from random import randint
class CardWar:
def __init__(self, a, b):
self.a = a
self.b = b
self.sideA = []
self.sideB = []
def compare(self):
i = 0
while True:
if len(self.a) == 0 and len(self.b) == 0:
if len(self.sideA) > len(self.sideB):
print(f'Side deck A = {self.sideA}')
print(f'Side deck B = {self.sideB}')
print('Player one has won the game')
break
print(f'Side deck A = {self.sideA}')
print(f'Side deck B = {self.sideB}')
print('Player two has won the game')
break
elif self.a[i] > self.b[i]:
self.sideA.append(self.b[i])
self.sideA.append(self.a[i])
print(f'{self.a[i]} is bigger than {self.b[i]}, player one has won the round.')
del self.a[i]
del self.b[i]
elif self.a[i] < self.b[i]:
self.sideB.append(a[i])
self.sideB.append(b[i])
print(f'{self.b[i]} is bigger than {self.a[i]}, player two has won the round.')
del self.b[i]
del self.a[i]
else:
while True:
x = randint(1, 2)
y = randint(1, 2)
if x > y:
self.sideA.append(b[i])
self.sideA.append(a[i])
print(f'{x} is bigger than {y}, player one has won the draw round.')
del self.a[i]
del self.b[i]
break
elif x < y:
self.sideB.append(self.a[i])
self.sideB.append(self.b[i])
print(f'{y} is bigger than {x}, player two has won the draw round.')
del self.b[i]
del self.a[i]
break
else:
continue
a = [randint(1, 15) for i in range(15)]
b = [randint(1, 15) for i in range(15)]
game = CardWar(a, b)
game.compare()