# This is the default configuration file of BungeeTabListPlus. # # Since the configuration of the plugin is quite complex you # might want to have a look at the wiki from time to time. # # Wiki: https://github.com/CodeCrafter47/BungeeTabListPlus/wiki # Placeholders: https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Placeholders # Examples: https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Examples # # It is possible to have multiple tab list configuration files. # BungeeTabListPlus will parse all .yml files it finds in the tabLists directory. # Which tab list a player sees depends on the showTo and priority options. # All player see this tab list showTo: "all" # Examples of alternative options for showTo: # showTo: ' ${viewer server} == "Factions" ' # showTo: ' ${viewer server} == "Factions" or ${viewer server} == "Survival" ' # showTo: ' ${viewer vault_primary_group} == "Admin" ' # If after evaluating the showTo option of all tab list configs multiple tab lists # are visible to a player, he will bw shown the one with the highest priority: priority: 22 # Tab list header and footer: showHeaderFooter: true header: - |- &c&lAVE&6&LMC&f&L.pl headerAnimationUpdateInterval: 60 footer: - |- &7[ &e&lOnline: &f&l${viewer ONLINE} &7] footerAnimationUpdateInterval: 60 # Custom placeholders are a powerful mechanism to add more dynamic content # to the tab list. customPlaceholders: # Defines the ${afk_tag} placeholder which is used to add "|away" # to the players name if he is afk. afk_tag: !conditional condition: ${player essentials_afk} true: '&7|&oaway' false: '' # Defines the ${viewer_colored_ping0} placeholder which displays the ping in green # if it is below 50ms, otherwise in yellow. # Player sets are required to display players and player counts on the tab list. # To display a player count use ${playerset: size}, example: ${playerset:global size}. playerSets: global: filter: "true" # # Some more examples. Be careful to get the number of spaces right when using them. # # Player set containing all players on a specific server: # survival: # filter: |- # ${player server} == "survival" # # Player set containing all players on the same server as the player viewing the tab list: # currentserver: # filter: |- # ${player server} == ${viewer server} # # Player set containing all players on a specific server and world: # survival_nether: # filter: |- # ${player server} == "survival" # and ${player world} == "world_nether" # # Player set containing all admins: # admins: # filter: |- # ${player vault_primary_group} == "admin" # or ${player vault_primary_group} == "owner" # We want the tab list to have a fixed size of 60 slots. # If you want a dynamic size you need to set type to DYNAMIC_SIZE # and you don't need any of the options below it. Have a look at # the example in the wiki to see which options you need instead: # https://github.com/CodeCrafter47/BungeeTabListPlus/wiki/Examples#global-tab-list-dynamic-size type: FIXED_SIZE size: 80 # 60 slots -> 3 columns, 20 rows # The defaultIcon and defaultPing will be used for all slots for which no other value is # explicitely set. defaultIcon: colors/dark_gray.png defaultPing: 1000 # Here the content of the tab list is configured: components: - !table columns: 0: - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: "&7[&e&l TOP GILDIE&7]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: "&c1. &c${viewer topg1}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&e2. &e${viewer topg2}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&53. &5${viewer topg3}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&64. &f${viewer topg4}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&65. &f${viewer topg5}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&66. &f${viewer topg6}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&67. &f${viewer topg7}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&68. &f${viewer topg8}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&69. &f${viewer topg9}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&610. &f${viewer topg10}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&611. &f${viewer topg11}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&612. &f${viewer topg12}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&613. &f${viewer topg13}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&614. &f${viewer topg14}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&615. &f${viewer topg15}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&616. &f${viewer topg16}", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} 1: - {text: " ", icon: "colors/dark_gray.pngg", ping: 1000} - {text: "&7[&e&l INFORMACJE &7]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Nick: &f${viewer NICK}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Ranga: &e${viewer PERM}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Godzina: &f${time HH:mm}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Ping: &f$${viewer_colored_ping}", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Serwer: &fEASYHC", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Edycja: &fVI", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Spis komend: &f/pomoc", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: "&8» &6Sklep:&c&l avemc.pl", icon: "colors/dark_gray.png", ping: 1000} - {text: "&8» &6FanPage:&f&l fb.me/avemcpl", icon: "colors/dark_gray.png", ping: 1000} - {text: "&8» &6TeamSpeak:&b&l uptalk.pl", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} 2: - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: "&7[&e&l STATYSTYKI &7]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Ranking: &f${viewer RANK}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Zabicia: &f${viewer KILLS}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Smierci: &f${viewer DEATHSS}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Pozycja: &E${viewer POSITION}", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: "&7[&E&l GILDIA &7]", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Tag: &A&L${viewer GTAG}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Ranking: &f${viewer GRANK}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Zabojstwa: &f${viewer GKILLS}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Smierci: &f${viewer GDEATHS}", icon: "colors/dark_gray.png", ping: 1000} - {text: " &8» &6Pozycja: &f${viewer GPOSITION}", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} 3: - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: "&7[&e&l TOP GRACZY &7]", icon: "colors/dark_gray.png", ping: 1000, alignment: CENTER} - {text: " ", icon: "colors/dark_gray.png", ping: 1000} - {text: "&c1. &c${viewer topp1}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&e2. &e${viewer topp2}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&53. &5${viewer topp3}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&64. &f${viewer topp4}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&65. &f${viewer topp5}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&66. &f${viewer topp6}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&67. &f${viewer topp7}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&68. &f${viewer topp8}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&69. &f${viewer topp9}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&610. &f${viewer topp10}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&611. &f${viewer topp11}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&612. &f${viewer topp12}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&613. &f${viewer topp13}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&614. &f${viewer topp14}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&615. &f${viewer topp15}", icon: "colors/dark_gray.png", ping: 1000} - {text: "&616. &f${viewer topp16}", icon: "colors/dark_gray.png", ping: 1000} - {text: " ", icon: "colors/dark_gray.png", ping: 1000}