- # This is the default configuration file of BungeeTabListPlus.
- #
- # Since the configuration of the plugin is quite complex you
- # might want to have a look at the wiki from time to time.
- #
- # Wiki: https://github.com/CodeCrafter47/BungeeTabListPlus/wiki
- # Placeholders: https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Placeholders
- # Examples: https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Examples
- #
- # It is possible to have multiple tab list configuration files.
- # BungeeTabListPlus will parse all .yml files it finds in the tabLists directory.
- # Which tab list a player sees depends on the showTo and priority options.
- # All player see this tab list
- showTo: "all"
- # Examples of alternative options for showTo:
- # showTo: ' ${viewer server} == "Factions" '
- # showTo: ' ${viewer server} == "Factions" or ${viewer server} == "Survival" '
- # showTo: ' ${viewer vault_primary_group} == "Admin" '
- # If after evaluating the showTo option of all tab list configs multiple tab lists
- # are visible to a player, he will bw shown the one with the highest priority:
- priority: 22
- # Tab list header and footer:
- showHeaderFooter: true
- header:
- - |-
- &c&lAVE&6&LMC&f&L.pl
- headerAnimationUpdateInterval: 60
- footer:
- - |-
- &7[ &e&lOnline: &f&l${viewer ONLINE} &7]
- footerAnimationUpdateInterval: 60
- # Custom placeholders are a powerful mechanism to add more dynamic content
- # to the tab list.
- customPlaceholders:
- # Defines the ${afk_tag} placeholder which is used to add "|away"
- # to the players name if he is afk.
- afk_tag:
- !conditional
- condition: ${player essentials_afk}
- true: '&7|&oaway'
- false: ''
- # Defines the ${viewer_colored_ping0} placeholder which displays the ping in green
- # if it is below 50ms, otherwise in yellow.
- # Player sets are required to display players and player counts on the tab list.
- # To display a player count use ${playerset:<name> size}, example: ${playerset:global size}.
- playerSets:
- global:
- filter: "true"
- # # Some more examples. Be careful to get the number of spaces right when using them.
- # # Player set containing all players on a specific server:
- # survival:
- # filter: |-
- # ${player server} == "survival"
- # # Player set containing all players on the same server as the player viewing the tab list:
- # currentserver:
- # filter: |-
- # ${player server} == ${viewer server}
- # # Player set containing all players on a specific server and world:
- # survival_nether:
- # filter: |-
- # ${player server} == "survival"
- # and ${player world} == "world_nether"
- # # Player set containing all admins:
- # admins:
- # filter: |-
- # ${player vault_primary_group} == "admin"
- # or ${player vault_primary_group} == "owner"
- # We want the tab list to have a fixed size of 60 slots.
- # If you want a dynamic size you need to set type to DYNAMIC_SIZE
- # and you don't need any of the options below it. Have a look at
- # the example in the wiki to see which options you need instead:
- # https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Examples#global-tab-list-dynamic-size
- type: FIXED_SIZE
- size: 80 # 60 slots -> 3 columns, 20 rows
- # The defaultIcon and defaultPing will be used for all slots for which no other value is
- # explicitely set.
- defaultIcon: colors/dark_gray.png
- defaultPing: 1000
- # Here the content of the tab list is configured:
- components:
- - !table
- columns:
- 0:
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&7[&e&l TOP GILDIE&7]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&c1. &c${viewer topg1}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&e2. &e${viewer topg2}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&53. &5${viewer topg3}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&64. &f${viewer topg4}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&65. &f${viewer topg5}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&66. &f${viewer topg6}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&67. &f${viewer topg7}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&68. &f${viewer topg8}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&69. &f${viewer topg9}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&610. &f${viewer topg10}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&611. &f${viewer topg11}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&612. &f${viewer topg12}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&613. &f${viewer topg13}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&614. &f${viewer topg14}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&615. &f${viewer topg15}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&616. &f${viewer topg16}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- 1:
- - {text: " ", icon: "colors/dark_gray.pngg", ping: 1000}
- - {text: "&7[&e&l INFORMACJE &7]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Nick: &f${viewer NICK}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Ranga: &e${viewer PERM}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Godzina: &f${time HH:mm}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Ping: &f$${viewer_colored_ping}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Serwer: &fEASYHC", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Edycja: &fVI", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Spis komend: &f/pomoc", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8» &6Sklep:&c&l avemc.pl", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8» &6FanPage:&f&l fb.me/avemcpl", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8» &6TeamSpeak:&b&l uptalk.pl", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- 2:
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&7[&e&l STATYSTYKI &7]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Ranking: &f${viewer RANK}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Zabicia: &f${viewer KILLS}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Smierci: &f${viewer DEATHSS}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Pozycja: &E${viewer POSITION}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&7[&E&l GILDIA &7]", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Tag: &A&L${viewer GTAG}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Ranking: &f${viewer GRANK}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Zabojstwa: &f${viewer GKILLS}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Smierci: &f${viewer GDEATHS}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &6Pozycja: &f${viewer GPOSITION}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- 3:
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&7[&e&l TOP GRACZY &7]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&c1. &c${viewer topp1}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&e2. &e${viewer topp2}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&53. &5${viewer topp3}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&64. &f${viewer topp4}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&65. &f${viewer topp5}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&66. &f${viewer topp6}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&67. &f${viewer topp7}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&68. &f${viewer topp8}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&69. &f${viewer topp9}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&610. &f${viewer topp10}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&611. &f${viewer topp11}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&612. &f${viewer topp12}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&613. &f${viewer topp13}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&614. &f${viewer topp14}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&615. &f${viewer topp15}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&616. &f${viewer topp16}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}