local Players = game:GetService"Players"; local Client = Players.LocalPlayer function InfiniteStamina() local BodyEffects = Client.Character:WaitForChild"BodyEffects"; local Defense, Movement, Reload = BodyEffects:WaitForChild"Defense", BodyEffects:WaitForChild"Movement", BodyEffects:WaitForChild"Reload" while wait() do Reload.Value = false Defense.Value = 9e9 for _, v in next, Movement:GetChildren() do if v then v:Destroy() end end end end InfiniteStamina()