 0);
- TextDrawSetOutline(Inagame_TD[9], 0);
- TextDrawBackgroundColor(Inagame_TD[9], 268435456);
- TextDrawFont(Inagame_TD[9], 5);
- TextDrawSetProportional(Inagame_TD[9], 0);
- TextDrawSetShadow(Inagame_TD[9], 0);
- TextDrawSetPreviewModel(Inagame_TD[9], 19065);
- TextDrawSetPreviewRot(Inagame_TD[9], 0.000000, 0.000000, 0.000000, 1.000000);
- Inagame_TD[10] = TextDrawCreate(384.058837, 532.850280, "");
- TextDrawLetterSize(Inagame_TD[10], 0.000000, 0.000000);
- TextDrawTextSize(Inagame_TD[10], 27.000000, 44.000000);
- TextDrawAlignment(Inagame_TD[10], 1);
- TextDrawColor(Inagame_TD[10], -1);
- TextDrawSetShadow(Inagame_TD[10], 0);
- TextDrawSetOutline(Inagame_TD[10], 0);
- TextDrawBackgroundColor(Inagame_TD[10], 268435456);
- TextDrawFont(Inagame_TD[10], 5);
- TextDrawSetProportional(Inagame_TD[10], 0);
- TextDrawSetShadow(Inagame_TD[10], 0);
- TextDrawSetPreviewModel(Inagame_TD[10], 19065);
- TextDrawSetPreviewRot(Inagame_TD[10], 0.000000, 0.000000, 0.000000, 1.000000);
- Inagame_TD[11] = TextDrawCreate(77.294097, 424.499877, "...");
- TextDrawLetterSize(Inagame_TD[11], 0.357647, 1.471666);
- TextDrawAlignment(Inagame_TD[11], 1);
- TextDrawColor(Inagame_TD[11], -1);
- TextDrawSetShadow(Inagame_TD[11], 0);
- TextDrawSetOutline(Inagame_TD[11], 1);
- TextDrawBackgroundColor(Inagame_TD[11], 255);
- TextDrawFont(Inagame_TD[11], 1);
- TextDrawSetProportional(Inagame_TD[11], 1);
- TextDrawSetShadow(Inagame_TD[11], 0);
- Inagame_TD[12] = TextDrawCreate(102.705863, 421.583496, "ONLINE");
- TextDrawLetterSize(Inagame_TD[12], 0.204235, 1.162500);
- TextDrawAlignment(Inagame_TD[12], 1);
- TextDrawColor(Inagame_TD[12], -1);
- TextDrawSetShadow(Inagame_TD[12], 0);
- TextDrawSetOutline(Inagame_TD[12], 1);
- TextDrawBackgroundColor(Inagame_TD[12], 255);
- TextDrawFont(Inagame_TD[12], 1);
- TextDrawSetProportional(Inagame_TD[12], 1);
- TextDrawSetShadow(Inagame_TD[12], 0);
- Inagame_TD[13] = TextDrawCreate(141.764724, 421.583435, "REKORD");
- TextDrawLetterSize(Inagame_TD[13], 0.204235, 1.162500);
- TextDrawAlignment(Inagame_TD[13], 1);
- TextDrawColor(Inagame_TD[13], -16776961);
- TextDrawSetShadow(Inagame_TD[13], 0);
- TextDrawSetOutline(Inagame_TD[13], 1);
- TextDrawBackgroundColor(Inagame_TD[13], 255);
- TextDrawFont(Inagame_TD[13], 1);
- TextDrawSetProportional(Inagame_TD[13], 1);
- TextDrawSetShadow(Inagame_TD[13], 0);
- Inagame_TD[14] = TextDrawCreate(146.000030, 430.916656, "100");
- TextDrawLetterSize(Inagame_TD[14], 0.255529, 1.191665);
- TextDrawAlignment(Inagame_TD[14], 1);
- TextDrawColor(Inagame_TD[14], -16776961);
- TextDrawSetShadow(Inagame_TD[14], 0);
- TextDrawSetOutline(Inagame_TD[14], 1);
- TextDrawBackgroundColor(Inagame_TD[14], 255);
- TextDrawFont(Inagame_TD[14], 1);
- TextDrawSetProportional(Inagame_TD[14], 1);
- TextDrawSetShadow(Inagame_TD[14], 0);
- Inagame_TD[15] = TextDrawCreate(106.470581, 431.499938, "100");
- TextDrawLetterSize(Inagame_TD[15], 0.255529, 1.191665);
- TextDrawAlignment(Inagame_TD[15], 1);
- TextDrawColor(Inagame_TD[15], -1);
- TextDrawSetShadow(Inagame_TD[15], 0);
- TextDrawSetOutline(Inagame_TD[15], 1);
- TextDrawBackgroundColor(Inagame_TD[15], 255);
- TextDrawFont(Inagame_TD[15], 1);
- TextDrawSetProportional(Inagame_TD[15], 1);
- TextDrawSetShadow(Inagame_TD[15], 0);
- Inagame_TD[16] = TextDrawCreate(176.588134, 423.916442, "...");
- TextDrawLetterSize(Inagame_TD[16], 0.357647, 1.471666);
- TextDrawAlignment(Inagame_TD[16], 1);
- TextDrawColor(Inagame_TD[16], -1);
- TextDrawSetShadow(Inagame_TD[16], 0);
- TextDrawSetOutline(Inagame_TD[16], 1);
- TextDrawBackgroundColor(Inagame_TD[16], 255);
- TextDrawFont(Inagame_TD[16], 1);
- TextDrawSetProportional(Inagame_TD[16], 1);
- TextDrawSetShadow(Inagame_TD[16], 0);
- Inagame_TD[17] = TextDrawCreate(196.294189, 423.916748, "LD_SPAC:white");
- TextDrawLetterSize(Inagame_TD[17], 0.000000, 0.000000);
- TextDrawTextSize(Inagame_TD[17], 200.000000, 22.000000);
- TextDrawAlignment(Inagame_TD[17], 1);
- TextDrawColor(Inagame_TD[17], -16776961);
- TextDrawSetShadow(Inagame_TD[17], 0);
- TextDrawSetOutline(Inagame_TD[17], 0);
- TextDrawBackgroundColor(Inagame_TD[17], 255);
- TextDrawFont(Inagame_TD[17], 4);
- TextDrawSetProportional(Inagame_TD[17], 0);
- TextDrawSetShadow(Inagame_TD[17], 0);
- Inagame_TD[18] = TextDrawCreate(165.705932, 377.833404, "");
- TextDrawLetterSize(Inagame_TD[18], 0.000000, 0.000000);
- TextDrawTextSize(Inagame_TD[18], 80.000000, 80.000000);
- TextDrawAlignment(Inagame_TD[18], 1);
- TextDrawColor(Inagame_TD[18], -1);
- TextDrawSetShadow(Inagame_TD[18], 0);
- TextDrawSetOutline(Inagame_TD[18], 0);
- TextDrawBackgroundColor(Inagame_TD[18], 0);
- TextDrawFont(Inagame_TD[18], 5);
- TextDrawSetProportional(Inagame_TD[18], 0);
- TextDrawSetShadow(Inagame_TD[18], 0);
- TextDrawSetPreviewModel(Inagame_TD[18], 19076);
- TextDrawSetPreviewRot(Inagame_TD[18], 0.000000, 0.000000, 0.000000, 1.000000);
- Inagame_TD[19] = TextDrawCreate(220.823608, 428.000000, "AKO VAM JE POTREBNA POMOC /ASKQ");
- TextDrawLetterSize(Inagame_TD[19], 0.238117, 1.424999);
- TextDrawAlignment(Inagame_TD[19], 1);
- TextDrawColor(Inagame_TD[19], -1);
- TextDrawSetShadow(Inagame_TD[19], 0);
- TextDrawSetOutline(Inagame_TD[19], 1);
- TextDrawBackgroundColor(Inagame_TD[19], 255);
- TextDrawFont(Inagame_TD[19], 1);
- TextDrawSetProportional(Inagame_TD[19], 1);
- TextDrawSetShadow(Inagame_TD[19], 0);
- Inagame_TD[20] = TextDrawCreate(405.764739, 425.083099, "...");
- TextDrawLetterSize(Inagame_TD[20], 0.357647, 1.471666);
- TextDrawAlignment(Inagame_TD[20], 1);
- TextDrawColor(Inagame_TD[20], -1);
- TextDrawSetShadow(Inagame_TD[20], 0);
- TextDrawSetOutline(Inagame_TD[20], 1);
- TextDrawBackgroundColor(Inagame_TD[20], 255);
- TextDrawFont(Inagame_TD[20], 1);
- TextDrawSetProportional(Inagame_TD[20], 1);
- TextDrawSetShadow(Inagame_TD[20], 0);
- Inagame_TD[21] = TextDrawCreate(426.000030, 422.166870, "DATUM");
- TextDrawLetterSize(Inagame_TD[21], 0.204235, 1.162500);
- TextDrawAlignment(Inagame_TD[21], 1);
- TextDrawColor(Inagame_TD[21], -1);
- TextDrawSetShadow(Inagame_TD[21], 0);
- TextDrawSetOutline(Inagame_TD[21], 1);
- TextDrawBackgroundColor(Inagame_TD[21], 255);
- TextDrawFont(Inagame_TD[21], 1);
- TextDrawSetProportional(Inagame_TD[21], 1);
- TextDrawSetShadow(Inagame_TD[21], 0);
- Inagame_TD[22] = TextDrawCreate(465.529388, 422.750122, "VREME");
- TextDrawLetterSize(Inagame_TD[22], 0.204235, 1.162500);
- TextDrawAlignment(Inagame_TD[22], 1);
- TextDrawColor(Inagame_TD[22], -16776961);
- TextDrawSetShadow(Inagame_TD[22], 0);
- TextDrawSetOutline(Inagame_TD[22], 1);
- TextDrawBackgroundColor(Inagame_TD[22], 255);
- TextDrawFont(Inagame_TD[22], 1);
- TextDrawSetProportional(Inagame_TD[22], 1);
- TextDrawSetShadow(Inagame_TD[22], 0);
- Inagame_TD[23] = TextDrawCreate(425.058959, 433.833465, "02.01.2021");
- TextDrawLetterSize(Inagame_TD[23], 0.162823, 1.098332);
- TextDrawAlignment(Inagame_TD[23], 1);
- TextDrawColor(Inagame_TD[23], -16776961);
- TextDrawSetShadow(Inagame_TD[23], 0);
- TextDrawSetOutline(Inagame_TD[23], 1);
- TextDrawBackgroundColor(Inagame_TD[23], 255);
- TextDrawFont(Inagame_TD[23], 1);
- TextDrawSetProportional(Inagame_TD[23], 1);
- TextDrawSetShadow(Inagame_TD[23], 0);
- Inagame_TD[24] = TextDrawCreate(469.294219, 433.250122, "00:00");
- TextDrawLetterSize(Inagame_TD[24], 0.162823, 1.098332);
- TextDrawAlignment(Inagame_TD[24], 1);
- TextDrawColor(Inagame_TD[24], -1);
- TextDrawSetShadow(Inagame_TD[24], 0);
- TextDrawSetOutline(Inagame_TD[24], 1);
- TextDrawBackgroundColor(Inagame_TD[24], 255);
- TextDrawFont(Inagame_TD[24], 1);
- TextDrawSetProportional(Inagame_TD[24], 1);
- TextDrawSetShadow(Inagame_TD[24], 0);
- Inagame_TD[25] = TextDrawCreate(497.529510, 425.083068, "...");
- TextDrawLetterSize(Inagame_TD[25], 0.357647, 1.471666);
- TextDrawAlignment(Inagame_TD[25], 1);
- TextDrawColor(Inagame_TD[25], -1);
- TextDrawSetShadow(Inagame_TD[25], 0);
- TextDrawSetOutline(Inagame_TD[25], 1);
- TextDrawBackgroundColor(Inagame_TD[25], 255);
- TextDrawFont(Inagame_TD[25], 1);
- TextDrawSetProportional(Inagame_TD[25], 1);
- TextDrawSetShadow(Inagame_TD[25], 0);
- Inagame_TD[26] = TextDrawCreate(518.705749, 422.166839, "NOVAC");
- TextDrawLetterSize(Inagame_TD[26], 0.204235, 1.162500);
- TextDrawAlignment(Inagame_TD[26], 1);
- TextDrawColor(Inagame_TD[26], -1);
- TextDrawSetShadow(Inagame_TD[26], 0);
- TextDrawSetOutline(Inagame_TD[26], 1);
- TextDrawBackgroundColor(Inagame_TD[26], 255);
- TextDrawFont(Inagame_TD[26], 1);
- TextDrawSetProportional(Inagame_TD[26], 1);
- TextDrawSetShadow(Inagame_TD[26], 0);
- Inagame_TD[27] = TextDrawCreate(557.293701, 422.166839, "LEVEL");
- TextDrawLetterSize(Inagame_TD[27], 0.204235, 1.162500);
- TextDrawAlignment(Inagame_TD[27], 1);
- TextDrawColor(Inagame_TD[27], -16776961);
- TextDrawSetShadow(Inagame_TD[27], 0);
- TextDrawSetOutline(Inagame_TD[27], 1);
- TextDrawBackgroundColor(Inagame_TD[27], 255);
- TextDrawFont(Inagame_TD[27], 1);
- TextDrawSetProportional(Inagame_TD[27], 1);
- TextDrawSetShadow(Inagame_TD[27], 0);
- Inagame_TD[28] = TextDrawCreate(586.000183, 424.499694, "...");
- TextDrawLetterSize(Inagame_TD[28], 0.357647, 1.471666);
- TextDrawAlignment(Inagame_TD[28], 1);
- TextDrawColor(Inagame_TD[28], -1);
- TextDrawSetShadow(Inagame_TD[28], 0);
- TextDrawSetOutline(Inagame_TD[28], 1);
- TextDrawBackgroundColor(Inagame_TD[28], 255);
- TextDrawFont(Inagame_TD[28], 1);
- TextDrawSetProportional(Inagame_TD[28], 1);
- TextDrawSetShadow(Inagame_TD[28], 0);
- Inagame_TD[29] = TextDrawCreate(548.293762, 324.116729, "");
- TextDrawLetterSize(Inagame_TD[29], 0.000000, 0.000000);
- TextDrawTextSize(Inagame_TD[29], 143.000000, 147.000000);
- TextDrawAlignment(Inagame_TD[29], 1);
- TextDrawColor(Inagame_TD[29], -1);
- TextDrawSetShadow(Inagame_TD[29], 0);
- TextDrawSetOutline(Inagame_TD[29], 0);
- TextDrawBackgroundColor(Inagame_TD[29], 0);
- TextDrawFont(Inagame_TD[29], 5);
- TextDrawSetProportional(Inagame_TD[29], 0);
- TextDrawSetShadow(Inagame_TD[29], 0);
- TextDrawSetPreviewModel(Inagame_TD[29], 19076);
- TextDrawSetPreviewRot(Inagame_TD[29], 0.000000, 0.000000, 0.000000, 1.000000);
- //Player TextDraws:
- new Text:TDEditor_PTD[MAX_PLAYERS][2];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 520.588195, 432.666778, "100000");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.162823, 1.098332);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -16776961);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 558.705810, 432.083435, "1000");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.162823, 1.098332);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- //Total textdraws exported: 32 (30 global textdraws / 2 player textdraws) ~ 2/1/2021 ~ 17:4:40
- TDEditor V1.16 by adri1