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From Soft Parrot, 3 Months ago, written in Lua.
This paste is a reply to Code from Saylac - go back
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Viewing differences between Code and Re: Code
local neck = workspace.Dummy.Head.Neck
local NPC = workspace.Dummy

function getClosestPlayer()
        local closest_player, closest_distance = nil, 30
        for i, player in pairs(workspace:GetChildren()) do
                if player:FindFirstChild("Humanoid") and player ~= NPC then
                        local distance = (NPC.PrimaryPart.Position - player.PrimaryPart.Position).Magnitude
                        if distance < closest_distance then
                                closest_player = player
                                closest_distance = distance
                        end
                end
        end
        return closest_player
end

local cframe0 = neck.C0
while true do
        local player = getClosestPlayer()
        if player then
                local is_in_front = NPC.PrimaryPart.CFrame:ToObjectSpace(player.PrimaryPart.CFrame).Z < 0
                if is_in_front then
                        local unit = -(NPC.PrimaryPart.CFrame.p - player.PrimaryPart.Position).unit
                        neck.C0 = cframe0 * CFrame.new(Vector3.new(0, 0, 0), unit)
                end
        end
        wait()
end

Replies to Re: Code rss

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Re: Re: Code Capacious Moth lua 3 Months ago.