ak47 = Instance.new("Tool") ak47.Parent = game.Players.meunumbertwo.BackPack ak47.GripPos = Vector3.new(-0,-0.10000000149012,0.69999998807907) ak47.Grip = CFrame.new(-0,-0.10000000149012,0.69999998807907) * CFrame.Angles(-9.9999997171807e-010, -1.0000000133514e-010, 1.0000912714276e-015) ak47.GripForward = Vector3.new(1.0000000133514e-010,-9.9999997171807e-010,-1) ak47.Name = "AK47" ak47.GripRight = Vector3.new(1,1.0001912213153e-015,1.0000000133514e-010) ak47.GripUp = Vector3.new(-1.0000912714276e-015,1,-9.9999997171807e-010) handle = Instance.new("Part",ak47) handle.FormFactor = Enum.FormFactor.Plate handle.TopSurface = Enum.SurfaceType.Smooth handle.Size = Vector3.new(1,2,5) handle.Name = "Handle" handle.CFrame = CFrame.new(-25.213916778564,0.48495537042618,-61.464176177979) * CFrame.Angles(-0.024566793814301, -1.4979313611984, 1.5458176136017) handle.BrickColor = BrickColor.new("Black") handle.Friction = 0.30000001192093 handle.BottomSurface = Enum.SurfaceType.Smooth mesh = Instance.new("SpecialMesh",handle) mesh.Scale = Vector3.new(2,1.5,1.5) mesh.MeshId = "http://www.roblox.com/asset/?id=3824749" mesh.TextureId = "http://www.roblox.com/asset/?id=3824746" mesh.VertexColor = Vector3.new(0.40000000596046,0.40000000596046,0.40000000596046) mesh.MeshType = Enum.MeshType.FileMesh