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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <CVehicleModelInfo__InitDataList>
  3.         <residentTxd>vehshare</residentTxd>
  4.         <residentAnims />
  5.         <InitDatas>
  6.         <Item>
  7.       <modelName>LSPD3</modelName>
  8.       <txdName>LSPD3</txdName>
  9.       <handlingId>BALLER2</handlingId>
  10.       <gameName>LSPD3</gameName>
  11.       <vehicleMakeName>BRAVADO</vehicleMakeName>
  12.       <expressionDictName>null</expressionDictName>
  13.       <expressionName>null</expressionName>
  14.       <animConvRoofDictName>null</animConvRoofDictName>
  15.       <animConvRoofName>null</animConvRoofName>
  16.       <animConvRoofWindowsAffected />
  17.       <ptfxAssetName>null</ptfxAssetName>
  18.       <audioNameHash>police3</audioNameHash>
  19.       <layout>LAYOUT_STD_HIGHWINDOW</layout>
  20.       <coverBoundOffsets>GRESLEY_COVER_OFFSET_INFO</coverBoundOffsets>
  21.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  22.       <scenarioLayout />
  23.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  24.       <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  25.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
  26.       <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  27.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
  28.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  29.           <FirstPersonProjectileDriveByIKOffset x="0.035000" y="-0.080000" z="0.000000" />
  30.           <FirstPersonProjectileDriveByPassengerIKOffset x="-0.120000" y="-0.120000" z="0.000000" />
  31.           <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
  32.           <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
  33.           <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  34.           <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
  35.           <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  36.           <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  37.           <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  38.           <FirstPersonMobilePhoneOffset x="0.143000" y="0.236000" z="0.545000" />
  39.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  40.           <FirstPersonMobilePhoneSeatIKOffset>
  41.                 <Item>
  42.                         <Offset x="0.136000" y="0.116000" z="0.455000" />
  43.                         <SeatIndex value="2" />
  44.                 </Item>
  45.                 <Item>
  46.                         <Offset x="0.136000" y="0.116000" z="0.455000" />
  47.                         <SeatIndex value="3" />
  48.                 </Item>
  49.           </FirstPersonMobilePhoneSeatIKOffset>
  50.       <PovCameraOffset x="0.000000" y="-0.200000" z="0.680000" />
  51.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  52.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  53.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  54.       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  55.       <shouldUseCinematicViewMode value="true" />
  56.       <shouldCameraTransitionOnClimbUpDown value="false" />
  57.       <shouldCameraIgnoreExiting value="false" />
  58.       <AllowPretendOccupants value="true" />
  59.       <AllowJoyriding value="true" />
  60.       <AllowSundayDriving value="true" />
  61.       <AllowBodyColorMapping value="true" />
  62.       <wheelScale value="0.339000" />
  63.       <wheelScaleRear value="0.339000" />
  64.       <dirtLevelMin value="0.000000" />
  65.       <dirtLevelMax value="0.550000" />
  66.       <envEffScaleMin value="0.000000" />
  67.       <envEffScaleMax value="1.000000" />
  68.       <envEffScaleMin2 value="0.000000" />
  69.       <envEffScaleMax2 value="1.000000" />
  70.       <damageMapScale value="0.600000" />
  71.       <damageOffsetScale value="1.000000" />
  72.       <diffuseTint value="0x00FFFFFF" />
  73.       <steerWheelMult value="1.000000" />
  74.       <HDTextureDist value="5.000000" />
  75.       <lodDistances content="float_array">
  76.                 350.000000    
  77.                 460.000000    
  78.                 470.000000    
  79.                 480.000000    
  80.                 500.000000    
  81.                 500.000000    
  82.           </lodDistances>
  83.       <minSeatHeight value="0.928" />
  84.       <identicalModelSpawnDistance value="20" />
  85.       <maxNumOfSameColor value="10" />
  86.       <defaultBodyHealth value="1000.000000" />
  87.       <pretendOccupantsScale value="1.000000" />
  88.       <visibleSpawnDistScale value="1.000000" />
  89.       <trackerPathWidth value="2.000000" />
  90.       <weaponForceMult value="1.000000" />
  91.       <frequency value="100" />
  92.       <swankness>SWANKNESS_3</swankness>
  93.       <maxNum value="999" />
  94.       <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_IS_BULKY FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
  95.       <type>VEHICLE_TYPE_CAR</type>
  96.       <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  97.           <dashboardType>VDT_CAVALCADE</dashboardType>
  98.       <vehicleClass>VC_EMERGENCY</vehicleClass>
  99.       <wheelType>VWT_SUV</wheelType>
  100.       <trailers />
  101.       <additionalTrailers />
  102.       <drivers>
  103.         <Item>
  104.           <driverName>S_M_Y_Cop_01</driverName>
  105.           <npcName />
  106.         </Item>
  107.       </drivers>
  108.       <extraIncludes />
  109.       <doorsWithCollisionWhenClosed />
  110.       <driveableDoors />
  111.       <bumpersNeedToCollideWithMap value="true" />
  112.       <needsRopeTexture value="false" />
  113.       <requiredExtras />
  114.       <rewards>
  115.         <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  116.         <Item>REWARD_AMMO_CARBINERIFLE</Item>
  117.         <Item>REWARD_STAT_WEAPON</Item>
  118.       </rewards>
  119.       <cinematicPartCamera>
  120.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  121.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  122.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  123.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  124.       </cinematicPartCamera>
  125.       <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
  126.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  127.       <buoyancySphereSizeScale value="1.000000" />
  128.       <pOverrideRagdollThreshold type="NULL" />
  129.           <firstPersonDrivebyData>
  130.         <Item>STD_DILETTANTE_FRONT_LEFT</Item>
  131.         <Item>STD_DILETTANTE_FRONT_RIGHT</Item>
  132.         <Item>STD_BALLER_REAR_LEFT</Item>
  133.         <Item>STD_BALLER_REAR_RIGHT</Item>
  134.       </firstPersonDrivebyData>
  135.     </Item>
  136.        
  137.         <Item>
  138.       <modelName>LSPD</modelName>
  139.       <txdName>LSPD</txdName>
  140.       <handlingId>baller2</handlingId>
  141.       <gameName>LSPD</gameName>
  142.       <vehicleMakeName />
  143.       <expressionDictName>null</expressionDictName>
  144.       <expressionName>null</expressionName>
  145.       <animConvRoofDictName>null</animConvRoofDictName>
  146.       <animConvRoofName>null</animConvRoofName>
  147.       <animConvRoofWindowsAffected />
  148.       <ptfxAssetName>null</ptfxAssetName>
  149.       <audioNameHash>LSPD</audioNameHash>
  150.       <layout>LAYOUT_STANDARD</layout>
  151.       <coverBoundOffsets>LSPD3_COVER_OFFSET_INFO</coverBoundOffsets>
  152.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  153.       <scenarioLayout />
  154.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  155.       <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  156.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
  157.       <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  158.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
  159.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
  160.           <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  161.           <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  162.           <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
  163.           <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
  164.           <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  165.           <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  166.           <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  167.           <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  168.           <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  169.           <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
  170.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
  171.           <FirstPersonMobilePhoneSeatIKOffset>
  172.                 <Item>
  173.                         <Offset x="0.136000" y="0.146000" z="0.435000" />
  174.                         <SeatIndex value="2" />
  175.                 </Item>
  176.                 <Item>
  177.                         <Offset x="0.136000" y="0.146000" z="0.435000" />
  178.                         <SeatIndex value="3" />
  179.                 </Item>
  180.           </FirstPersonMobilePhoneSeatIKOffset>
  181.       <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
  182.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  183.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  184.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  185.       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  186.       <shouldUseCinematicViewMode value="true" />
  187.       <shouldCameraTransitionOnClimbUpDown value="false" />
  188.       <shouldCameraIgnoreExiting value="false" />
  189.       <AllowPretendOccupants value="true" />
  190.       <AllowJoyriding value="false" />
  191.       <AllowSundayDriving value="false" />
  192.       <AllowBodyColorMapping value="true" />
  193.       <wheelScale value="0.236900" />
  194.       <wheelScaleRear value="0.236900" />
  195.       <dirtLevelMin value="0.000000" />
  196.       <dirtLevelMax value="0.300000" />
  197.       <envEffScaleMin value="0.000000" />
  198.       <envEffScaleMax value="1.000000" />
  199.       <envEffScaleMin2 value="0.000000" />
  200.       <envEffScaleMax2 value="1.000000" />
  201.       <damageMapScale value="0.600000" />
  202.       <damageOffsetScale value="1.000000" />
  203.       <diffuseTint value="0x00FFFFFF" />
  204.       <steerWheelMult value="1.000000" />
  205.       <HDTextureDist value="5.000000" />
  206.       <lodDistances content="float_array">
  207.                 350.000000    
  208.                 460.000000    
  209.                 470.000000    
  210.                 480.000000    
  211.                 500.000000    
  212.                 500.000000    
  213.           </lodDistances>
  214.       <minSeatHeight value="0.839" />
  215.       <identicalModelSpawnDistance value="20" />
  216.       <maxNumOfSameColor value="10" />
  217.       <defaultBodyHealth value="1000.000000" />
  218.       <pretendOccupantsScale value="1.000000" />
  219.       <visibleSpawnDistScale value="1.000000" />
  220.       <trackerPathWidth value="2.000000" />
  221.       <weaponForceMult value="1.000000" />
  222.       <frequency value="100" />
  223.       <swankness>SWANKNESS_1</swankness>
  224.       <maxNum value="2" />
  225.       <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  226.       <type>VEHICLE_TYPE_CAR</type>
  227.       <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  228.       <dashboardType>VDT_GENTAXI</dashboardType>
  229.       <vehicleClass>VC_EMERGENCY</vehicleClass>
  230.       <wheelType>VWT_MUSCLE</wheelType>
  231.       <trailers />
  232.       <additionalTrailers />
  233.       <drivers>
  234.         <Item>
  235.           <driverName>S_M_Y_cop_01</driverName>
  236.           <npcName />
  237.         </Item>
  238.       </drivers>
  239.       <extraIncludes />
  240.       <doorsWithCollisionWhenClosed />
  241.       <driveableDoors />
  242.       <bumpersNeedToCollideWithMap value="false" />
  243.       <needsRopeTexture value="false" />
  244.       <requiredExtras />
  245.       <rewards>
  246.         <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  247.         <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  248.         <Item>REWARD_STAT_WEAPON</Item>
  249.       </rewards>
  250.       <cinematicPartCamera>
  251.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  252.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  253.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  254.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  255.       </cinematicPartCamera>
  256.       <NmBraceOverrideSet />
  257.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  258.       <buoyancySphereSizeScale value="1.000000" />
  259.       <pOverrideRagdollThreshold type="NULL" />
  260.           <firstPersonDrivebyData>
  261.         <Item>STD_LSPD_FRONT_LEFT</Item>
  262.         <Item>STD_LSPD_FRONT_RIGHT</Item>
  263.                 <Item>STD_LSPD_REAR_LEFT</Item>
  264.                 <Item>STD_LSPD_REAR_RIGHT</Item>
  265.       </firstPersonDrivebyData>
  266.     </Item>  
  267.        
  268.         <Item>
  269.       <modelName>LSPD4</modelName>
  270.       <txdName>LSPD4</txdName>
  271.       <handlingId>baller2</handlingId>
  272.       <gameName>LSPD</gameName>
  273.       <vehicleMakeName />
  274.       <expressionDictName>null</expressionDictName>
  275.       <expressionName>null</expressionName>
  276.       <animConvRoofDictName>null</animConvRoofDictName>
  277.       <animConvRoofName>null</animConvRoofName>
  278.       <animConvRoofWindowsAffected />
  279.       <ptfxAssetName>null</ptfxAssetName>
  280.       <audioNameHash>police3</audioNameHash>
  281.       <layout>LAYOUT_STANDARD</layout>
  282.       <coverBoundOffsets>LSPD3_COVER_OFFSET_INFO</coverBoundOffsets>
  283.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  284.       <scenarioLayout />
  285.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  286.       <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  287.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
  288.       <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  289.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
  290.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
  291.           <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  292.           <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  293.           <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
  294.           <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
  295.           <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  296.           <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  297.           <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  298.           <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  299.           <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  300.           <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
  301.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
  302.           <FirstPersonMobilePhoneSeatIKOffset>
  303.                 <Item>
  304.                         <Offset x="0.136000" y="0.146000" z="0.435000" />
  305.                         <SeatIndex value="2" />
  306.                 </Item>
  307.                 <Item>
  308.                         <Offset x="0.136000" y="0.146000" z="0.435000" />
  309.                         <SeatIndex value="3" />
  310.                 </Item>
  311.           </FirstPersonMobilePhoneSeatIKOffset>
  312.       <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
  313.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  314.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  315.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  316.       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  317.       <shouldUseCinematicViewMode value="true" />
  318.       <shouldCameraTransitionOnClimbUpDown value="false" />
  319.       <shouldCameraIgnoreExiting value="false" />
  320.       <AllowPretendOccupants value="true" />
  321.       <AllowJoyriding value="false" />
  322.       <AllowSundayDriving value="false" />
  323.       <AllowBodyColorMapping value="true" />
  324.       <wheelScale value="0.236900" />
  325.       <wheelScaleRear value="0.236900" />
  326.       <dirtLevelMin value="0.000000" />
  327.       <dirtLevelMax value="0.300000" />
  328.       <envEffScaleMin value="0.000000" />
  329.       <envEffScaleMax value="1.000000" />
  330.       <envEffScaleMin2 value="0.000000" />
  331.       <envEffScaleMax2 value="1.000000" />
  332.       <damageMapScale value="0.600000" />
  333.       <damageOffsetScale value="1.000000" />
  334.       <diffuseTint value="0x00FFFFFF" />
  335.       <steerWheelMult value="1.000000" />
  336.       <HDTextureDist value="5.000000" />
  337.       <lodDistances content="float_array">
  338.                 350.000000    
  339.                 460.000000    
  340.                 470.000000    
  341.                 480.000000    
  342.                 500.000000    
  343.                 500.000000    
  344.           </lodDistances>
  345.       <minSeatHeight value="0.839" />
  346.       <identicalModelSpawnDistance value="20" />
  347.       <maxNumOfSameColor value="10" />
  348.       <defaultBodyHealth value="1000.000000" />
  349.       <pretendOccupantsScale value="1.000000" />
  350.       <visibleSpawnDistScale value="1.000000" />
  351.       <trackerPathWidth value="2.000000" />
  352.       <weaponForceMult value="1.000000" />
  353.       <frequency value="100" />
  354.       <swankness>SWANKNESS_1</swankness>
  355.       <maxNum value="2" />
  356.       <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  357.       <type>VEHICLE_TYPE_CAR</type>
  358.       <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  359.       <dashboardType>VDT_GENTAXI</dashboardType>
  360.       <vehicleClass>VC_EMERGENCY</vehicleClass>
  361.       <wheelType>VWT_MUSCLE</wheelType>
  362.       <trailers />
  363.       <additionalTrailers />
  364.       <drivers>
  365.         <Item>
  366.           <driverName>S_M_Y_cop_01</driverName>
  367.           <npcName />
  368.         </Item>
  369.       </drivers>
  370.       <extraIncludes />
  371.       <doorsWithCollisionWhenClosed />
  372.       <driveableDoors />
  373.       <bumpersNeedToCollideWithMap value="false" />
  374.       <needsRopeTexture value="false" />
  375.       <requiredExtras />
  376.       <rewards>
  377.         <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  378.         <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  379.         <Item>REWARD_STAT_WEAPON</Item>
  380.       </rewards>
  381.       <cinematicPartCamera>
  382.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  383.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  384.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  385.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  386.       </cinematicPartCamera>
  387.       <NmBraceOverrideSet />
  388.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  389.       <buoyancySphereSizeScale value="1.000000" />
  390.       <pOverrideRagdollThreshold type="NULL" />
  391.           <firstPersonDrivebyData>
  392.         <Item>STD_LSPD_FRONT_LEFT</Item>
  393.         <Item>STD_LSPD_FRONT_RIGHT</Item>
  394.                 <Item>STD_LSPD_REAR_LEFT</Item>
  395.                 <Item>STD_LSPD_REAR_RIGHT</Item>
  396.       </firstPersonDrivebyData>
  397.     </Item>  
  398.        
  399.         <Item>
  400.       <modelName>LSPD5</modelName>
  401.       <txdName>LSPD5</txdName>
  402.       <handlingId>BALLER2</handlingId>
  403.       <gameName>LSPD3</gameName>
  404.       <vehicleMakeName>BRAVADO</vehicleMakeName>
  405.       <expressionDictName>null</expressionDictName>
  406.       <expressionName>null</expressionName>
  407.       <animConvRoofDictName>null</animConvRoofDictName>
  408.       <animConvRoofName>null</animConvRoofName>
  409.       <animConvRoofWindowsAffected />
  410.       <ptfxAssetName>null</ptfxAssetName>
  411.       <audioNameHash>police3</audioNameHash>
  412.       <layout>LAYOUT_STD_HIGHWINDOW</layout>
  413.       <coverBoundOffsets>GRESLEY_COVER_OFFSET_INFO</coverBoundOffsets>
  414.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  415.       <scenarioLayout />
  416.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  417.       <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
  418.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
  419.       <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  420.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
  421.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  422.           <FirstPersonProjectileDriveByIKOffset x="0.035000" y="-0.080000" z="0.000000" />
  423.           <FirstPersonProjectileDriveByPassengerIKOffset x="-0.120000" y="-0.120000" z="0.000000" />
  424.           <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
  425.           <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
  426.           <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  427.           <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
  428.           <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  429.           <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  430.           <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  431.           <FirstPersonMobilePhoneOffset x="0.143000" y="0.236000" z="0.545000" />
  432.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
  433.           <FirstPersonMobilePhoneSeatIKOffset>
  434.                 <Item>
  435.                         <Offset x="0.136000" y="0.116000" z="0.455000" />
  436.                         <SeatIndex value="2" />
  437.                 </Item>
  438.                 <Item>
  439.                         <Offset x="0.136000" y="0.116000" z="0.455000" />
  440.                         <SeatIndex value="3" />
  441.                 </Item>
  442.           </FirstPersonMobilePhoneSeatIKOffset>
  443.       <PovCameraOffset x="0.000000" y="-0.200000" z="0.680000" />
  444.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  445.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  446.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  447.       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  448.       <shouldUseCinematicViewMode value="true" />
  449.       <shouldCameraTransitionOnClimbUpDown value="false" />
  450.       <shouldCameraIgnoreExiting value="false" />
  451.       <AllowPretendOccupants value="true" />
  452.       <AllowJoyriding value="true" />
  453.       <AllowSundayDriving value="true" />
  454.       <AllowBodyColorMapping value="true" />
  455.       <wheelScale value="0.339000" />
  456.       <wheelScaleRear value="0.339000" />
  457.       <dirtLevelMin value="0.000000" />
  458.       <dirtLevelMax value="0.550000" />
  459.       <envEffScaleMin value="0.000000" />
  460.       <envEffScaleMax value="1.000000" />
  461.       <envEffScaleMin2 value="0.000000" />
  462.       <envEffScaleMax2 value="1.000000" />
  463.       <damageMapScale value="0.600000" />
  464.       <damageOffsetScale value="1.000000" />
  465.       <diffuseTint value="0x00FFFFFF" />
  466.       <steerWheelMult value="1.000000" />
  467.       <HDTextureDist value="5.000000" />
  468.       <lodDistances content="float_array">
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  476.       <minSeatHeight value="0.928" />
  477.       <identicalModelSpawnDistance value="20" />
  478.       <maxNumOfSameColor value="10" />
  479.       <defaultBodyHealth value="1000.000000" />
  480.       <pretendOccupantsScale value="1.000000" />
  481.       <visibleSpawnDistScale value="1.000000" />
  482.       <trackerPathWidth value="2.000000" />
  483.       <weaponForceMult value="1.000000" />
  484.       <frequency value="100" />
  485.       <swankness>SWANKNESS_3</swankness>
  486.       <maxNum value="999" />
  487.       <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_IS_BULKY FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
  488.       <type>VEHICLE_TYPE_CAR</type>
  489.       <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  490.           <dashboardType>VDT_CAVALCADE</dashboardType>
  491.       <vehicleClass>VC_EMERGENCY</vehicleClass>
  492.       <wheelType>VWT_SUV</wheelType>
  493.       <trailers />
  494.       <additionalTrailers />
  495.       <drivers>
  496.         <Item>
  497.           <driverName>S_M_Y_Cop_01</driverName>
  498.           <npcName />
  499.         </Item>
  500.       </drivers>
  501.       <extraIncludes />
  502.       <doorsWithCollisionWhenClosed />
  503.       <driveableDoors />
  504.       <bumpersNeedToCollideWithMap value="true" />
  505.       <needsRopeTexture value="false" />
  506.       <requiredExtras />
  507.       <rewards>
  508.         <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  509.         <Item>REWARD_AMMO_CARBINERIFLE</Item>
  510.         <Item>REWARD_STAT_WEAPON</Item>
  511.       </rewards>
  512.       <cinematicPartCamera>
  513.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  514.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  515.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  516.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  517.       </cinematicPartCamera>
  518.       <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
  519.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  520.       <buoyancySphereSizeScale value="1.000000" />
  521.       <pOverrideRagdollThreshold type="NULL" />
  522.           <firstPersonDrivebyData>
  523.         <Item>STD_DILETTANTE_FRONT_LEFT</Item>
  524.         <Item>STD_DILETTANTE_FRONT_RIGHT</Item>
  525.         <Item>STD_BALLER_REAR_LEFT</Item>
  526.         <Item>STD_BALLER_REAR_RIGHT</Item>
  527.       </firstPersonDrivebyData>
  528.     </Item>
  529.         <Item>
  530.       <modelName>LSPD6</modelName>
  531.       <txdName>LSPD6</txdName>
  532.       <handlingId>FBI2</handlingId>
  533.       <gameName>LSPD6</gameName>
  534.       <vehicleMakeName />
  535.       <expressionDictName>null</expressionDictName>
  536.       <expressionName>null</expressionName>
  537.       <animConvRoofDictName>null</animConvRoofDictName>
  538.       <animConvRoofName>null</animConvRoofName>
  539.       <animConvRoofWindowsAffected />
  540.       <ptfxAssetName>null</ptfxAssetName>
  541.       <audioNameHash>SHERIFF2</audioNameHash>
  542.       <layout>LAYOUT_RANGER</layout>
  543.       <coverBoundOffsets>SHERIFF2_COVER_OFFSET_INFO</coverBoundOffsets>
  544.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  545.       <scenarioLayout />
  546.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  547.       <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  548.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
  549.       <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
  550.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.028000" />
  551.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  552.           <FirstPersonProjectileDriveByIKOffset x="0.028000" y="-0.040000" z="0.075000" />
  553.           <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
  554.           <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  555.           <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
  556.           <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  557.           <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
  558.           <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
  559.           <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  560.           <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  561.           <FirstPersonMobilePhoneOffset x="0.143000" y="0.245000" z="0.521000" />
  562.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.435000" />
  563.       <PovCameraOffset x="0.000000" y="-0.125000" z="0.640000" />
  564.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  565.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
  566.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
  567.       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  568.       <shouldUseCinematicViewMode value="true" />
  569.       <shouldCameraTransitionOnClimbUpDown value="false" />
  570.       <shouldCameraIgnoreExiting value="false" />
  571.       <AllowPretendOccupants value="true" />
  572.       <AllowJoyriding value="false" />
  573.       <AllowSundayDriving value="false" />
  574.       <AllowBodyColorMapping value="true" />
  575.       <wheelScale value="0.268600" />
  576.       <wheelScaleRear value="0.268600" />
  577.       <dirtLevelMin value="0.300000" />
  578.       <dirtLevelMax value="0.850000" />
  579.       <envEffScaleMin value="0.000000" />
  580.       <envEffScaleMax value="1.000000" />
  581.       <envEffScaleMin2 value="0.000000" />
  582.       <envEffScaleMax2 value="1.000000" />
  583.       <damageMapScale value="0.600000" />
  584.       <damageOffsetScale value="1.000000" />
  585.       <diffuseTint value="0x00FFFFFF" />
  586.       <steerWheelMult value="1.000000" />
  587.       <HDTextureDist value="5.000000" />
  588.       <lodDistances content="float_array">
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  596.       <minSeatHeight value="0.966" />
  597.       <identicalModelSpawnDistance value="20" />
  598.       <maxNumOfSameColor value="10" />
  599.       <defaultBodyHealth value="1000.000000" />
  600.       <pretendOccupantsScale value="1.000000" />
  601.       <visibleSpawnDistScale value="1.000000" />
  602.       <trackerPathWidth value="2.000000" />
  603.       <weaponForceMult value="1.000000" />
  604.       <frequency value="100" />
  605.       <swankness>SWANKNESS_1</swankness>
  606.       <maxNum value="2" />
  607.       <flags>FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  608.       <type>VEHICLE_TYPE_CAR</type>
  609.       <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  610.           <dashboardType>VDT_CAVALCADE</dashboardType>
  611.       <vehicleClass>VC_EMERGENCY</vehicleClass>
  612.       <wheelType>VWT_SUV</wheelType>
  613.       <trailers />
  614.       <additionalTrailers />
  615.       <drivers>
  616.         <Item>
  617.           <driverName>S_M_Y_Cop_01</driverName>
  618.           <npcName />
  619.         </Item>
  620.       </drivers>
  621.       <extraIncludes />
  622.       <doorsWithCollisionWhenClosed />
  623.       <driveableDoors />
  624.       <bumpersNeedToCollideWithMap value="false" />
  625.       <needsRopeTexture value="false" />
  626.       <requiredExtras />
  627.       <rewards>
  628.         <Item>REWARD_WEAPON_CARBINERIFLE</Item>
  629.         <Item>REWARD_AMMO_CARBINERIFLE</Item>
  630.         <Item>REWARD_STAT_WEAPON</Item>
  631.       </rewards>
  632.       <cinematicPartCamera>
  633.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  634.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  635.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  636.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  637.       </cinematicPartCamera>
  638.       <NmBraceOverrideSet />
  639.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  640.       <buoyancySphereSizeScale value="1.000000" />
  641.       <pOverrideRagdollThreshold type="NULL" />
  642.       <firstPersonDrivebyData>
  643.         <Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
  644.         <Item>RANGER_FRONT_RIGHT</Item>
  645.         <Item>RANGER_PRANGER_REAR_LEFT</Item>
  646.         <Item>RANGER_PRANGER_REAR_RIGHT</Item>
  647.       </firstPersonDrivebyData>
  648.     </Item>
  649.        
  650.         <Item>
  651.       <modelName>LSPD7</modelName>
  652.       <txdName>LSPD7</txdName>
  653.       <handlingId>LSPD</handlingId>
  654.       <gameName>LSPD</gameName>
  655.       <vehicleMakeName />
  656.       <expressionDictName>null</expressionDictName>
  657.       <expressionName>null</expressionName>
  658.       <animConvRoofDictName>null</animConvRoofDictName>
  659.       <animConvRoofName>null</animConvRoofName>
  660.       <animConvRoofWindowsAffected />
  661.       <ptfxAssetName>null</ptfxAssetName>
  662.       <audioNameHash>LSPD</audioNameHash>
  663.       <layout>LAYOUT_STANDARD</layout>
  664.       <coverBoundOffsets>LSPD3_COVER_OFFSET_INFO</coverBoundOffsets>
  665.       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
  666.       <scenarioLayout />
  667.       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
  668.       <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
  669.       <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
  670.       <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
  671.       <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
  672.       <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
  673.           <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  674.           <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
  675.           <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
  676.           <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
  677.           <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  678.           <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
  679.           <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  680.           <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  681.           <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  682.           <FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
  683.       <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
  684.           <FirstPersonMobilePhoneSeatIKOffset>
  685.                 <Item>
  686.                         <Offset x="0.136000" y="0.146000" z="0.435000" />
  687.                         <SeatIndex value="2" />
  688.                 </Item>
  689.                 <Item>
  690.                         <Offset x="0.136000" y="0.146000" z="0.435000" />
  691.                         <SeatIndex value="3" />
  692.                 </Item>
  693.           </FirstPersonMobilePhoneSeatIKOffset>
  694.       <PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
  695.       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  696.       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  697.       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
  698.       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
  699.       <shouldUseCinematicViewMode value="true" />
  700.       <shouldCameraTransitionOnClimbUpDown value="false" />
  701.       <shouldCameraIgnoreExiting value="false" />
  702.       <AllowPretendOccupants value="true" />
  703.       <AllowJoyriding value="false" />
  704.       <AllowSundayDriving value="false" />
  705.       <AllowBodyColorMapping value="true" />
  706.       <wheelScale value="0.236900" />
  707.       <wheelScaleRear value="0.236900" />
  708.       <dirtLevelMin value="0.000000" />
  709.       <dirtLevelMax value="0.300000" />
  710.       <envEffScaleMin value="0.000000" />
  711.       <envEffScaleMax value="1.000000" />
  712.       <envEffScaleMin2 value="0.000000" />
  713.       <envEffScaleMax2 value="1.000000" />
  714.       <damageMapScale value="0.600000" />
  715.       <damageOffsetScale value="1.000000" />
  716.       <diffuseTint value="0x00FFFFFF" />
  717.       <steerWheelMult value="1.000000" />
  718.       <HDTextureDist value="5.000000" />
  719.       <lodDistances content="float_array">
  720.                 350.000000    
  721.                 460.000000    
  722.                 470.000000    
  723.                 480.000000    
  724.                 500.000000    
  725.                 500.000000    
  726.           </lodDistances>
  727.       <minSeatHeight value="0.839" />
  728.       <identicalModelSpawnDistance value="20" />
  729.       <maxNumOfSameColor value="10" />
  730.       <defaultBodyHealth value="1000.000000" />
  731.       <pretendOccupantsScale value="1.000000" />
  732.       <visibleSpawnDistScale value="1.000000" />
  733.       <trackerPathWidth value="2.000000" />
  734.       <weaponForceMult value="1.000000" />
  735.       <frequency value="100" />
  736.       <swankness>SWANKNESS_1</swankness>
  737.       <maxNum value="2" />
  738.       <flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
  739.       <type>VEHICLE_TYPE_CAR</type>
  740.       <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  741.       <dashboardType>VDT_GENTAXI</dashboardType>
  742.       <vehicleClass>VC_EMERGENCY</vehicleClass>
  743.       <wheelType>VWT_MUSCLE</wheelType>
  744.       <trailers />
  745.       <additionalTrailers />
  746.       <drivers>
  747.         <Item>
  748.           <driverName>S_M_Y_cop_01</driverName>
  749.           <npcName />
  750.         </Item>
  751.       </drivers>
  752.       <extraIncludes />
  753.       <doorsWithCollisionWhenClosed />
  754.       <driveableDoors />
  755.       <bumpersNeedToCollideWithMap value="false" />
  756.       <needsRopeTexture value="false" />
  757.       <requiredExtras />
  758.       <rewards>
  759.         <Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
  760.         <Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
  761.         <Item>REWARD_STAT_WEAPON</Item>
  762.       </rewards>
  763.       <cinematicPartCamera>
  764.         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
  765.         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
  766.         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
  767.         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
  768.       </cinematicPartCamera>
  769.       <NmBraceOverrideSet />
  770.       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  771.       <buoyancySphereSizeScale value="1.000000" />
  772.       <pOverrideRagdollThreshold type="NULL" />
  773.           <firstPersonDrivebyData>
  774.         <Item>STD_LSPD_FRONT_LEFT</Item>
  775.         <Item>STD_LSPD_FRONT_RIGHT</Item>
  776.                 <Item>STD_LSPD_REAR_LEFT</Item>
  777.                 <Item>STD_LSPD_REAR_RIGHT</Item>
  778.       </firstPersonDrivebyData>
  779.     </Item>  
  780.        
  781.         </InitDatas>
  782.         <txdRelationships />
  783. </CVehicleModelInfo__InitDataList>