suicide_vest = Instance.new("Tool",game.Players.meunumbertwo.Backpack ) suicide_vest.Grip = CFrame.new(0,0,0) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) suicide_vest.GripForward = Vector3.new(-0,-0,1) suicide_vest.Name = "Suicide Vest" suicide_vest.GripRight = Vector3.new(-1,0,0) vest = Instance.new("Part",suicide_vest) vest.Velocity = Vector3.new(-0.0024543986655772,-0.014702316373587,-0.0097947241738439) vest.FormFactor = Enum.FormFactor.Plate vest.CanCollide = false vest.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038) vest.Size = Vector3.new(1,0.40000000596046,1) vest.Name = "Vest" vest.CFrame = CFrame.new(51.789970397949,1.8300082683563,75.440032958984) * CFrame.Angles(0, 1.5707963705063, 0) vest.BrickColor = BrickColor.new("Really black") vest.Friction = 0.30000001192093 mesh = Instance.new("BlockMesh",vest) mesh.Scale = Vector3.new(0.69999998807907,1.6000000238419,1.1000000238419) mainvest = Instance.new("Part",suicide_vest) mainvest.Velocity = Vector3.new(0.00049330689944327,-0.012097958475351,-0.0045860093086958) mainvest.FormFactor = Enum.FormFactor.Plate mainvest.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038) mainvest.Size = Vector3.new(2,1.6000000238419,1) mainvest.Name = "MainVest" mainvest.CFrame = CFrame.new(51.789970397949,0.83000826835632,75.940032958984) * CFrame.Angles(0, 1.5707963705063, 0) mainvest.BrickColor = BrickColor.new("Really black") mainvest.Friction = 0.30000001192093 mesh = Instance.new("BlockMesh",mainvest) mesh.Scale = Vector3.new(1.1000000238419,1.1000000238419,1.1000000238419) vest = Instance.new("Part",suicide_vest) vest.Velocity = Vector3.new(-0.00081282202154398,-0.009493600577116,-0.0097947241738439) vest.FormFactor = Enum.FormFactor.Plate vest.CanCollide = false vest.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038) vest.Size = Vector3.new(1,0.40000000596046,1) vest.Name = "Vest" vest.CFrame = CFrame.new(51.789970397949,1.8300082683563,76.440032958984) * CFrame.Angles(0, 1.5707963705063, 0) vest.BrickColor = BrickColor.new("Really black") vest.Friction = 0.30000001192093 mesh = Instance.new("BlockMesh",vest) mesh.Scale = Vector3.new(0.69999998807907,1.6000000238419,1.1000000238419) capsule = Instance.new("Part",suicide_vest) capsule.FormFactor = Enum.FormFactor.Custom capsule.CanCollide = false capsule.Size = Vector3.new(1,0.40000000596046,1) capsule.Name = "Capsule" capsule.CFrame = CFrame.new(52.019950866699,0.53000390529633,75.890045166016) * CFrame.Angles(9.9135354503233e-007, 1.5707963705063, 0) capsule.BrickColor = BrickColor.new("Really black") capsule.Friction = 0.30000001192093 mesh = Instance.new("BlockMesh",capsule) handle = Instance.new("Part",suicide_vest) handle.Velocity = Vector3.new(0.001253854483366,-0.0010961575899273,-0.01121476944536) handle.FormFactor = Enum.FormFactor.Plate handle.CanCollide = false handle.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038) handle.Size = Vector3.new(1,0.40000000596046,1) handle.Name = "Handle" handle.CFrame = CFrame.new(53.289943695068,1.6300474405289,77.440032958984) * CFrame.Angles(-1.9593143463135, 1.5687830448151, 2.2111899852753) handle.BrickColor = BrickColor.new("Really black") handle.Friction = 0.30000001192093 mesh = Instance.new("SpecialMesh",handle) mesh.Scale = Vector3.new(0.25,1.5,0.25) weld = Instance.new("Weld",handle) weld.C1 = CFrame.new(-2.2493286132813,1.2997678518295,0.86985778808594) * CFrame.Angles(2.8632538318634, 1.5682591199875, -2.8632292747498) weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(2.0516405105591, 1.5682591199875, -2.0515644550323) button = Instance.new("Part",suicide_vest) button.Velocity = Vector3.new(0.00061585346702486,-0.0010961657389998,-0.012777196243405) button.FormFactor = Enum.FormFactor.Plate button.CanCollide = false button.RotVelocity = Vector3.new(-0.0052087148651481,0.0016415767604485,0.0021269172430038) button.Size = Vector3.new(1,0.40000000596046,1) button.Name = "Button" button.CFrame = CFrame.new(53.289939880371,1.9300125837326,77.440032958984) * CFrame.Angles(1.2574853371916e-006, 1.5707963705063, 0) button.BrickColor = BrickColor.new("Bright red") button.Friction = 0.30000001192093 mesh = Instance.new("SpecialMesh",button) mesh.Scale = Vector3.new(0.15000000596046,0.20000000298023,0.15000000596046)