- ########################
- # Opcje Do Młotu Thora #
- # Od xN0MANDx #
- ########################
- #######################################################################################################
- # standardowo czy ma działać bez wchodzienia na regiony z worldguard True = Odrazu False = Po wejściu #
- #######################################################################################################
- variables:
- {Thor.%player%} = True
- # Dodatkowe opcje do worldguard jeżeli masz usuń # i w miejsce "spawn" wpisz swoja nazwe cuboida na spawnie by tam nie bralo obrazen
- # Te Kratki Blokuja Opcje itp
- #on region exit:
- # if event-region is "spawn" parsed as region:
- # set {Thor.%player%} to true
- #on region enter:
- # if event-region is "spawn" parsed as region:
- # set {Thor.%player%} to false
- #on death:
- # set {Thor.%player%} to false
- #command /InfoMlot:
- # trigger:
- # send "True - Damage Działa A False - Damage nie działa Stan: %{Thor.%player%}%"
- # stop
- # Broń (Tutaj możesz ruszyć tylko 3 linijke od leftclick i rightclick (czas) i damage (damage loop-player by ? heart) (Ignoruje zbroje) (1 heart to 1 serce)
- On leftclick:
- if player is holding Diamond Pickaxe named "&a&lMłot Thora":
- if difference between {MlotThora::%player%::lastuse} and now is smaller than 15 seconds:
- send "&a[Server] &c&lCo 15 sekund strzał &a&lMłotem Thora! &c&lZaczekaj"
- stop
- set {MlotThora::%player%::lastuse} to now
- if {Thor.%player%} is true:
- spawn 9000 of particle Magic Crit:1 offset by 10, 256, 10 at player
- wait 0.2 second
- spawn 9000 of particle Magic Crit:1 offset by 10, 256, 10 at player
- wait 0.2 second
- spawn 9000 of particle Magic Crit:1 offset by 10, 256, 10 at player
- wait 0.2 second
- spawn 9000 of particle Magic Crit:1 offset by 10, 256, 10 at player
- strike lightning at targeted block
- loop all players within 10 meters of the player:
- damage loop-player by 7 heart
- stop
- else:
- send "&c&lNie możesz używać &a&lMłotu Thora &c&lw tym regionie!"
- On leftclick::
- if player is holding Diamond Pickaxe named "&a&lMłot Thora":
- if difference between {MlotThora::%player%::lastuse} and now is smaller than 15 seconds:
- wait 0.6 second
- execute console command "god enable"
- wait 1.5 second
- execute console command "god disable"
- On rightclick with Diamond Pickaxe:
- if name of player's tool is "&a&lMłot Thora":
- if difference between {MlotThoraLot::%player%::lastuse} and now is smaller than 15 seconds:
- send "&a[Server] &c&lLot pioruna co 15 sekund! Zaczekaj!"
- stop
- set {MlotThoraLot::%player%::lastuse} to now
- push the player upwards at velocity 3
- push the player horizontally forward at speed 40
- set {falldmg.%player%} to true
- on damage:
- if damage is caused by fall:
- if {falldmg.%victim%} is set:
- cancel event
- clear {falldmg.%victim%}
- command /AdminMlot:
- trigger:
- execute console command "give %player% DiamondPickaxe 1 name:&a&lMłot_Thora"
- send "&a[Server] &6&lDostales Mlot Thora"
- stop