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  1. Mono path[0] = 'C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Managed'
  2. Mono config path = 'C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
  8.     Vendor:  
  9.     VRAM:     5991 MB
  10.     Driver:   27.21.14.5638
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.175 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 0.401300 ms
  20. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  21.  
  22. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3088.
  23. Total: 9.882500 ms (FindLiveObjects: 0.217600 ms CreateObjectMapping: 0.082800 ms MarkObjects: 9.571500 ms  DeleteObjects: 0.010100 ms)
  24.  
  25. Setting up 3 worker threads for Enlighten.
  26.   Thread -> id: 26b8 -> priority: 1
  27.   Thread -> id: f6c -> priority: 1
  28.   Thread -> id: 117c -> priority: 1
  29. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_2.dll
  30. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_2.dll
  31. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_2.dll
  32. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_2
  33. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_2.dll
  34. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_2
  35. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libxinput1_2.dll
  36. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libxinput1_2.dll
  37. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libxinput1_2.dll
  38. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_1.dll
  39. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_1.dll
  40. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_1.dll
  41. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_1
  42. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_1.dll
  43. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/xinput1_1
  44. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libxinput1_1.dll
  45. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libxinput1_1.dll
  46. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libxinput1_1.dll
  47. Init Time: 9/22/2020 12:21:57 PM
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. TemtemVersion: v0.6.9
  52.  
  53. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  54.  
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  56. [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds.
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  59.  
  60. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libc
  61. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libc.dll
  62. Fallback handler could not load library C:/Users/Chusete/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libc
  63.  
  64. Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 272757.
  65. Total: 443.226800 ms (FindLiveObjects: 10.384000 ms CreateObjectMapping: 22.318700 ms MarkObjects: 409.945600 ms  DeleteObjects: 0.577900 ms)
  66.  
  67. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  68.  
  69. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272762.
  70. Total: 438.480400 ms (FindLiveObjects: 10.649100 ms CreateObjectMapping: 23.013100 ms MarkObjects: 404.435400 ms  DeleteObjects: 0.382400 ms)
  71.  
  72. Tamer ID: 17585
  73.  
  74. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  75.  
  76. Unloading 13 Unused Serialized files (Serialized files now loaded: 1)
  77.  
  78. Unloading 359 unused Assets to reduce memory usage. Loaded Objects now: 285240.
  79. Total: 449.855500 ms (FindLiveObjects: 10.514900 ms CreateObjectMapping: 23.397000 ms MarkObjects: 415.193800 ms  DeleteObjects: 0.749300 ms)
  80.  
  81. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  82.  
  83. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285240.
  84. Total: 445.975400 ms (FindLiveObjects: 11.347800 ms CreateObjectMapping: 22.896700 ms MarkObjects: 411.366400 ms  DeleteObjects: 0.364300 ms)
  85.  
  86. Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
  87.  
  88. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 285262.
  89. Total: 443.710600 ms (FindLiveObjects: 9.846900 ms CreateObjectMapping: 22.343000 ms MarkObjects: 411.154200 ms  DeleteObjects: 0.366000 ms)
  90.  
  91. Unloading 12 Unused Serialized files (Serialized files now loaded: 1)
  92.  
  93. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 290408.
  94. Total: 443.453100 ms (FindLiveObjects: 10.670800 ms CreateObjectMapping: 22.332900 ms MarkObjects: 410.075200 ms  DeleteObjects: 0.373900 ms)
  95.  
  96. Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
  97.  
  98. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 290427.
  99. Total: 441.646700 ms (FindLiveObjects: 10.051300 ms CreateObjectMapping: 22.401800 ms MarkObjects: 408.822100 ms  DeleteObjects: 0.371000 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290427.
  104. Total: 444.913200 ms (FindLiveObjects: 10.870500 ms CreateObjectMapping: 22.312400 ms MarkObjects: 411.360100 ms  DeleteObjects: 0.369900 ms)
  105.  
  106. InvalidCastException: Specified cast is not valid.
  107.   at Sfs2X.Entities.Data.SFSArray.GetValue[T] (System.Int32 index) [0x00014] in <03b32d40fed24cd09400c4a9def86558>:0
  108.   at Sfs2X.Entities.Data.SFSArray.GetShort (System.Int32 index) [0x00001] in <03b32d40fed24cd09400c4a9def86558>:0
  109.   at Temtem.Battle.BattleClient+kldfmmekkom.MoveNext () [0x003ff] in <7d2b82470d1a4c0da6f9d2dc7cc54469>:0
  110.   at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  111. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  112. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  113. Temtem.Battle.BattleClient:qoilpinkejl(String, SFSObject)
  114. Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
  115. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  116. Sfs2X.SmartFox:ProcessEvents()
  117. Temtem.Network.NetworkLogic:Update()
  118.  
  119. (Filename: <03b32d40fed24cd09400c4a9def86558> Line: 0)
  120.  
  121.