on right click on entity: if display name of clicked entity is "&b&lRybak": open chest inventory with 1 row named "&b&lRybak" to player set slot 0 of current inventory of player to raw cod named "&bDorsz" with lore "", "&aSprzedaj rybe za: &a1,5$" and "" set slot 1 of current inventory of player to raw salmon named "&bLosos" with lore "", "&aSprzedaj rybe za: &a3$" and "" set slot 2 of current inventory of player to clown fish named "&bBlazenek" with lore "", "&aSprzedaj blazenka za: &a10$" and "" set slot 3 of current inventory of player to pufferfish named "&bRozdymke" with lore "", "&aSprzedaj rozdymke za: &a15$" and "" stop on inventory click: if inventory name of current inventory of player is "&b&lRybak": if clicked slot is 0: if player has raw cod: remove raw cod from player's inventory add 1.5 to player's balance send "&aSprzedales dorsza za &b1,5$" cancel event else: send "&cNie posiadasz tego przedmiotu!" cancel event if clicked slot is 1: if player has salmon: remove salmon from player's inventory add 3 to player's balance send "&aSprzedales lososia za &b3$" cancel event else: send "&cNie posiadasz tego przedmiotu!" cancel event if clicked slot is 2: if player has clown fish: remove clown fish from player's inventory add 10 to player's balance send "&aSprzedales blazenka za &b10$" cancel event else: send "&cNie posiadasz tego przedmiotu!" cancel event if clicked slot is 3: if player has pufferfish: remove pufferfish from player's inventory add 15 to player's balance send "&aSprzedales rozdymke za &b15$" cancel event else: send "&cNie posiadasz tego przedmiotu!" cancel event else: cancel event