#include #include #include #include #include int main() { int client_socket; struct sockaddr_in server_address; int BUFFER_SIZE = 10000; client_socket = socket(AF_INET, SOCK_STREAM, 0); memset(&server;_address, 0, sizeof(server_address)); server_address.sin_family = AF_INET; server_address.sin_addr.s_addr = inet_addr("10.10.161.43"); server_address.sin_port = htons(12345); connect(client_socket, (struct sockaddr*)&server;_address, sizeof(server_address)); char buffer[BUFFER_SIZE]; while(1) { read(client_socket, buffer, BUFFER_SIZE); printf("Server: %s\n", buffer); if (strcmp(buffer, "exit") == 0) break; memset(buffer, 0, BUFFER_SIZE); } return 0; }