- ** Executing...
- ** Command: ".\vbsp.exe"
- ** Parameters: -game "..\nmrih" "C:\Users\shaun\Desktop\masaüstü\MaP\tree.vmf"
- Valve Software - vbsp.exe (Sep 11 2019)
- 4 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\shaun\Desktop\masaüstü\MaP\tree.log', but we don't own that location. Allowing.
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\nmrih\nmrih\materials
- Loading C:\Users\shaun\Desktop\masaüstü\MaP\tree.vmf
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\nmrih\nmrih\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- **** leaked ****
- Entity prop_dynamic (-297.00 349.05 -93.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1056.0 1024.0 1256.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1056.0 1024.0 56.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1568.0 1024.0 672.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1024.0 1056.0 1256.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1024.0 1056.0 56.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1024.0 1568.0 672.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1536.0 2048.0 672.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-2048.0 1536.0 672.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (6267 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 36 texinfos to 14
- Reduced 8 texdatas to 7 (175 bytes to 150)
- Writing C:\Users\shaun\Desktop\masaüstü\MaP\tree.bsp
- MSG_FILEWRITE - Filesystem was asked to write to 'C:\Users\shaun\Desktop\masaüstü\MaP\tree.bsp', but we don't own that location. Allowing.
- Wrote ZIP buffer, estimated size 105861, actual size 105647
- 0 seconds elapsed
- ** Executing...
- ** Command: ".\vvis.exe"
- ** Parameters: -game "..\nmrih" "C:\Users\shaun\Desktop\masaüstü\MaP\tree"
- Valve Software - vvis.exe (Sep 11 2019)
- MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\shaun\desktop\masaüstü\map\tree.log', but we don't own that location. Allowing.
- 4 threads
- reading c:\users\shaun\desktop\masaüstü\map\tree.bsp
- reading c:\users\shaun\desktop\masaüstü\map\tree.prt
- LoadPortals: couldn't read c:\users\shaun\desktop\masaüstü\map\tree.prt
- ** Executing...
- ** Command: ".\vrad.exe"
- ** Parameters: -both -game "..\nmrih" "C:\Users\shaun\Desktop\masaüstü\MaP\tree"
- Valve Software - vrad.exe SSE (Sep 11 2019)
- Valve Radiosity Simulator
- 4 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\shaun\desktop\masaüstü\map\tree.log', but we don't own that location. Allowing.
- [Reading texlights from 'lights.rad']
- unknown light specifier type - ow models/props_wasteland/interior_fence004b.mdl
- [52 texlights parsed from 'lights.rad']
- Loading c:\users\shaun\desktop\masaüstü\map\tree.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.01 seconds)
- 73 faces
- 66792 square feet [9618162.00 square inches]
- 1 Displacements
- 16383 Square Feet [2359295.75 Square Inches]
- sun extent from map=0.052336
- 2 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Build Patch/Sample Hash Table(s).....Done<0.0008 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 2/1024 96/49152 ( 0.2%)
- brushes 17/8192 204/98304 ( 0.2%)
- brushsides 104/65536 832/524288 ( 0.2%)
- planes 104/65536 2080/1310720 ( 0.2%)
- vertexes 159/65536 1908/786432 ( 0.2%)
- nodes 98/65536 3136/2097152 ( 0.1%)
- texinfos 14/12288 1008/884736 ( 0.1%)
- texdata 7/2048 224/65536 ( 0.3%)
- dispinfos 1/0 176/0 ( 0.0%)
- disp_verts 81/0 1620/0 ( 0.0%)
- disp_tris 128/0 256/0 ( 0.0%)
- disp_lmsamples 38416/0 38416/0 ( 0.0%)
- faces 73/65536 4088/3670016 ( 0.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 32/65536 1792/3670016 ( 0.0%)
- leaves 101/65536 3232/2097152 ( 0.2%)
- leaffaces 77/65536 154/131072 ( 0.1%)
- leafbrushes 29/65536 58/131072 ( 0.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 462/512000 1848/2048000 ( 0.1%)
- edges 281/256000 1124/1024000 ( 0.1%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 7/32768 70/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 84/65536 168/131072 ( 0.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 136828/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 3441/393216 ( 0.9%)
- LDR ambient table 101/65536 404/262144 ( 0.2%)
- HDR ambient table 101/65536 404/262144 ( 0.2%)
- LDR leaf ambient 563/65536 15764/1835008 ( 0.9%)
- HDR leaf ambient 101/65536 2828/1835008 ( 0.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105647/0 ( 0.0%)
- physics [variable] 6267/4194304 ( 0.1%)
- physics terrain [variable] 83/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 188
- Writing c:\users\shaun\desktop\masaüstü\map\tree.bsp
- 1 second elapsed
- Valve Software - vrad.exe SSE (Sep 11 2019)
- Valve Radiosity Simulator
- 4 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\shaun\desktop\masaüstü\map\tree.log', but we don't own that location. Allowing.
- [Reading texlights from 'lights.rad']
- unknown light specifier type - ow models/props_wasteland/interior_fence004b.mdl
- [52 texlights parsed from 'lights.rad']
- Loading c:\users\shaun\desktop\masaüstü\map\tree.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.01 seconds)
- 73 faces
- 66792 square feet [9618162.00 square inches]
- 1 Displacements
- 16383 Square Feet [2359295.75 Square Inches]
- sun extent from map=0.052336
- 2 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Build Patch/Sample Hash Table(s).....Done<0.0008 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 2/1024 96/49152 ( 0.2%)
- brushes 17/8192 204/98304 ( 0.2%)
- brushsides 104/65536 832/524288 ( 0.2%)
- planes 104/65536 2080/1310720 ( 0.2%)
- vertexes 159/65536 1908/786432 ( 0.2%)
- nodes 98/65536 3136/2097152 ( 0.1%)
- texinfos 14/12288 1008/884736 ( 0.1%)
- texdata 7/2048 224/65536 ( 0.3%)
- dispinfos 1/0 176/0 ( 0.0%)
- disp_verts 81/0 1620/0 ( 0.0%)
- disp_tris 128/0 256/0 ( 0.0%)
- disp_lmsamples 38416/0 38416/0 ( 0.0%)
- faces 73/65536 4088/3670016 ( 0.1%)
- hdr faces 73/65536 4088/3670016 ( 0.1%)
- origfaces 32/65536 1792/3670016 ( 0.0%)
- leaves 101/65536 3232/2097152 ( 0.2%)
- leaffaces 77/65536 154/131072 ( 0.1%)
- leafbrushes 29/65536 58/131072 ( 0.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 462/512000 1848/2048000 ( 0.1%)
- edges 281/256000 1124/1024000 ( 0.1%)
- LDR worldlights 2/8192 176/720896 ( 0.0%)
- HDR worldlights 2/8192 176/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 7/32768 70/327680 ( 0.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 84/65536 168/131072 ( 0.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 136828/0 ( 0.0%)
- HDR lightdata [variable] 136828/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 3441/393216 ( 0.9%)
- LDR ambient table 101/65536 404/262144 ( 0.2%)
- HDR ambient table 101/65536 404/262144 ( 0.2%)
- LDR leaf ambient 563/65536 15764/1835008 ( 0.9%)
- HDR leaf ambient 563/65536 15764/1835008 ( 0.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 105647/0 ( 0.0%)
- physics [variable] 6267/4194304 ( 0.1%)
- physics terrain [variable] 83/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 188
- Writing c:\users\shaun\desktop\masaüstü\map\tree.bsp
- 1 second elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\shaun\Desktop\masaüstü\MaP\tree.bsp" "..\nmrih\maps\tree.bsp"