public static ItemStack bookshelf = new ItemStack(Material.BOOKSHELF, 1);{ ItemMeta im = bookshelf.getItemMeta(); im.setDisplayName("§8Ilosc biblioteczek: §7{BOOKSHELF}"); bookshelf.setItemMeta(im); } public static ItemStack author = new ItemStack(Material.PAPER, 1);{ ItemMeta im = author.getItemMeta(); im.setDisplayName("§cRC-ENCHANTS"); im.setLore(Arrays.asList(" ", "§aAutor: §cwalkyGaming", "§aWykonane dla: §cRCDROP.PL", "§aWersja: §c0.1 Beta")); author.setItemMeta(im); } public static ItemStack close = new ItemStack(Material.FIRE, 1);{ ItemMeta im = close.getItemMeta(); im.setDisplayName(" "); im.setLore(Arrays.asList("§8(§aKliknij, aby zamknac§8)")); close.setItemMeta(im); } public static ItemStack prot4 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = prot4.getItemMeta(); im.setDisplayName("§7Ochrona"); im.setLore(Arrays.asList("§aEnchant: §cOchrona 4","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 4, true); prot4.setItemMeta(im); } public static ItemStack prot5 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = prot5.getItemMeta(); im.setDisplayName("§7Ochrona"); im.setLore(Arrays.asList("§aEnchant: §cOchrona 5","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 5, true); prot5.setItemMeta(im); } public static ItemStack prot6 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = prot6.getItemMeta(); im.setDisplayName("§7Ochrona"); im.setLore(Arrays.asList("§aEnchant: §cOchrona 6","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 6, true); prot6.setItemMeta(im); } public static ItemStack prot7 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = prot7.getItemMeta(); im.setDisplayName("§7Ochrona"); im.setLore(Arrays.asList("§aEnchant: §cOchrona 7","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 7, true); prot7.setItemMeta(im); } public static ItemStack prot8 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = prot8.getItemMeta(); im.setDisplayName("§7Ochrona"); im.setLore(Arrays.asList("§aEnchant: §cOchrona 8","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.PROTECTION_ENVIRONMENTAL, 8, true); prot8.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack ub3 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = ub3.getItemMeta(); im.setDisplayName("§7Unbreaking"); im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 3","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DURABILITY, 3, true); ub3.setItemMeta(im); } public static ItemStack ub4 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = ub4.getItemMeta(); im.setDisplayName("§7Unbreaking"); im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 4","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DURABILITY, 4, true); ub4.setItemMeta(im); } public static ItemStack ub5 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = ub5.getItemMeta(); im.setDisplayName("§7Unbreaking"); im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 5","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DURABILITY, 5, true); ub5.setItemMeta(im); } public static ItemStack ub6 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = ub6.getItemMeta(); im.setDisplayName("§7Unbreaking"); im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 6","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DURABILITY, 6, true); ub6.setItemMeta(im); } public static ItemStack ub7 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = ub7.getItemMeta(); im.setDisplayName("§7Unbreaking"); im.setLore(Arrays.asList("§aEnchant: §cUnbreaking 7","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DURABILITY, 7, true); ub7.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack fl3 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = ub3.getItemMeta(); im.setDisplayName("§7Feather falling"); im.setLore(Arrays.asList("§aEnchant: §cFeather falling 3","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.PROTECTION_FALL, 3, true); ub3.setItemMeta(im); } public static ItemStack fl4 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = ub4.getItemMeta(); im.setDisplayName("§7Feather falling"); im.setLore(Arrays.asList("§aEnchant: §cFeather falling 4","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.PROTECTION_FALL, 4, true); ub4.setItemMeta(im); } public static ItemStack fl5 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = ub5.getItemMeta(); im.setDisplayName("§7Feather falling"); im.setLore(Arrays.asList("§aEnchant: §cFeather falling 5","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.PROTECTION_FALL, 5, true); ub5.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack sharp5 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = sharp5.getItemMeta(); im.setDisplayName("§7Ostrosc"); im.setLore(Arrays.asList("§aEnchant: §cOstrosc 5","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DAMAGE_ALL, 5, true); sharp5.setItemMeta(im); } public static ItemStack sharp6 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = sharp6.getItemMeta(); im.setDisplayName("§7Ostrosc"); im.setLore(Arrays.asList("§aEnchant: §cOstrosc 6","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DAMAGE_ALL, 6, true); sharp6.setItemMeta(im); } public static ItemStack sharp7 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = sharp7.getItemMeta(); im.setDisplayName("§7Ostrosc"); im.setLore(Arrays.asList("§aEnchant: §cOstrosc 7","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DAMAGE_ALL, 7, true); sharp7.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack fireaspect2 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = fireaspect2.getItemMeta(); im.setDisplayName("§7Fire aspect"); im.setLore(Arrays.asList("§aEnchant: §cFire aspect 2","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.FIRE_ASPECT, 2, true); fireaspect2.setItemMeta(im); } public static ItemStack fireaspect3 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = fireaspect3.getItemMeta(); im.setDisplayName("§7Fire aspect"); im.setLore(Arrays.asList("§aEnchant: §cFire aspect 2","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.FIRE_ASPECT, 3, true); fireaspect3.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack knockback1 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = fireaspect2.getItemMeta(); im.setDisplayName("§7Knockback"); im.setLore(Arrays.asList("§aEnchant: §cKnockback 1","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.KNOCKBACK, 1, true); fireaspect2.setItemMeta(im); } public static ItemStack knockback2 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = knockback2.getItemMeta(); im.setDisplayName("§7Knockback"); im.setLore(Arrays.asList("§aEnchant: §cKnockback 2","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.KNOCKBACK, 2, true); knockback2.setItemMeta(im); } public static ItemStack knockback3 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = knockback3.getItemMeta(); im.setDisplayName("§7Knockback"); im.setLore(Arrays.asList("§aEnchant: §cKnockback 3","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.KNOCKBACK, 3, true); knockback3.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack looting3 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = looting3.getItemMeta(); im.setDisplayName("§7Looting"); im.setLore(Arrays.asList("§aEnchant: §cLooting 3","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.LOOT_BONUS_MOBS, 3, true); looting3.setItemMeta(im); } public static ItemStack looting4 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = looting4.getItemMeta(); im.setDisplayName("§7Looting"); im.setLore(Arrays.asList("§aEnchant: §cLooting 4","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.LOOT_BONUS_MOBS, 4, true); looting4.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack efficiency4 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = efficiency4.getItemMeta(); im.setDisplayName("§7Efficiency"); im.setLore(Arrays.asList("§aEnchant: §cEfficiency 4","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DIG_SPEED, 4, true); efficiency4.setItemMeta(im); } public static ItemStack efficiency5 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = efficiency5.getItemMeta(); im.setDisplayName("§7Efficiency"); im.setLore(Arrays.asList("§aEnchant: §cEfficiency 5","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DIG_SPEED, 5, true); efficiency5.setItemMeta(im); } public static ItemStack efficiency6 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = efficiency6.getItemMeta(); im.setDisplayName("§7Efficiency"); im.setLore(Arrays.asList("§aEnchant: §cEfficiency 6","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.DIG_SPEED, 6, true); efficiency6.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack fortune1 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = fortune1.getItemMeta(); im.setDisplayName("§7Fortune"); im.setLore(Arrays.asList("§aEnchant: §cFortune 1","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.LOOT_BONUS_BLOCKS, 4, true); fortune1.setItemMeta(im); } public static ItemStack fortune2 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = fortune2.getItemMeta(); im.setDisplayName("§7Fortune"); im.setLore(Arrays.asList("§aEnchant: §cFortune 2","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.LOOT_BONUS_BLOCKS, 2, true); fortune2.setItemMeta(im); } public static ItemStack fortune3 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = fortune3.getItemMeta(); im.setDisplayName("§7Fortune"); im.setLore(Arrays.asList("§aEnchant: §cFortune 3","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.LOOT_BONUS_BLOCKS, 3, true); fortune3.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack power5 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = power5.getItemMeta(); im.setDisplayName("§7Power"); im.setLore(Arrays.asList("§aEnchant: §cPower 5","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.ARROW_DAMAGE, 5, true); power5.setItemMeta(im); } public static ItemStack power6 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = power6.getItemMeta(); im.setDisplayName("§7Power"); im.setLore(Arrays.asList("§aEnchant: §cPower 6","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.ARROW_DAMAGE, 6, true); power6.setItemMeta(im); } public static ItemStack power7 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = power7.getItemMeta(); im.setDisplayName("§7Power"); im.setLore(Arrays.asList("§aEnchant: §cPower 7","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.ARROW_DAMAGE, 7, true); power7.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack punch2 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = punch2.getItemMeta(); im.setDisplayName("§7Punch"); im.setLore(Arrays.asList("§aEnchant: §cPower 2","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.ARROW_KNOCKBACK, 2, true); punch2.setItemMeta(im); } public static ItemStack punch3 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = punch3.getItemMeta(); im.setDisplayName("§7Punch"); im.setLore(Arrays.asList("§aEnchant: §cPower 3","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.ARROW_KNOCKBACK, 3, true); punch3.setItemMeta(im); } public static ItemStack punch4 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = punch4.getItemMeta(); im.setDisplayName("§7Punch"); im.setLore(Arrays.asList("§aEnchant: §cPower 4","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.ARROW_KNOCKBACK, 4, true); punch4.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack flame1 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = flame1.getItemMeta(); im.setDisplayName("§7Flame"); im.setLore(Arrays.asList("§aEnchant: §cFlame 1","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.ARROW_FIRE, 1, true); flame1.setItemMeta(im); } public static ItemStack flame2 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = flame2.getItemMeta(); im.setDisplayName("§7Flame"); im.setLore(Arrays.asList("§aEnchant: §cFlame 2","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.ARROW_FIRE, 2, true); flame2.setItemMeta(im); } // ------------------------------------------------------------------------------------- public static ItemStack infinity1 = new ItemStack(Material.BOOK, 1);{ ItemMeta im = infinity1.getItemMeta(); im.setDisplayName("§7Infinity"); im.setLore(Arrays.asList("§aEnchant: §cInfinity 1","§aKoszt: §c25 poziom doswiadczenia")); im.addEnchant(Enchantment.ARROW_INFINITE, 1, true); infinity1.setItemMeta(im); }