on place: if name of player's tool is "&3휴대용 인챈트테이블": set {인챈.%event-block's location%} to true if block 2 north 1 east of event-block is air: if block 2 north 1 west of event-block is air: if block 2 south 1 east of event-block is air: if block 2 south 1 west of event-block is air: if block 2 west 1 north of event-block is air: if block 2 west 1 south of event-block is air: if block 2 east 1 north of event-block is air: if block 2 east 1 south of event-block is air: if block 2 north of event-block is air: if block 2 south of event-block is air: if block 2 east of event-block is air: if block 2 west of event-block is air: set block 2 west 1 north to book shelf set block 2 east 1 north to book shelf set block 2 north 1 east to book shelf set block 2 south 1 east to book shelf set block 2 north to book shelf set block 2 south to book shelf set block 2 west to book shelf set block 2 east to book shelf set block 2 east 1 south to book shelf set block 2 west 1 south to book shelf set block 2 north 1 west to book shelf set block 2 south 1 west to book shelf on break: if {인챈.%event-block's location%} is true: give 1 of enchantment table with name "&3휴대용 인챈트테이블" with lore "&f주변에 책장을 설치할 공간이 있다면" and "&f1칸 높이의 책장이 자동으로 설치됩니다" to player