- #pragma region Knife
- KnifeGroup.SetPosition(16, 48);
- KnifeGroup.SetText("Knife");
- KnifeGroup.SetSize(376, 80);
- RegisterControl(&KnifeGroup);
- KnifeModel.SetFileId("knife_model");
- KnifeModel.AddItem("Bayonet");
- KnifeModel.AddItem("Bowie Knife");
- KnifeModel.AddItem("Butterfly Knife");
- KnifeModel.AddItem("Falchion Knife");
- KnifeModel.AddItem("Flip Knife");
- KnifeModel.AddItem("Gut Knife");
- KnifeModel.AddItem("Huntsman Knife");
- KnifeModel.AddItem("Karambit");
- KnifeModel.AddItem("M9 Bayonet");
- KnifeModel.AddItem("Shadow Daggers");
- KnifeGroup.PlaceLabledControl("Knife", this, &KnifeModel);
- KnifeSkin.SetFileId("knife_skin");
- KnifeSkin.AddItem("None");
- KnifeSkin.AddItem("Crimson Web");
- KnifeSkin.AddItem("Bone Mask");
- KnifeSkin.AddItem("Fade");
- KnifeSkin.AddItem("Night");
- KnifeSkin.AddItem("Blue Steel");
- KnifeSkin.AddItem("Stained");
- KnifeSkin.AddItem("Case Hardened");
- KnifeSkin.AddItem("Slaughter");
- KnifeSkin.AddItem("Safari Mesh");
- KnifeSkin.AddItem("Boreal Forest");
- KnifeSkin.AddItem("Ultraviolet");
- KnifeSkin.AddItem("Urban Masked");
- KnifeSkin.AddItem("Scorched");
- KnifeSkin.AddItem("Rust Coat");
- KnifeSkin.AddItem("Tiger Tooth");
- KnifeSkin.AddItem("Damascus Steel");
- KnifeSkin.AddItem("Damascus Steel");
- KnifeSkin.AddItem("Marble Fade");
- KnifeSkin.AddItem("Rust Coat");
- KnifeSkin.AddItem("Doppler Ruby");
- KnifeSkin.AddItem("Doppler Sapphire");
- KnifeSkin.AddItem("Doppler Blackpearl");
- KnifeSkin.AddItem("Doppler Phase 1");
- KnifeSkin.AddItem("Doppler Phase 2");
- KnifeSkin.AddItem("Doppler Phase 3");
- KnifeSkin.AddItem("Doppler Phase 4");
- KnifeSkin.AddItem("Gamma Doppler Phase 1");
- KnifeSkin.AddItem("Gamma Doppler Phase 2");
- KnifeSkin.AddItem("Gamma Doppler Phase 3");
- KnifeSkin.AddItem("Gamma Doppler Phase 4");
- KnifeSkin.AddItem("Gamma Doppler Emerald");
- KnifeSkin.AddItem("Lore");
- KnifeGroup.PlaceLabledControl("Skin", this, &KnifeSkin);
- #pragma endregion
- #pragma region Machineguns
- MachinegunsGroup.SetPosition(408, 48);
- MachinegunsGroup.SetText("Machineguns");
- MachinegunsGroup.SetSize(360, 80);
- RegisterControl(&MachinegunsGroup);
- NEGEVSkin.SetFileId("negev_skin");
- NEGEVSkin.AddItem("Anodized Navy");
- NEGEVSkin.AddItem("Man-o'-war");
- NEGEVSkin.AddItem("Palm");
- NEGEVSkin.AddItem("VariCamo");
- NEGEVSkin.AddItem("Palm");
- NEGEVSkin.AddItem("CaliCamo");
- NEGEVSkin.AddItem("Terrain");
- NEGEVSkin.AddItem("Army Sheen");
- NEGEVSkin.AddItem("Bratatat");
- NEGEVSkin.AddItem("Desert-Strike");
- NEGEVSkin.AddItem("Nuclear Waste");
- NEGEVSkin.AddItem("Loudmouth");
- NEGEVSkin.AddItem("Power Loader");
- MachinegunsGroup.PlaceLabledControl("Negev", this, &NEGEVSkin);
- M249Skin.SetFileId("m249_skin");
- M249Skin.AddItem("Contrast Spray");
- M249Skin.AddItem("Blizzard Marbleized");
- M249Skin.AddItem("Jungle DDPAT");
- M249Skin.AddItem("Gator Mesh");
- M249Skin.AddItem("Magma");
- M249Skin.AddItem("System Lock");
- M249Skin.AddItem("Shipping Forecast");
- M249Skin.AddItem("Impact Drill");
- M249Skin.AddItem("Nebula Crusader");
- M249Skin.AddItem("Spectre");
- MachinegunsGroup.PlaceLabledControl("M249", this, &M249Skin);
- #pragma endregion
- #pragma region Snipers
- Snipergroup.SetPosition(16, 135);
- Snipergroup.SetText("Snipers");
- Snipergroup.SetSize(376, 125);
- RegisterControl(&Snipergroup);
- AWPSkin.SetFileId("awp_skin");
- AWPSkin.AddItem("BOOM");
- AWPSkin.AddItem("Dragon Lore");
- AWPSkin.AddItem("Pink DDPAT");
- AWPSkin.AddItem("Snake Camo");
- AWPSkin.AddItem("Lightning Strike");
- AWPSkin.AddItem("Safari Mesh");
- AWPSkin.AddItem("Corticera");
- AWPSkin.AddItem("Redline");
- AWPSkin.AddItem("Man-o'-war");
- AWPSkin.AddItem("Graphite");
- AWPSkin.AddItem("Electric Hive");
- AWPSkin.AddItem("Pit Viper");
- AWPSkin.AddItem("Asiimov");
- AWPSkin.AddItem("Worm God");
- AWPSkin.AddItem("Medusa");
- AWPSkin.AddItem("Sun in Leo");
- AWPSkin.AddItem("Hyper Beast");
- AWPSkin.AddItem("Elite Build");
- Snipergroup.PlaceLabledControl("AWP", this, &AWPSkin);
- SSG08Skin.SetFileId("sgg08_skin");
- SSG08Skin.AddItem("Lichen Dashed");
- SSG08Skin.AddItem("Dark Water");
- SSG08Skin.AddItem("Blue Spruce");
- SSG08Skin.AddItem("Sand Dune");
- SSG08Skin.AddItem("Palm");
- SSG08Skin.AddItem("Mayan Dreams");
- SSG08Skin.AddItem("Blood in the Water");
- SSG08Skin.AddItem("Tropical Storm");
- SSG08Skin.AddItem("Acid Fade");
- SSG08Skin.AddItem("Slashed");
- SSG08Skin.AddItem("Detour");
- SSG08Skin.AddItem("Abyss");
- SSG08Skin.AddItem("Big Iron");
- SSG08Skin.AddItem("Necropos");
- SSG08Skin.AddItem("Ghost Crusader");
- SSG08Skin.AddItem("Dragonfire");
- Snipergroup.PlaceLabledControl("SGG 08", this, &SSG08Skin);
- SCAR20Skin.SetFileId("scar20_skin");
- SCAR20Skin.AddItem("Splash Jam");
- SCAR20Skin.AddItem("Storm");
- SCAR20Skin.AddItem("Contractor");
- SCAR20Skin.AddItem("Carbon Fiber");
- SCAR20Skin.AddItem("Sand Mesh");
- SCAR20Skin.AddItem("Palm");
- SCAR20Skin.AddItem("Emerald");
- SCAR20Skin.AddItem("Crimson Web");
- SCAR20Skin.AddItem("Cardiac");
- SCAR20Skin.AddItem("Army Sheen");
- SCAR20Skin.AddItem("Cyrex");
- SCAR20Skin.AddItem("Grotto");
- SCAR20Skin.AddItem("Emerald");
- SCAR20Skin.AddItem("Green Marine");
- SCAR20Skin.AddItem("Outbreak");
- SCAR20Skin.AddItem("Bloodsport");
- Snipergroup.PlaceLabledControl("SCAR-20", this, &SCAR20Skin);
- G3SG1Skin.SetFileId("g3sg1_skin");
- G3SG1Skin.AddItem("Desert Storm");
- G3SG1Skin.AddItem("Arctic Camo");
- G3SG1Skin.AddItem("Bone Mask");
- G3SG1Skin.AddItem("Contractor");
- G3SG1Skin.AddItem("Safari Mesh");
- G3SG1Skin.AddItem("Polar Camo");
- G3SG1Skin.AddItem("Jungle Dashed");
- G3SG1Skin.AddItem("VariCamo");
- G3SG1Skin.AddItem("Predator");
- G3SG1Skin.AddItem("Demeter");
- G3SG1Skin.AddItem("Azure Zebra");
- G3SG1Skin.AddItem("Green Apple");
- G3SG1Skin.AddItem("Orange Kimono");
- G3SG1Skin.AddItem("Neon Kimono");
- G3SG1Skin.AddItem("Murky");
- G3SG1Skin.AddItem("Chronos");
- G3SG1Skin.AddItem("Flux");
- G3SG1Skin.AddItem("The Executioner");
- G3SG1Skin.AddItem("Orange Crash");
- Snipergroup.PlaceLabledControl("G3SG1", this, &G3SG1Skin);
- #pragma endregion
- #pragma region Shotguns
- Shotgungroup.SetPosition(408, 135);
- Shotgungroup.SetText("Shotguns");
- Shotgungroup.SetSize(360, 125);
- RegisterControl(&Shotgungroup);
- MAG7Skin.SetFileId("mag7_skin");
- MAG7Skin.AddItem("Counter Terrace");
- MAG7Skin.AddItem("Metallic DDPAT");
- MAG7Skin.AddItem("Silver");
- MAG7Skin.AddItem("Storm");
- MAG7Skin.AddItem("Bulldozer");
- MAG7Skin.AddItem("Heat");
- MAG7Skin.AddItem("Sand Dune");
- MAG7Skin.AddItem("Irradiated Alert");
- MAG7Skin.AddItem("Memento");
- MAG7Skin.AddItem("Hazard");
- MAG7Skin.AddItem("Heaven Guard");
- MAG7Skin.AddItem("Firestarter");
- MAG7Skin.AddItem("Seabird");
- MAG7Skin.AddItem("Cobalt Core");
- MAG7Skin.AddItem("Praetorian");
- Shotgungroup.PlaceLabledControl("Mag-7", this, &MAG7Skin);
- XM1014Skin.SetFileId("xm1014_skin");
- XM1014Skin.AddItem("Blaze Orange");
- XM1014Skin.AddItem("VariCamo Blue");
- XM1014Skin.AddItem("Bone Mask");
- XM1014Skin.AddItem("Blue Steel");
- XM1014Skin.AddItem("Blue Spruce");
- XM1014Skin.AddItem("Grassland");
- XM1014Skin.AddItem("Urban Perforated");
- XM1014Skin.AddItem("Jungle");
- XM1014Skin.AddItem("VariCamo");
- XM1014Skin.AddItem("VariCamo");
- XM1014Skin.AddItem("Fallout Warning");
- XM1014Skin.AddItem("Jungle");
- XM1014Skin.AddItem("CaliCamo");
- XM1014Skin.AddItem("Pit Viper");
- XM1014Skin.AddItem("Tranquility");
- XM1014Skin.AddItem("Red Python");
- XM1014Skin.AddItem("Heaven Guard");
- XM1014Skin.AddItem("Red Leather");
- XM1014Skin.AddItem("Bone Machine");
- XM1014Skin.AddItem("Quicksilver");
- XM1014Skin.AddItem("Scumbria");
- XM1014Skin.AddItem("Teclu Burner");
- XM1014Skin.AddItem("Black Tie");
- Shotgungroup.PlaceLabledControl("XM1014", this, &XM1014Skin);
- SAWEDOFFSkin.SetFileId("sawedoff_skin");
- SAWEDOFFSkin.AddItem("First Class");
- SAWEDOFFSkin.AddItem("Forest DDPAT");
- SAWEDOFFSkin.AddItem("Contrast Spray");
- SAWEDOFFSkin.AddItem("Snake Camo");
- SAWEDOFFSkin.AddItem("Orange DDPAT");
- SAWEDOFFSkin.AddItem("Fade");
- SAWEDOFFSkin.AddItem("Copper");
- SAWEDOFFSkin.AddItem("Origami");
- SAWEDOFFSkin.AddItem("Sage Spray");
- SAWEDOFFSkin.AddItem("VariCamo");
- SAWEDOFFSkin.AddItem("Irradiated Alert");
- SAWEDOFFSkin.AddItem("Mosaico");
- SAWEDOFFSkin.AddItem("Serenity");
- SAWEDOFFSkin.AddItem("Amber Fade");
- SAWEDOFFSkin.AddItem("Full Stop");
- SAWEDOFFSkin.AddItem("Highwayman");
- SAWEDOFFSkin.AddItem("The Kraken");
- SAWEDOFFSkin.AddItem("Rust Coat");
- SAWEDOFFSkin.AddItem("Bamboo Shadow");
- SAWEDOFFSkin.AddItem("Bamboo Forest");
- SAWEDOFFSkin.AddItem("Yorick");
- SAWEDOFFSkin.AddItem("Fubar");
- SAWEDOFFSkin.AddItem("Wasteland Princess");
- Shotgungroup.PlaceLabledControl("Sawed-Off", this, &SAWEDOFFSkin);
- NOVASkin.SetFileId("nova_skin");
- NOVASkin.AddItem("Candy Apple");
- NOVASkin.AddItem("Blaze Orange");
- NOVASkin.AddItem("Modern Hunter");
- NOVASkin.AddItem("Forest Leaves");
- NOVASkin.AddItem("Bloomstick");
- NOVASkin.AddItem("Sand Dune");
- NOVASkin.AddItem("Polar Mesh");
- NOVASkin.AddItem("Walnut");
- NOVASkin.AddItem("Predator");
- NOVASkin.AddItem("Tempest");
- NOVASkin.AddItem("Graphite");
- NOVASkin.AddItem("Ghost Camo");
- NOVASkin.AddItem("Rising Skull");
- NOVASkin.AddItem("Antique");
- NOVASkin.AddItem("Green Apple");
- NOVASkin.AddItem("Caged Steel");
- NOVASkin.AddItem("Koi");
- NOVASkin.AddItem("Moon in Libra");
- NOVASkin.AddItem("Ranger");
- NOVASkin.AddItem("HyperBeast");
- Shotgungroup.PlaceLabledControl("Nova", this, &NOVASkin);
- #pragma endregion
- #pragma region Rifles
- Riflegroup.SetPosition(16, 270);
- Riflegroup.SetText("Rifles");
- Riflegroup.SetSize(376, 195);
- RegisterControl(&Riflegroup);
- AK47Skin.SetFileId("ak47_skin");
- AK47Skin.AddItem("First Class");
- AK47Skin.AddItem("Red Laminate");
- AK47Skin.AddItem("Case Hardened");
- AK47Skin.AddItem("Black Laminate");
- AK47Skin.AddItem("Fire Serpent");
- AK47Skin.AddItem("Cartel");
- AK47Skin.AddItem("Emerald Pinstripe");
- AK47Skin.AddItem("Blue Laminate");
- AK47Skin.AddItem("Redline");
- AK47Skin.AddItem("Vulcan");
- AK47Skin.AddItem("Jaguar");
- AK47Skin.AddItem("Jet Set");
- AK47Skin.AddItem("Wasteland Rebel");
- AK47Skin.AddItem("Elite Build");
- AK47Skin.AddItem("Hydroponic");
- AK47Skin.AddItem("Aquamarine Revenge");
- AK47Skin.AddItem("Frontside Misty");
- AK47Skin.AddItem("Point Disarray");
- AK47Skin.AddItem("Fuel Injector");
- AK47Skin.AddItem("Neon Revolution");
- Riflegroup.PlaceLabledControl("AK-47", this, &AK47Skin);
- M41SSkin.SetFileId("m4a1s_skin");
- M41SSkin.AddItem("Dark Water");
- M41SSkin.AddItem("Hyper Beast");
- M41SSkin.AddItem("Boreal Forest");
- M41SSkin.AddItem("VariCamo");
- M41SSkin.AddItem("Nitro");
- M41SSkin.AddItem("Bright Water");
- M41SSkin.AddItem("Atomic Alloy");
- M41SSkin.AddItem("Blood Tiger");
- M41SSkin.AddItem("Guardian");
- M41SSkin.AddItem("Master Piece");
- M41SSkin.AddItem("Knight");
- M41SSkin.AddItem("Cyrex");
- M41SSkin.AddItem("Basilisk");
- M41SSkin.AddItem("Icarus Fell");
- M41SSkin.AddItem("Hot Rod");
- M41SSkin.AddItem("Golden Coi");
- M41SSkin.AddItem("Chantico's Fire");
- M41SSkin.AddItem("Mecha Industries");
- M41SSkin.AddItem("Flashback");
- Riflegroup.PlaceLabledControl("M4A1-S", this, &M41SSkin);
- M4A4Skin.SetFileId("m4a4_skin");
- M4A4Skin.AddItem("Bullet Rain");
- M4A4Skin.AddItem("Zirka");
- M4A4Skin.AddItem("Asiimov");
- M4A4Skin.AddItem("Howl");
- M4A4Skin.AddItem("X-Ray");
- M4A4Skin.AddItem("Desert-Strike");
- M4A4Skin.AddItem("Griffin");
- M4A4Skin.AddItem("Dragon King");
- M4A4Skin.AddItem("Poseidon");
- M4A4Skin.AddItem("Daybreak");
- M4A4Skin.AddItem("Evil Daimyo");
- M4A4Skin.AddItem("Royal Paladin");
- M4A4Skin.AddItem("The BattleStar");
- M4A4Skin.AddItem("Desolate Space");
- M4A4Skin.AddItem("Buzz Kill");
- Riflegroup.PlaceLabledControl("M4A4", this, &M4A4Skin);
- AUGSkin.SetFileId("aug_skin");
- AUGSkin.AddItem("Bengal Tiger");
- AUGSkin.AddItem("Hot Rod");
- AUGSkin.AddItem("Chameleon");
- AUGSkin.AddItem("Torque");
- AUGSkin.AddItem("Radiation Hazard");
- AUGSkin.AddItem("Asterion");
- AUGSkin.AddItem("Daedalus");
- AUGSkin.AddItem("Akihabara Accept");
- AUGSkin.AddItem("Ricochet");
- AUGSkin.AddItem("Fleet Flock");
- AUGSkin.AddItem("Syd Mead");
- Riflegroup.PlaceLabledControl("AUG", this, &AUGSkin);
- FAMASSkin.SetFileId("famas_skin");
- FAMASSkin.AddItem("Contrast Spray");
- FAMASSkin.AddItem("Colony");
- FAMASSkin.AddItem("Cyanospatter");
- FAMASSkin.AddItem("Djinn");
- FAMASSkin.AddItem("Afterimage");
- FAMASSkin.AddItem("Doomkitty");
- FAMASSkin.AddItem("Spitfire");
- FAMASSkin.AddItem("Teardown");
- FAMASSkin.AddItem("Hexane");
- FAMASSkin.AddItem("Pulse");
- FAMASSkin.AddItem("Sergeant");
- FAMASSkin.AddItem("Styx");
- FAMASSkin.AddItem("Neural Net");
- FAMASSkin.AddItem("Survivor");
- FAMASSkin.AddItem("Valence");
- FAMASSkin.AddItem("Roll Cage");
- FAMASSkin.AddItem("Mecha Industries");
- Riflegroup.PlaceLabledControl("FAMAS", this, &FAMASSkin);
- GALILSkin.SetFileId("galil_skin");
- GALILSkin.AddItem("Forest DDPAT");
- GALILSkin.AddItem("Contrast Spray");
- GALILSkin.AddItem("Orange DDPAT");
- GALILSkin.AddItem("Eco");
- GALILSkin.AddItem("Winter Forest");
- GALILSkin.AddItem("Sage Spray");
- GALILSkin.AddItem("VariCamo");
- GALILSkin.AddItem("VariCamo");
- GALILSkin.AddItem("Chatterbox");
- GALILSkin.AddItem("Shattered");
- GALILSkin.AddItem("Kami");
- GALILSkin.AddItem("Blue Titanium");
- GALILSkin.AddItem("Urban Rubble");
- GALILSkin.AddItem("Hunting Blind");
- GALILSkin.AddItem("Sandstorm");
- GALILSkin.AddItem("Tuxedo");
- GALILSkin.AddItem("Cerberus");
- GALILSkin.AddItem("Aqua Terrace");
- GALILSkin.AddItem("Rocket Pop");
- GALILSkin.AddItem("Stone Cold");
- GALILSkin.AddItem("Firefight");
- Riflegroup.PlaceLabledControl("GALIL", this, &GALILSkin);
- SG553Skin.SetFileId("sg552_skin");
- SG553Skin.AddItem("Bulldozer");
- SG553Skin.AddItem("Ultraviolet");
- SG553Skin.AddItem("Damascus Steel");
- SG553Skin.AddItem("Fallout Warning");
- SG553Skin.AddItem("Damascus Steel");
- SG553Skin.AddItem("Pulse");
- SG553Skin.AddItem("Army Sheen");
- SG553Skin.AddItem("Traveler");
- SG553Skin.AddItem("Fallout Warning");
- SG553Skin.AddItem("Cyrex");
- SG553Skin.AddItem("Tiger Moth");
- SG553Skin.AddItem("Atlas");
- Riflegroup.PlaceLabledControl("SG552", this, &SG553Skin);
- #pragma endregion
- #pragma region MPs
- MPGroup.SetPosition(16, 475);
- MPGroup.SetText("MPs");
- MPGroup.SetSize(376, 165);
- RegisterControl(&MPGroup);
- MAC10Skin.SetFileId("mac10_skin");
- MAC10Skin.AddItem("Tornado");
- MAC10Skin.AddItem("Candy Apple");
- MAC10Skin.AddItem("Silver");
- MAC10Skin.AddItem("Forest DDPAT");
- MAC10Skin.AddItem("Urban DDPAT");
- MAC10Skin.AddItem("Fade");
- MAC10Skin.AddItem("Neon Rider");
- MAC10Skin.AddItem("Ultraviolet");
- MAC10Skin.AddItem("Palm");
- MAC10Skin.AddItem("Graven");
- MAC10Skin.AddItem("Tatter");
- MAC10Skin.AddItem("Amber Fade");
- MAC10Skin.AddItem("Heat");
- MAC10Skin.AddItem("Curse");
- MAC10Skin.AddItem("Indigo");
- MAC10Skin.AddItem("Commuter");
- MAC10Skin.AddItem("Nuclear Garden");
- MAC10Skin.AddItem("Malachite");
- MAC10Skin.AddItem("Rangeen");
- MAC10Skin.AddItem("Lapis Gator");
- MPGroup.PlaceLabledControl("MAC-10", this, &MAC10Skin);
- P90Skin.SetFileId("p90_skin");
- P90Skin.AddItem("Leather");
- P90Skin.AddItem("Virus");
- P90Skin.AddItem("Contrast Spray");
- P90Skin.AddItem("Storm");
- P90Skin.AddItem("Cold Blooded");
- P90Skin.AddItem("Glacier Mesh");
- P90Skin.AddItem("Sand Spray");
- P90Skin.AddItem("Death by Kitty");
- P90Skin.AddItem("Ash Wood");
- P90Skin.AddItem("Fallout Warning");
- P90Skin.AddItem("Scorched");
- P90Skin.AddItem("Emerald Dragon");
- P90Skin.AddItem("Teardown");
- P90Skin.AddItem("Blind Spot");
- P90Skin.AddItem("Trigon");
- P90Skin.AddItem("Desert Warfare");
- P90Skin.AddItem("Module");
- P90Skin.AddItem("Asiimov");
- P90Skin.AddItem("Elite Build");
- P90Skin.AddItem("Shapewood");
- P90Skin.AddItem("Shallow Grave");
- MPGroup.PlaceLabledControl("P90", this, &P90Skin);
- UMP45Skin.SetFileId("ump45_skin");
- UMP45Skin.AddItem("Blaze");
- UMP45Skin.AddItem("Forest DDPAT");
- UMP45Skin.AddItem("Gunsmoke");
- UMP45Skin.AddItem("Urban DDPAT");
- UMP45Skin.AddItem("Grand Prix");
- UMP45Skin.AddItem("Carbon Fiber");
- UMP45Skin.AddItem("Caramel");
- UMP45Skin.AddItem("Fallout Warning");
- UMP45Skin.AddItem("Scorched");
- UMP45Skin.AddItem("Bone Pile");
- UMP45Skin.AddItem("Delusion");
- UMP45Skin.AddItem("Corporal");
- UMP45Skin.AddItem("Indigo");
- UMP45Skin.AddItem("Labyrinth");
- UMP45Skin.AddItem("Minotaur's Labyrinth");
- UMP45Skin.AddItem("Riot");
- UMP45Skin.AddItem("Primal Saber");
- MPGroup.PlaceLabledControl("UMP-45", this, &UMP45Skin);
- BIZONSkin.SetFileId("bizon_skin");
- BIZONSkin.AddItem("Blue Streak");
- BIZONSkin.AddItem("Modern Hunter");
- BIZONSkin.AddItem("Forest Leaves");
- BIZONSkin.AddItem("Bone Mask");
- BIZONSkin.AddItem("Carbon Fiber");
- BIZONSkin.AddItem("Sand Dashed");
- BIZONSkin.AddItem("Urban Dashed");
- BIZONSkin.AddItem("Brass");
- BIZONSkin.AddItem("VariCamo");
- BIZONSkin.AddItem("Irradiated Alert");
- BIZONSkin.AddItem("Rust Coat");
- BIZONSkin.AddItem("Water Sigil");
- BIZONSkin.AddItem("Night Ops");
- BIZONSkin.AddItem("Cobalt Halftone");
- BIZONSkin.AddItem("Antique");
- BIZONSkin.AddItem("Rust Coat");
- BIZONSkin.AddItem("Osiris");
- BIZONSkin.AddItem("Chemical Green");
- BIZONSkin.AddItem("Bamboo Print");
- BIZONSkin.AddItem("Bamboo Forest");
- BIZONSkin.AddItem("Fuel Rod");
- BIZONSkin.AddItem("Photic Zone");
- BIZONSkin.AddItem("Judgement of Anubis");
- MPGroup.PlaceLabledControl("PP-Bizon", this, &BIZONSkin);
- MP7Skin.SetFileId("mp7_skin");
- MP7Skin.AddItem("Groundwater");
- MP7Skin.AddItem("Whiteout");
- MP7Skin.AddItem("Forest DDPAT");
- MP7Skin.AddItem("Anodized Navy");
- MP7Skin.AddItem("Skulls");
- MP7Skin.AddItem("Gunsmoke");
- MP7Skin.AddItem("Contrast Spray");
- MP7Skin.AddItem("Bone Mask");
- MP7Skin.AddItem("Ossified");
- MP7Skin.AddItem("Orange Peel");
- MP7Skin.AddItem("VariCamo");
- MP7Skin.AddItem("Army Recon");
- MP7Skin.AddItem("Groundwater");
- MP7Skin.AddItem("Ocean Foam");
- MP7Skin.AddItem("Full Stop");
- MP7Skin.AddItem("Urban Hazard");
- MP7Skin.AddItem("Olive Plaid");
- MP7Skin.AddItem("Armor Core");
- MP7Skin.AddItem("Asterion");
- MP7Skin.AddItem("Nemesis");
- MP7Skin.AddItem("Special Delivery");
- MP7Skin.AddItem("Impire");
- MPGroup.PlaceLabledControl("MP7", this, &MP7Skin);
- MP9Skin.SetFileId("mp9_skin");
- MP9Skin.AddItem("Ruby Poison Dart");
- MP9Skin.AddItem("Bone Mask");
- MP9Skin.AddItem("Hot Rod");
- MP9Skin.AddItem("Storm");
- MP9Skin.AddItem("Bulldozer");
- MP9Skin.AddItem("Hypnotic");
- MP9Skin.AddItem("Sand Dashed");
- MP9Skin.AddItem("Orange Peel");
- MP9Skin.AddItem("Dry Season");
- MP9Skin.AddItem("Dark Age");
- MP9Skin.AddItem("Rose Iron");
- MP9Skin.AddItem("Green Plaid");
- MP9Skin.AddItem("Setting Sun");
- MP9Skin.AddItem("Dart");
- MP9Skin.AddItem("Deadly Poison");
- MP9Skin.AddItem("Pandora's Box");
- MP9Skin.AddItem("Bioleak");
- MP9Skin.AddItem("Airlock");
- MPGroup.PlaceLabledControl("MP9", this, &MP9Skin);
- #pragma endregion
- #pragma region Pistols
- PistolGroup.SetPosition(408, 270);
- PistolGroup.SetText("Pistols");
- PistolGroup.SetSize(360, 215);
- RegisterControl(&PistolGroup);
- GLOCKSkin.SetFileId("glock_skin");
- GLOCKSkin.AddItem("Groundwater");
- GLOCKSkin.AddItem("Candy Apple");
- GLOCKSkin.AddItem("Fade");
- GLOCKSkin.AddItem("Night");
- GLOCKSkin.AddItem("Dragon Tattoo");
- GLOCKSkin.AddItem("Twilight Galaxy");
- GLOCKSkin.AddItem("Sand Dune");
- GLOCKSkin.AddItem("Brass");
- GLOCKSkin.AddItem("Catacombs");
- GLOCKSkin.AddItem("Sand Dune");
- GLOCKSkin.AddItem("Steel Disruption");
- GLOCKSkin.AddItem("Blue Fissure");
- GLOCKSkin.AddItem("Death Rattle");
- GLOCKSkin.AddItem("Water Elemental");
- GLOCKSkin.AddItem("Reactor");
- GLOCKSkin.AddItem("Grinder");
- GLOCKSkin.AddItem("Bunsen Burner");
- GLOCKSkin.AddItem("Wraith");
- GLOCKSkin.AddItem("Royal Legion");
- GLOCKSkin.AddItem("Weasel");
- GLOCKSkin.AddItem("Wasteland Rebel");
- PistolGroup.PlaceLabledControl("Glock", this, &GLOCKSkin);
- USPSSkin.SetFileId("usps_skin");
- USPSSkin.AddItem("Forest Leaves");
- USPSSkin.AddItem("Dark Water");
- USPSSkin.AddItem("VariCamo");
- USPSSkin.AddItem("Overgrowth");
- USPSSkin.AddItem("Caiman");
- USPSSkin.AddItem("Blood Tiger");
- USPSSkin.AddItem("Serum");
- USPSSkin.AddItem("Night Ops");
- USPSSkin.AddItem("Stainless");
- USPSSkin.AddItem("Guardian");
- USPSSkin.AddItem("Orion");
- USPSSkin.AddItem("Road Rash");
- USPSSkin.AddItem("Royal Blue");
- USPSSkin.AddItem("Business Class");
- USPSSkin.AddItem("Para Green");
- USPSSkin.AddItem("Torque");
- USPSSkin.AddItem("Kill Confirmed");
- USPSSkin.AddItem("Lead Conduit");
- USPSSkin.AddItem("Cyrex");
- PistolGroup.PlaceLabledControl("USP-S", this, &USPSSkin);
- DEAGLESkin.SetFileId("deagle_skin");
- DEAGLESkin.AddItem("Blaze");
- DEAGLESkin.AddItem("Pilot");
- DEAGLESkin.AddItem("Midnight Storm");
- DEAGLESkin.AddItem("Sunset Storm");
- DEAGLESkin.AddItem("Forest DDPAT");
- DEAGLESkin.AddItem("Crimson Web");
- DEAGLESkin.AddItem("Urban DDPAT");
- DEAGLESkin.AddItem("Night");
- DEAGLESkin.AddItem("Hypnotic");
- DEAGLESkin.AddItem("Mudder");
- DEAGLESkin.AddItem("VariCamo");
- DEAGLESkin.AddItem("Golden Koi");
- DEAGLESkin.AddItem("Cobalt Disruption");
- DEAGLESkin.AddItem("Urban Rubble");
- DEAGLESkin.AddItem("Naga");
- DEAGLESkin.AddItem("Hand Cannon");
- DEAGLESkin.AddItem("Heirloom");
- DEAGLESkin.AddItem("Meteorite");
- DEAGLESkin.AddItem("Conspiracy");
- DEAGLESkin.AddItem("Bronze Deco");
- DEAGLESkin.AddItem("Sunset Storm");
- DEAGLESkin.AddItem("Corinthian");
- DEAGLESkin.AddItem("Kumicho Dragon");
- PistolGroup.PlaceLabledControl("Deagle", this, &DEAGLESkin);
- DUALSSkin.SetFileId("duals_skin");
- DUALSSkin.AddItem("Anodized Navy");
- DUALSSkin.AddItem("Ossified");
- DUALSSkin.AddItem("Stained");
- DUALSSkin.AddItem("Contractor");
- DUALSSkin.AddItem("Colony");
- DUALSSkin.AddItem("Demolition");
- DUALSSkin.AddItem("Black Limba");
- DUALSSkin.AddItem("Red Quartz");
- DUALSSkin.AddItem("Cobalt Quartz");
- DUALSSkin.AddItem("Hemoglobin");
- DUALSSkin.AddItem("Urban Shock");
- DUALSSkin.AddItem("Marina");
- DUALSSkin.AddItem("Panther");
- DUALSSkin.AddItem("Retribution");
- DUALSSkin.AddItem("Briar");
- DUALSSkin.AddItem("Duelist");
- DUALSSkin.AddItem("Moon in Libra");
- DUALSSkin.AddItem("Dualing Dragons");
- DUALSSkin.AddItem("Cartel");
- DUALSSkin.AddItem("Ventilators");
- PistolGroup.PlaceLabledControl("Duals", this, &DUALSSkin);
- FIVESEVENSkin.SetFileId("fiveseven_skin");
- FIVESEVENSkin.AddItem("Candy Apple");
- FIVESEVENSkin.AddItem("Bone Mask");
- FIVESEVENSkin.AddItem("Case Hardened");
- FIVESEVENSkin.AddItem("Contractor");
- FIVESEVENSkin.AddItem("Forest Night");
- FIVESEVENSkin.AddItem("Orange Peel");
- FIVESEVENSkin.AddItem("Jungle");
- FIVESEVENSkin.AddItem("Nitro");
- FIVESEVENSkin.AddItem("Red Quartz");
- FIVESEVENSkin.AddItem("Anodized Gunmetal");
- FIVESEVENSkin.AddItem("Nightshade");
- FIVESEVENSkin.AddItem("Silver Quartz");
- FIVESEVENSkin.AddItem("Kami");
- FIVESEVENSkin.AddItem("Copper Galaxy");
- FIVESEVENSkin.AddItem("Neon Kimono");
- FIVESEVENSkin.AddItem("Fowl Play");
- FIVESEVENSkin.AddItem("Hot Shot");
- FIVESEVENSkin.AddItem("Urban Hazard");
- FIVESEVENSkin.AddItem("Monkey Business");
- FIVESEVENSkin.AddItem("Retrobution");
- FIVESEVENSkin.AddItem("Triumvirate");
- PistolGroup.PlaceLabledControl("Five-Seven", this, &FIVESEVENSkin);
- TECNINESkin.SetFileId("tec9_skin");
- TECNINESkin.AddItem("Tornado");
- TECNINESkin.AddItem("Groundwater");
- TECNINESkin.AddItem("Forest DDPAT");
- TECNINESkin.AddItem("Terrace");
- TECNINESkin.AddItem("Urban DDPAT");
- TECNINESkin.AddItem("Ossified");
- TECNINESkin.AddItem("Hades");
- TECNINESkin.AddItem("Brass");
- TECNINESkin.AddItem("VariCamo");
- TECNINESkin.AddItem("Nuclear Threat");
- TECNINESkin.AddItem("Red Quartz");
- TECNINESkin.AddItem("Tornado");
- TECNINESkin.AddItem("Blue Titanium");
- TECNINESkin.AddItem("Army Mesh");
- TECNINESkin.AddItem("Titanium Bit");
- TECNINESkin.AddItem("Sandstorm");
- TECNINESkin.AddItem("Isaac");
- TECNINESkin.AddItem("Toxic");
- TECNINESkin.AddItem("Bamboo Forest");
- TECNINESkin.AddItem("Avalanche");
- TECNINESkin.AddItem("Jambiya");
- TECNINESkin.AddItem("Re-Entry");
- TECNINESkin.AddItem("Fuel Injector");
- PistolGroup.PlaceLabledControl("Tec-9", this, &TECNINESkin);
- P2000Skin.SetFileId("p2000_skin");
- P2000Skin.AddItem("Grassland Leaves");
- P2000Skin.AddItem("Silver");
- P2000Skin.AddItem("Granite Marbleized");
- P2000Skin.AddItem("Forest Leaves");
- P2000Skin.AddItem("Ossified");
- P2000Skin.AddItem("Handgun");
- P2000Skin.AddItem("Fade");
- P2000Skin.AddItem("Scorpion");
- P2000Skin.AddItem("Grassland");
- P2000Skin.AddItem("Corticera");
- P2000Skin.AddItem("Ocean Foam");
- P2000Skin.AddItem("Pulse");
- P2000Skin.AddItem("Amber Fade");
- P2000Skin.AddItem("Red FragCam");
- P2000Skin.AddItem("Chainmail");
- P2000Skin.AddItem("Coach Class");
- P2000Skin.AddItem("Ivory");
- P2000Skin.AddItem("Fire Elemental");
- P2000Skin.AddItem("Asterion");
- P2000Skin.AddItem("Pathfinder");
- P2000Skin.AddItem("Imperial");
- P2000Skin.AddItem("Oceanic");
- P2000Skin.AddItem("Imperial Dragon");
- PistolGroup.PlaceLabledControl("P2000", this, &P2000Skin);
- P250Skin.SetFileId("p250_skin");
- P250Skin.AddItem("Whiteout");
- P250Skin.AddItem("Metallic DDPAT");
- P250Skin.AddItem("Splash");
- P250Skin.AddItem("Gunsmoke");
- P250Skin.AddItem("Modern Hunter");
- P250Skin.AddItem("Bone Mask");
- P250Skin.AddItem("Boreal Forest");
- P250Skin.AddItem("Sand Dune");
- P250Skin.AddItem("Nuclear Threat");
- P250Skin.AddItem("Mehndi");
- P250Skin.AddItem("Facets");
- P250Skin.AddItem("Hive");
- P250Skin.AddItem("Muertos");
- P250Skin.AddItem("Steel Disruption");
- P250Skin.AddItem("Undertow");
- P250Skin.AddItem("Franklin");
- P250Skin.AddItem("Neon Kimono");
- P250Skin.AddItem("Supernova");
- P250Skin.AddItem("Contamination");
- P250Skin.AddItem("Cartel");
- P250Skin.AddItem("Valence");
- P250Skin.AddItem("Crimson Kimono");
- P250Skin.AddItem("Mint Kimono");
- P250Skin.AddItem("Wing Shot");
- P250Skin.AddItem("Asiimov");
- PistolGroup.PlaceLabledControl("P250", this, &P250Skin);
- #pragma endregion