- Locales['en'] = {
- -- Cloackroom
- ['cloakroom'] = 'locker room',
- ['citizen_wear'] = 'civilian Outfit',
- ['fire_clothes'] = 'Fireman Gear',
- ['fems_clothes_ems'] = 'Female Ambulance Gear',
- ['mems_clothes_ems'] = 'Male Ambulance Gear',
- ['open_cloackroom'] = 'press ~INPUT_CONTEXT~ to change',
- -- Armory
- ['get_weapon'] = 'get Weapon',
- ['put_weapon'] = 'put Weapon',
- ['buy_weapons'] = 'buy Weapons',
- ['armory'] = 'armory',
- ['open_armory'] = 'press ~INPUT_CONTEXT~ to access the armory',
- -- Vehicles
- ['vehicle_menu'] = 'vehicle',
- ['vehicle_out'] = 'there is already a car out of the garage',
- ['vehicle_spawner'] = 'press ~INPUT_CONTEXT~ to take out a vehicle',
- ['store_vehicle'] = 'press ~INPUT_CONTEXT~ to store the vehicle',
- ['service_max'] = 'Max officers in service: ',
- -- Action Menu
- ['citizen_interaction'] = 'citizen Interaction',
- ['vehicle_interaction'] = 'vehicle Interaction',
- ['object_spawner'] = 'object Spawner',
- ['animations'] = 'animations',
- ['id_card'] = 'iD Card',
- ['search'] = 'search',
- ['handcuff'] = 'cuff / Uncuff',
- ['drag'] = 'drag',
- ['put_in_vehicle'] = 'put in Vehicle',
- ['out_the_vehicle'] = 'take out of vehicle',
- ['fine'] = 'fine',
- ['no_players_nearby'] = 'no players nearby',
- ['vehicle_info'] = 'vehicle Info',
- ['pick_lock'] = 'lockpick Vehicle',
- ['vehicle_unlocked'] = 'vehicle ~g~Unlocked~s~',
- ['no_vehicles_nearby'] = 'no vehicles nearby',
- ['traffic_interaction'] = 'Interaction Voirie',
- ['cone'] = 'cone',
- ['barrier'] = 'barrier',
- ['spikestrips'] = 'spikestrips',
- ['box'] = 'box',
- ['cash'] = 'Box of cash',
- ['police_animations'] = 'Police Animations',
- ['dotraffic'] = 'Do a traffic stop',
- ['take_note'] = 'Take notes',
- ['stand_by'] = 'Stand by',
- ['stand_by_2'] = 'Stand by 2',
- ['stand_by_3'] = 'Stand by 3',
- ['crowd_control'] = 'Crowd control',
- ['doinvestigate'] = 'Investigate',
- ['dobinoculars'] = 'Use the binoculars',
- ['taking_notes'] = 'Im done with taking notes',
- ['dealing_with_traffic'] = 'Dealing with traffic is hard',
- ['standing_cop'] = 'I cant be here anymore',
- ['standing_cop_2'] = 'I cant be here anymore',
- ['standing_cop_3'] = 'I cant be here anymore',
- ['use_binoculars'] = 'I cant see nothing',
- ['do_crowd_control'] = 'The crowd is contained',
- ['investigate_done'] = 'My investigation is done',
- ['docrouch'] = 'Crouch',
- ['kneel'] = 'Let me get up',
- ['hang_out'] = 'Free time 1',
- ['hanging_out'] = 'Lets go work',
- ['doleaning'] = 'Free time 2',
- ['dosmoking'] = 'Free time 3',
- ['dodrinking'] = 'Free time 4',
- ['domobile'] = 'Free time 5',
- ['aacoffe'] = 'Morning coffe',
- ['push_ups'] = 'Exercise a little',
- ['exercise'] = 'Im tired',
- ['cancel_emote'] = 'Cancel animation',
- ['emotecanceled'] = 'Animation stoped',
- -- ID Card Menu
- ['name'] = 'name : ',
- ['bac'] = 'bAC : ',
- -- Body Search Menu
- ['confiscate_dirty'] = 'confiscate dirty money: $',
- ['guns_label'] = '--- Guns ---',
- ['confiscate'] = 'confiscate ',
- ['inventory_label'] = '--- Inventory ---',
- ['confiscate_inv'] = 'confiscate x',
- ['traffic_offense'] = 'traffic Offense',
- ['minor_offense'] = 'minor Offense',
- ['average_offense'] = 'average Offense',
- ['major_offense'] = 'major Offense',
- ['fine_total'] = 'fine: ',
- -- Vehicle Info Menu
- ['plate'] = 'Plate: ',
- ['owner_unknown'] = 'owner: Unknown',
- ['owner'] = 'owner: ',
- -- Weapons Menus
- ['get_weapon_menu'] = 'armory - Take Weapon',
- ['put_weapon_menu'] = 'armory - Put Weapon',
- ['buy_weapon_menu'] = 'armory - Buy Guns',
- ['not_enough_money'] = 'you do not have enough money',
- ['evidence_out'] = 'take out of storage',
- ['evidence_in'] = 'put in storage',
- -- Boss Menu
- ['take_company_money'] = 'withdraw Company Money',
- ['deposit_money'] = 'deposit Money',
- ['amount_of_withdrawal'] = 'amount of Withdrawal',
- ['invalid_amount'] = 'amount Invalid',
- ['amount_of_deposit'] = 'amount of Deposit',
- ['open_bossmenu'] = 'press ~INPUT_CONTEXT~ to open the menu',
- ['quantity_invalid'] = 'invalid quantity',
- ['have_withdraw'] = 'you have withdrawn x',
- ['added'] = 'you added x',
- ['quantity'] = 'quantity',
- ['inventory'] = 'inventory',
- ['fire_stock'] = 'Fire Stock',
- -- Misc
- ['remove_object'] = 'press ~INPUT_CONTEXT~ to delete the object',
- ['map_blip'] = 'Fire Station',
- -- Notifications
- ['from'] = '~s~ from ~b~',
- ['you_have_confinv'] = 'you have confiscated ~y~x',
- ['confinv'] = '~s~ confiscated from you ~y~x',
- ['you_have_confdm'] = 'you have confiscated ~y~$',
- ['confdm'] = '~s~ confiscated from you ~y~$',
- ['you_have_confweapon'] = 'you have confiscated ~y~x1 ',
- ['confweapon'] = '~s~ confiscated from you ~y~x1 ',
- ['alert_fire'] = 'alert fire',
- -- Authorized Vehicles
- ['police'] = 'patrol Vehicle 1',
- ['police2'] = 'patrol Vehicle 2',
- ['police3'] = 'patrol Vehicle 3',
- ['police4'] = 'unmarked Vehicle',
- ['policeb'] = 'motorcycle',
- ['policet'] = 'transport Van',
- -- Revive
- ['revive_inprogress'] = 'revive in progress',
- ['revive_complete'] = 'you have been revived ',
- ['isdead'] = 'is dead',
- ['unconscious'] = 'is not unconscious',
- ['fire_menu_revive'] = 'Revive Player',
- }