arrow_lightning: icon: spell_icon:242 icon_disabled: spell_icon_disabled:242 icon_url: http://textures.minecraft.net/texture/ea96e1b8c4d458f8f5443fa66eb376981f7b2ec385386db67faf3f1589094 category: combat worth: 7000 earns_sp: 9000 brush_effects: false require_break: false require_build: false actions: cast: - class: CustomProjectile actions: - class: ModifyBlock ignore_result: true - class: Delay delay: 200 actions: - class: Spread actions: - class: Lightning effects: cast: - class: EffectSingle sound: magic.zap_crack sound_pitch: 1.5 location: origin effectlib: class: VortexEffect iterations: 100 particle: end_rod radius: 0.2 grow: 0.5 updateLocations: false updateDirections: false hit_entity: - class: EffectSingle location: target target_location: body particle: end_rod particle_count: 40 particle_offset_x: 0.4 particle_offset_y: 1 particle_offset_z: 0.4 hit: - class: EffectSingle location: target particle: fireworks_spark particle_count: 10 particle_offset_x: 0.2 particle_offset_y: 0.2 particle_offset_z: 0.2 particle_data: 0.4 sound: magic.zap sound_pitch: 1.2 sound_volume: 0.5 - location: target particle: end_rod particle_count: 10 particle_offset_x: 0.1 particle_offset_y: 0.1 particle_offset_z: 0.1 hit_block: - effect: step_sound location: target - location: target particle: block_crack particle_count: 50 particle_offset_x: 0.8 particle_offset_y: 1 particle_offset_z: 0.8 headshot: - class: EffectSingle location: target particle: fireworks_spark particle_count: 20 particle_offset_y: 0.5 particle_offset_x: 0.5 particle_offset_z: 0.5 sound: magic.zap sound_volume: .3 particle_data: 0.4 - sound: entity_player_attack_crit sound_pitch: 0.8 location: target particle: crit_magic particle_count: 30 particle_offset_y: 1 particle_offset_x: 1 particle_offset_z: 1 particle_data: 0.5 headshot_parameters: damage_multiplier: 2 parameters: destructible: destructible,destructible2,destructible3,transparent allow_max_range: true velocity: 1000 range: 80 hitbox: true block_hit_count: 4 entity_hit_count: 5 target_type: Damageable player_damage: 1 entity_damage: 4 target_breakables: 1 reorient: false undo: 5000 brush: air transparent: air,water,stationary_water costs: arrow: 1