#-----------------# # Skrypt zrobiony # # przez xN0MANDx # # Wersja; 1.0 # #-----------------# variables: {Monety.%player%} = 0 command /Monety []: aliases: monet, moneta, money, moneys usage: /Monety NazwaGraczaOnline trigger: if arg 1 is set: send "&d&o[Serwer] &6Posiada on &e&o%{Monety.%arg 1%}% &6monet" send "&d&o[Serwer] &6Monety przesylasz komenda /monety przeslij NickGraczaOnline IloscMonet" stop if arg 1 is not set: send "&d&o[Serwer] &6Posiadasz &e&o%{Monety.%player%}% &6monet" send "&d&o[Serwer] &6Monety przesylasz komenda /monety przeslij NickGraczaOnline IloscMonet" stop command /przeslij monety []: aliases: Monety Przeslij usage: /Przeslij Monety NazwaGraczaOnline IloscMonet trigger: set {_number} to arg 2 parsed as number if {Monety.%player%} is more than or equal to {_number}: if {_number} is more than or equal to 1: remove {_number} from {Monety.%player%} add {_number} to {Monety.%arg-1%} send "&d&o[Serwer] &e&oPrzeslales &6&o%{_number}% &e&omonet na konto %arg-1%" to player send "&d&o[Serwer] &e&oOtrzymales &6&o%{_number}% &e&omonet od %player%" to arg-1 else: send "&d&o[Serwer] &c&oZla kwota" else: send "&d&o[Serwer] &c&oZla kwota" command /MonetyDaj : permission: Admin.Monety trigger: if arg is not set: add 5000 to {Monety.%player%} send "&d&o[Serwer] &e&oDostałes &6&o5 000 &e&oMonet" if arg is set: add 5000 to {Monety.%arg%} send "&d&o[Serwer] &e&oDostałes &6&o5000 &e&oMonet" to arg