- # This is the default configuration file of BungeeTabListPlus.
- #
- # Since the configuration of the plugin is quite complex you
- # might want to have a look at the wiki from time to time.
- #
- # Wiki: https://github.com/CodeCrafter47/BungeeTabListPlus/wiki
- # Placeholders: https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Placeholders
- # Examples: https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Examples
- #
- # It is possible to have multiple tab list configuration files.
- # BungeeTabListPlus will parse all .yml files it finds in the tabLists directory.
- # Which tab list a player sees depends on the showTo and priority options.
- # All player see this tab list
- showTo: "all"
- # Examples of alternative options for showTo:
- # showTo: ' ${viewer server} == "Factions" '
- # showTo: ' ${viewer server} == "Factions" or ${viewer server} == "Survival" '
- # showTo: ' ${viewer vault_primary_group} == "Admin" '
- # If after evaluating the showTo option of all tab list configs multiple tab lists
- # are visible to a player, he will bw shown the one with the highest priority:
- priority: 22
- # Tab list header and footer:
- showHeaderFooter: true
- header:
- - |-
- &f&lWHY&5&LHC&7&l.pl
- headerAnimationUpdateInterval: 60
- footer:
- - |-
- &8[ &5&lOnline: &f&l${viewer ONLINE} &8]
- footerAnimationUpdateInterval: 60
- # Custom placeholders are a powerful mechanism to add more dynamic content
- # to the tab list.
- customPlaceholders:
- # Defines the ${afk_tag} placeholder which is used to add "|away"
- # to the players name if he is afk.
- afk_tag:
- !conditional
- condition: ${player essentials_afk}
- true: '&7|&oaway'
- false: ''
- # Defines the ${viewer_colored_ping0} placeholder which displays the ping in green
- # if it is below 50ms, otherwise in yellow.
- # Player sets are required to display players and player counts on the tab list.
- # To display a player count use ${playerset:<name> size}, example: ${playerset:global size}.
- playerSets:
- global:
- filter: "true"
- # # Some more examples. Be careful to get the number of spaces right when using them.
- # # Player set containing all players on a specific server:
- # survival:
- # filter: |-
- # ${player server} == "survival"
- # # Player set containing all players on the same server as the player viewing the tab list:
- # currentserver:
- # filter: |-
- # ${player server} == ${viewer server}
- # # Player set containing all players on a specific server and world:
- # survival_nether:
- # filter: |-
- # ${player server} == "survival"
- # and ${player world} == "world_nether"
- # # Player set containing all admins:
- # admins:
- # filter: |-
- # ${player vault_primary_group} == "admin"
- # or ${player vault_primary_group} == "owner"
- # We want the tab list to have a fixed size of 60 slots.
- # If you want a dynamic size you need to set type to DYNAMIC_SIZE
- # and you don't need any of the options below it. Have a look at
- # the example in the wiki to see which options you need instead:
- # https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Examples#global-tab-list-dynamic-size
- type: FIXED_SIZE
- size: 80 # 60 slots -> 3 columns, 20 rows
- # The defaultIcon and defaultPing will be used for all slots for which no other value is
- # explicitely set.
- defaultIcon: colors/dark_gray.png
- defaultPing: 1000
- # Here the content of the tab list is configured:
- components:
- - !table
- columns:
- 0:
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8[&5&l TOP GILDIE&8 ]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&b1. &b${viewer topg1}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&b2. &b${viewer topg2}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&b3. &b${viewer topg3}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&94. &9${viewer topg4}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&95. &9${viewer topg5}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&96. &9${viewer topg6}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&97. &9${viewer topg7}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&98. &9${viewer topg8}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&99. &9${viewer topg9}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&910. &9${viewer topg10}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&911. &9${viewer topg11}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&912. &9${viewer topg12}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&913. &9${viewer topg13}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&914. &9${viewer topg14}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&915. &9${viewer topg15}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&916. &9${viewer topg16}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- 1:
- - {text: " ", icon: "colors/dark_gray.pngg", ping: 1000}
- - {text: "&8[&5&l INFORMACJE&8 ]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Nick: &f${viewer NICK}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Ranga: &8${viewer PERM}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Godzina: &f${time HH:mm}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Ping: &f${viewer ping}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Serwer: &fMediumHC", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Edycja: &f&lI", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Spis komend: &f/pomoc", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8» &9Sklep: &fWHY&5HC&7.pl", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8» &9FanPage:&b fb.me/whyhcpl", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8» &9TeamSpeak:&c tscrazy.pl", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- 2:
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8[&5&l STATYSTYKI &8]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Ranking: &f${viewer RANK}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Zabicia: &4${viewer KILLS}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Smierci: &b${viewer DEATHSS}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Pozycja: &f${viewer POSITION}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8[&5&l GILDIA &8]", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Tag: &f${viewer GTAG}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Ranking: &f${viewer GRANK}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Zabojstwa: &f${viewer GKILLS}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Smierci: &f${viewer GDEATHS}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " &8» &9Pozycja: &f${viewer GPOSITION}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- 3:
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&8[&5&l TOP GRACZY &8]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&b1. &b${viewer topp1}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&b2. &b${viewer topp2}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&b3. &b${viewer topp3}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&94. &9${viewer topp4}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&95. &9${viewer topp5}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&96. &9${viewer topp6}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&97. &9${viewer topp7}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&98. &9${viewer topp8}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&99. &9${viewer topp9}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&910. &9${viewer topp10}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&911. &9${viewer topp11}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&912. &9${viewer topp12}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&913. &9${viewer topp13}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&914. &9${viewer topp14}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&915. &9${viewer topp15}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: "&916. &9${viewer topp16}", icon: "colors/dark_gray.png", ping: 1000}
- - {text: " ", icon: "colors/dark_gray.png", ping: 1000}