spawn(function() while game:GetService("RunService").Heartbeat:Wait() do local chr = game.Players.LocalPlayer.Character for _,v in pairs(chr:GetChildren()) do if v:IsA("BallSocketConstraint") or v:IsA("HingeConstraint") or v.Name == "Controls" or v.Name == "Local Ragdoll" or v.Name == "State Handler" or v.Name == "FirstPerson" or v.Name == "FakeAdmin" then v:Destroy() end end end end)