Nobody cares about MetaGame The problem with metagame is its too goofy. Its trying to be a gamification, but its too cartoony. When I joined, I was looking for something a bit more exclusive where members own a particular "work" coin, amd vet other members based on their skill. By collecting "work" coins, members could leverage the skills of other members when they needed work. Thats the impression I got from reading the docs, but this project is nothing like that. It was a bit of a bummer so I stopped caring.