using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class CoinScript : MonoBehaviour
{
public GameHandler GH;
public AudioClip coinSound;
void Start()
{
GH = GameObject.Find("CoinCanvas").GetComponent<GameHandler>();
}
// Update is called once per frame
void Update()
{
transform.Rotate(0, 0, 10);
}
private void OnTriggerEnter(Collider other)
{
GH.coins++;
AudioSource.PlayClipAtPoint(coinSound, transform.position);
Destroy(gameObject);
}
}
{"html5":"htmlmixed","css":"css","javascript":"javascript","php":"php","python":"python","ruby":"ruby","lua":"text\/x-lua","bash":"text\/x-sh","go":"go","c":"text\/x-csrc","cpp":"text\/x-c++src","diff":"diff","latex":"stex","sql":"sql","xml":"xml","apl":"apl","asterisk":"asterisk","c_loadrunner":"text\/x-csrc","c_mac":"text\/x-csrc","coffeescript":"text\/x-coffeescript","csharp":"text\/x-csharp","d":"d","ecmascript":"javascript","erlang":"erlang","groovy":"text\/x-groovy","haskell":"text\/x-haskell","haxe":"text\/x-haxe","html4strict":"htmlmixed","java":"text\/x-java","java5":"text\/x-java","jquery":"javascript","mirc":"mirc","mysql":"sql","ocaml":"text\/x-ocaml","pascal":"text\/x-pascal","perl":"perl","perl6":"perl","plsql":"sql","properties":"text\/x-properties","q":"text\/x-q","scala":"scala","scheme":"text\/x-scheme","tcl":"text\/x-tcl","vb":"text\/x-vb","verilog":"text\/x-verilog","yaml":"text\/x-yaml","z80":"text\/x-z80"}