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From KACPER, 5 Years ago, written in Plain Text.
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  1. // This file is overwritten whenever you change your user settings in the game.
  2. // Add custom configurations to the file "userconfig.cfg".
  3.  
  4. unbindall
  5. bind "TAB" "+showscores"
  6. bind "ENTER" "autobuy"
  7. bind "ESCAPE" "cancelselect"
  8. bind "SPACE" "+jump"
  9. bind "'" "+moveup"
  10. bind "+" "sizeup"
  11. bind "," "buyammo1"
  12. bind "-" "sizedown"
  13. bind "." "buyammo2"
  14. bind "/" "+movedown"
  15. bind "0" "slot10"
  16. bind "1" "slot1"
  17. bind "2" "slot2"
  18. bind "3" "slot3"
  19. bind "4" "slot4"
  20. bind "5" "slot5"
  21. bind "6" "slot6"
  22. bind "7" "slot7"
  23. bind "8" "slot8"
  24. bind "9" "slot9"
  25. bind ";" "+mlook"
  26. bind "=" "sizeup"
  27. bind "[" "invprev"
  28. bind "]" "invnext"
  29. bind "`" "toggleconsole"
  30. bind "a" "+moveleft"
  31. bind "b" "buy"
  32. bind "c" "radio3"
  33. bind "d" "+moveright"
  34. bind "e" "+use"
  35. bind "f" "impulse 100"
  36. bind "g" "drop"
  37. bind "h" "+commandmenu"
  38. bind "i" "showbriefing"
  39. bind "k" "+voicerecord"
  40. bind "m" "chooseteam"
  41. bind "n" "nightvision"
  42. bind "o" "buyequip"
  43. bind "p" "hud_saytext"
  44. bind "q" "lastinv"
  45. bind "r" "+reload"
  46. bind "s" "+back"
  47. bind "t" "impulse 201"
  48. bind "u" "messagemode2"
  49. bind "w" "+forward"
  50. bind "x" "radio2"
  51. bind "y" "messagemode"
  52. bind "z" "radio1"
  53. bind "~" "toggleconsole"
  54. bind "UPARROW" "+forward"
  55. bind "DOWNARROW" "+back"
  56. bind "LEFTARROW" "+left"
  57. bind "RIGHTARROW" "+right"
  58. bind "ALT" "+strafe"
  59. bind "CTRL" "+duck"
  60. bind "SHIFT" "+speed"
  61. bind "F1" "autobuy"
  62. bind "F2" "rebuy"
  63. bind "F5" "snapshot"
  64. bind "F10" "quit prompt"
  65. bind "INS" "+klook"
  66. bind "PGDN" "+lookdown"
  67. bind "PGUP" "+lookup"
  68. bind "END" "force_centerview"
  69. bind "MWHEELDOWN" "+duck"
  70. bind "MWHEELUP" "+jump"
  71. bind "MOUSE1" "+attack"
  72. bind "MOUSE2" "+attack2"
  73. bind "PAUSE" "pause"
  74. _cl_autowepswitch "1"
  75. _snd_mixahead "0.1"
  76. ati_npatch "1.0"
  77. bgmvolume "1.000000"
  78. bottomcolor "6"
  79. brightness "2"
  80. cl_allowdownload "1"
  81. cl_allowupload "1"
  82. cl_backspeed "400"
  83. cl_cmdbackup "2"
  84. cl_cmdrate "101"
  85. cl_corpsestay "600.000000"
  86. cl_crosshair_color "50 250 50"
  87. cl_crosshair_size "small"
  88. cl_crosshair_translucent "0"
  89. cl_dlmax "0"
  90. cl_download_ingame "1"
  91. cl_dynamiccrosshair "0"
  92. cl_forwardspeed "400"
  93. cl_himodels "0"
  94. cl_idealpitchscale "0.8"
  95. cl_lc "1"
  96. cl_logocolor "#Valve_Orange"
  97. cl_logofile "lambda"
  98. cl_lw "1"
  99. cl_min_ct "2"
  100. cl_min_t "1"
  101. cl_minmodels "0"
  102. cl_mousegrab "1"
  103. cl_radartype "0"
  104. cl_righthand "1"
  105. cl_shadows "1"
  106. cl_sidespeed "400"
  107. cl_timeout "60"
  108. cl_updaterate "101"
  109. cl_vsmoothing "0.05"
  110. cl_weather "1"
  111. con_color "255 180 30"
  112. con_mono "0"
  113. console "1.000000"
  114. crosshair "1.000000"
  115. fastsprites "0"
  116. fps_max "120"
  117. gamma "3"
  118. gl_dither "1"
  119. gl_flipmatrix "0"
  120. gl_fog "1"
  121. gl_monolights "0"
  122. gl_overbright "0"
  123. gl_polyoffset "4"
  124. gl_vsync "0"
  125. hisound "1"
  126. hpk_maxsize "4"
  127. hud_capturemouse "1"
  128. hud_centerid "0"
  129. hud_draw "1"
  130. hud_fastswitch "1"
  131. hud_saytext_internal "0"
  132. hud_takesshots "0"
  133. joystick "0"
  134. lookspring "0.000000"
  135. lookstrafe "0.000000"
  136. m_customaccel "0"
  137. m_customaccel_exponent "1"
  138. m_customaccel_max "0"
  139. m_customaccel_scale "0.04"
  140. m_filter "0"
  141. m_forward "1"
  142. m_mousethread_sleep "10"
  143. m_pitch "0.022"
  144. m_rawinput "1"
  145. m_side "0.8"
  146. m_yaw "0.022"
  147. model "gordon"
  148. MP3FadeTime "2.0"
  149. MP3Volume "0"
  150. mp_decals "300.000000"
  151. name "vrexx"
  152. net_graph "3"
  153. net_graphpos "1"
  154. net_scale "5"
  155. r_detailtextures "0"
  156. sensitivity "3.000000"
  157. skin ""
  158. spec_autodirector_internal "1"
  159. spec_drawcone_internal "1"
  160. spec_drawnames_internal "1"
  161. spec_drawstatus_internal "1"
  162. spec_mode_internal "2"
  163. spec_pip "0"
  164. suitvolume "0.250000"
  165. sv_aim "0"
  166. sv_voiceenable "1"
  167. team ""
  168. topcolor "30"
  169. viewsize "120.000000"
  170. voice_enable "1"
  171. voice_forcemicrecord "1"
  172. voice_modenable "1"
  173. voice_scale "0.750000"
  174. volume "0.02"
  175. setinfo "_vgui_menus" "1"
  176. setinfo "_ah" "1"
  177. +mlook
  178. fastsprites "0"
  179. joystick "0"
  180. precache "1"
  181. cl_dynamiclights "0"
  182. cl_highmodels "0"
  183. cl_shadows "0"
  184. cl_weather "0"
  185. cl_corpsestay "10"
  186. cl_bobcycle "1"
  187. cl_himodels "0"
  188. cl_bob "0"
  189. cl_showfps 1
  190. cl_smoothtime "0"
  191. cl_smoothtime 0
  192. d_mipcap "3"
  193. d_mipscale "3"
  194. d_spriteskip "0"
  195. r_decals "25"
  196. r_detailtextures "0"
  197. r_dynamic "0"
  198. r_mirroralpha "0"
  199. r_mmx "1"
  200. r_norefresh "0"
  201. r_novis "0"
  202. r_shadows "0"
  203. r_traceglow "0"
  204. r_waterwarp "0"
  205. gl_playermip "3"
  206. gl_affinemodels "0"
  207. gl_alphamin "0"
  208. gl_clear "0"
  209. gl_cull "1"
  210. gl_dither "0"
  211. gl_flipmatrix "0"
  212. gl_fog "0"
  213. gl_keeptjunctions "0"
  214. gl_lightholes "0"
  215. gl_max_size "256"
  216. gl_palette_tex "1"
  217. gl_reporttjunctions "0"
  218. gl_round_down "10"
  219. gl_smoothmodels "0"
  220. gl_spriteblend "0"
  221. gl_texsort "0"
  222. gl_texturemode "GL_linear_mipmap_linear"
  223. gl_wateramp "0"
  224. gl_zmax "4096"
  225. gl_ztrick "1"
  226. max_shells "0"
  227. mp_decals "25"
  228. snd_noextraupdate "1"
  229. cl_rate "20000"
  230. ati_npatch "0"
  231. ati_subdiv "0"
  232. brightness "100"
  233. gl_polyoffset "4"
  234. cl_cmdbackup "2"
  235. cl_cmdrate "106"
  236. cl_updaterate "60"
  237. rate "25000"
  238. ex_interp "0.05"
  239. ex_extrapmax "1.2"
  240. r_bmodelhighfrac "0"
  241. r_decals "0"
  242. r_detailtextures "0"
  243. r_dynamic "0"
  244. r_lightmap "0"
  245. r_mirroralpha "0"
  246. r_mmx "1"
  247. r_norefresh "0"
  248. r_shadows "0"
  249. r_traceglow "0"
  250. cl_allowdownload "1"
  251. cl_backspeed "400"
  252. cl_corpsestay "0"
  253. cl_dynamiclights "0"
  254. cl_forwardspeed "400"
  255. cl_gaitestimation "1"
  256. cl_gibcount "0"
  257. cl_nopred "0"
  258. cl_observercrosshair "1"
  259. cl_particlefx "0"
  260. cl_pitchdown "89"
  261. cl_pitchup "89"
  262. cl_resend "0"
  263. cl_shadows "0"
  264. cl_solid_players "1"
  265. cl_weather "0"
  266. violence_ablood "1"
  267. violence_agibs "0"
  268. violence_hblood "1"
  269. violence_hgibs "0"
  270. GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
  271. gl_affinemodels "0"
  272. gl_alphamin "0.25"
  273. gl_clear "0"
  274. gl_cull "1"
  275. gl_dither "1"
  276. gl_keeptjunctions "0"
  277. gl_lightholes "0"
  278. gl_max_size "256"
  279. gl_monolights "0"
  280. gl_palette_tex "0"
  281. gl_picmip "0"
  282. gl_playermip "2"
  283. gl_polyoffset "0.1"
  284. gl_reporttjunctions "0"
  285. gl_round_down "3"
  286. gl_smoothmodels "0"
  287. gl_texsort "1"
  288. gl_wateramp "0"
  289. gl_ztrick "1"
  290. _snd_mixahead "0.1"
  291. s_a3d "0"
  292. s_automax_distance "30.0"
  293. s_automin_distance "2.0"
  294. s_distance "60"
  295. s_doppler "0.0"
  296. s_eax "0.000000"
  297. s_leafnum "0"
  298. s_max_distance "1000.0"
  299. s_min_distance "8.0"
  300. s_occ_epsilon "0"
  301. s_occfactor "0"
  302. s_polykeep "0"
  303. s_polysize "0"
  304. s_reverb "0"
  305. s_rolloff "1.0"
  306. s_usepvs "0"
  307. sv_voiceenable "1"
  308. ati_npatch "0"
  309. ati_subdiv "0"
  310. m_filter "0"
  311. tracerred "0"
  312. traceralpha "0"
  313. max_shells "0"
  314. max_smokepuffs "0"
  315. ex_maxerrordistance "0"
  316. _detailtexturessupported "0"
  317. ambient_fade "0"
  318. d_spriteskip "0"
  319. developer "0"
  320. gunsmoke "0"
  321. joystick "0"
  322. loadas8bit "1"
  323. mp_decals "0"
  324. precache "1"
  325. sv_aim "0"
  326. tripplebuffer "0"
  327. vid_nopageflip "0"
  328. vid_wait "0"
  329. viewsize "120"
  330. cl_bob 0.01
  331. bind "F7" "deagle; primammo; vesthelm"
  332.  
  333. bind "F8" "famas; primammo; vesthelm"
  334.  
  335. bind "F3" "hegren; flash; flash; sgren"
  336.  
  337. bind "ENTER" "vesthelm; vest; defuser"
  338.  
  339. bind "F2" "awp; vesthelm; primammo"
  340.  
  341. bind "]" "m4a1; ak47; vesthelm; primammo"
  342.  
  343. bind "F4" "hegren"
  344.  
  345. bind "F5" "flash"
  346.  
  347. bind "F6" "sgren"
  348.  
  349. bind "x" "weapon_flashbang"
  350.  
  351. bind "z" "weapon_hegrenade"
  352.  
  353. bind "c" "weapon_smokegrenade"
  354.  
  355. bind "/" "primammo"
  356.  
  357. exec userconfig.cfg
  358.