GRADLE ERROR : minsdk-in-manifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) FAILURE: Build failed with an exception. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * What went wrong: UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Execution failed for task ':launcher:lintVitalRelease'. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Lint infrastructure error UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Caused by: java.lang.reflect.InvocationTargetException UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.lang.reflect.Method.invoke(Method.java:498) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.lang.reflect.Method.invoke(Method.java:498) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.Optional.orElseGet(Optional.java:267) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.Optional.map(Optional.java:215) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.lang.Thread.run(Thread.java:748) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) ... 104 more UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * Try: UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * Get more help at https://help.gradle.org UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) BUILD FAILED in 2s UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Configure project :launcher UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseResValues UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseBuildConfig UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseResValues UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:extractDeepLinksRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseRFile UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseAssets UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibResRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:stripReleaseDebugSymbols UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:javaPreCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseSources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:prepareLintJar UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:copyReleaseJniLibsProjectOnly UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:lintVitalRelease FAILED UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) 54 actionable tasks: 27 executed, 27 up-to-date UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) CommandInvokationFailure: Gradle build failed. C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerOpenJDKbinjava.exe -classpath "C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease" stderr[ FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':launcher:lintVitalRelease'. > Lint infrastructure error Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38) at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114) at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237) at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33) at java.util.Optional.orElseGet(Optional.java:267) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33) at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39) at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73) at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54) at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35) at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31) at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45) at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24) at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96) at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89) at java.util.Optional.map(Optional.java:215) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47) at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140) at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62) at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108) at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67) at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46) at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94) at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46) at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95) at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57) at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56) at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52) at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129) at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64) at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56) at java.lang.Thread.run(Thread.java:748) Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file. at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102) at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98) at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt) at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601) at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399) at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104) at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97) at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229) at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231) at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261) at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305) at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392) at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94) ... 104 more * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. * Get more help at https://help.gradle.org BUILD FAILED in 2s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[ > Configure project :launcher WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only Exception while marshalling C:Program Fi Build completed with a result of 'Failed' in 1059 seconds (1058572 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEditor.BuildPlayerWindow+BuildMethodException: 243 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002c6] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) FAILURE: Build failed with an exception. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * What went wrong: UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Execution failed for task ':launcher:lintVitalRelease'. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Could not delete old D:BureaubureauA Game About Falling2020TempgradleOutlauncherbuildreportslint-results-release-fatal.html UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * Try: UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * Get more help at https://help.gradle.org UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) BUILD FAILED in 2s UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Configure project :launcher UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseBuildConfig UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseResValues UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseResValues UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:extractDeepLinksRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseAssets UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseRFile UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibResRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:javaPreCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseSources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:prepareLintJar UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:lintVitalRelease FAILED UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) 54 actionable tasks: 25 executed, 29 up-to-date UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) CommandInvokationFailure: Gradle build failed. C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerOpenJDKbinjava.exe -classpath "C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease" stderr[ FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':launcher:lintVitalRelease'. > Could not delete old D:BureaubureauA Game About Falling2020TempgradleOutlauncherbuildreportslint-results-release-fatal.html * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. * Get more help at https://help.gradle.org BUILD FAILED in 2s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[ > Configure project :launcher WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only > Task :unityLibrary:preBuild UP-TO-DATE > Task :unityLibrary:preReleaseBuild UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE > Task :launcher:preBuild UP-TO-DATE > Task :launcher:preReleaseBuild UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE > Task :launcher:generateReleaseBuildConfig UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE > Task :launcher:compileReleaseRenderscript NO-SOURCE > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE > Task :unityLibrary:compileReleaseAidl NO-SOURCE > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE > Task :launcher:compileReleaseAidl NO-SOURCE > Task :unityLibrary:generateReleaseResValues UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE > Task :launcher:generateReleaseResValues UP-TO-DATE > Task :launcher:generateReleaseResources UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources > Task :unityLibrary:generateReleaseResources UP-TO-DATE > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE > Task :launcher:extractDeepLinksRelease UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources > Task :unityLibrary:packageReleaseResources UP-TO-DATE > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig > Task :unityLibrary:processReleaseManifest > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE > Task :unityLibrary:compileReleaseShaders UP-TO-DATE > Task :unityLibrary:generateReleaseAssets UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile > Task :launcher:mergeReleaseResources UP-TO-DATE > Task :unityLibrary:packageReleaseAssets > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs > Task :unityLibrary:generateReleaseRFile UP-TO-DATE > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE > Task :launcher:processReleaseManifest > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE > Task :unityLibrary:processReleaseJavaRes NO-SOURCE > Task :unityLibrary:bundleLibResRelease UP-TO-DATE > Task :launcher:javaPreCompileRelease UP-TO-DATE > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE > Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE > Task :launcher:processReleaseResources > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE > Task :launcher:compileReleaseSources UP-TO-DATE > Task :launcher:prepareLintJar UP-TO-DATE > Task :launcher:lintVitalRelease FAILED 54 actionable tasks: 25 executed, 29 up-to-date ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <4236d20a4d2242f98cda285ec028e4a1>:0) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <4236d20a4d2242f98cda285ec028e4a1>:0) Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <4236d20a4d2242f98cda285ec028e4a1>:0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) Build completed with a result of 'Failed' in 131 seconds (130804 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEditor.BuildPlayerWindow+BuildMethodException: 102 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002c6] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) GRADLE ERROR : minsdk-in-manifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) FAILURE: Build failed with an exception. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * What went wrong: UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Execution failed for task ':launcher:lintVitalRelease'. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Lint infrastructure error UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Caused by: java.lang.reflect.InvocationTargetException UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.lang.reflect.Method.invoke(Method.java:498) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.lang.reflect.Method.invoke(Method.java:498) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.Optional.orElseGet(Optional.java:267) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.Optional.map(Optional.java:215) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.lang.Thread.run(Thread.java:748) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) ... 104 more UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * Try: UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * Get more help at https://help.gradle.org UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) BUILD FAILED in 3s UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Configure project :launcher UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseResValues UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseBuildConfig UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseResValues UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:extractDeepLinksRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseRFile UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseAssets UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibResRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:javaPreCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseSources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:prepareLintJar UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:dexBuilderRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:desugarReleaseFileDependencies UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeExtDexRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseAssets UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseJavaResource UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:validateSigningRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:lintVitalRelease FAILED UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseNativeLibs UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeDexRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) 66 actionable tasks: 29 executed, 37 up-to-date UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) CommandInvokationFailure: Gradle build failed. C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerOpenJDKbinjava.exe -classpath "C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease" stderr[ FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':launcher:lintVitalRelease'. > Lint infrastructure error Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38) at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114) at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237) at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33) at java.util.Optional.orElseGet(Optional.java:267) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33) at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39) at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73) at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54) at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35) at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31) at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45) at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24) at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96) at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89) at java.util.Optional.map(Optional.java:215) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47) at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140) at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62) at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108) at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67) at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46) at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94) at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46) at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95) at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57) at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56) at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52) at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129) at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64) at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56) at java.lang.Thread.run(Thread.java:748) Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file. at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102) at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98) at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt) at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601) at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399) at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104) at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97) at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229) at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231) at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261) at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305) at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392) at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94) ... 104 more * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. * Get more help at https://help.gradle.org BUILD FAILED in 3s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[ > Configure project :launcher WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only Exception while marshalling C:Program Fi Build completed with a result of 'Failed' in 752 seconds (751792 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEditor.BuildPlayerWindow+BuildMethodException: 257 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002c6] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) AssetsExtensionsCloudOnceProvidersGooglePlayGamesGooglePlayGamesCloudProvider.cs(421,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' AssetsExtensionsCloudOnceProvidersGooglePlayGamesGooglePlayGamesCloudProvider.cs(421,47): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Compressed texture Logo1 is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) GRADLE ERROR : minsdk-in-manifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) FAILURE: Build failed with an exception. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * What went wrong: UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Execution failed for task ':launcher:lintVitalRelease'. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Lint infrastructure error UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Caused by: java.lang.reflect.InvocationTargetException UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.lang.reflect.Method.invoke(Method.java:498) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.lang.reflect.Method.invoke(Method.java:498) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.Optional.orElseGet(Optional.java:267) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.Optional.map(Optional.java:215) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at java.lang.Thread.run(Thread.java:748) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) ... 104 more UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * Try: UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) * Get more help at https://help.gradle.org UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) BUILD FAILED in 14s UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Configure project :launcher UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatformsandroid-28package.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKtoolspackage.xml. Probably the SDK is read-only UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseBuildConfig UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mainApkListPersistenceRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseAidl NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseRenderscript NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResValues UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseResValues UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseResValues UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:extractDeepLinksRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseBuildConfig UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:extractDeepLinksRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseLibraryResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:prepareLintJarForPublish UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:parseReleaseLocalResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:javaPreCompileRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseRFile UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseResources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseRFile UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibCompileRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibRuntimeRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseManifest UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseShaders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:compileReleaseShaders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:generateReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:packageReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibRuntimeRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:compileReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:generateReleaseAssets UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:bundleLibResRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseJniLibFolders UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:mergeReleaseNativeLibs UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:stripReleaseDebugSymbols UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:packageReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:bundleLibResRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:GooglePlayGamesManifest.plugin:copyReleaseJniLibsProjectOnly UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :unityLibrary:copyReleaseJniLibsProjectOnly UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseResources UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:javaPreCompileRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseJavaWithJavac UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseSources UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:prepareLintJar UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:dexBuilderRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:desugarReleaseFileDependencies UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeExtDexRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeDexRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:compileReleaseShaders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:generateReleaseAssets UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseAssets UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:processReleaseJavaRes NO-SOURCE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseJavaResource UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:mergeReleaseNativeLibs UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:stripReleaseDebugSymbols UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:validateSigningRelease UP-TO-DATE UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:packageRelease UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) > Task :launcher:lintVitalRelease FAILED UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) 68 actionable tasks: 28 executed, 40 up-to-date UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) CommandInvokationFailure: Gradle build failed. C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerOpenJDKbinjava.exe -classpath "C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerToolsgradlelibgradle-launcher-5.6.4.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease" stderr[ FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':launcher:lintVitalRelease'. > Lint infrastructure error Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.android.tools.lint.gradle.api.ReflectiveLintRunner.runLint(ReflectiveLintRunner.kt:38) at com.android.build.gradle.tasks.LintBaseTask.runLint(LintBaseTask.java:114) at com.android.build.gradle.tasks.LintPerVariantTask.lint(LintPerVariantTask.java:63) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:103) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.doExecute(StandardTaskAction.java:49) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:42) at org.gradle.api.internal.project.taskfactory.StandardTaskAction.execute(StandardTaskAction.java:28) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:717) at org.gradle.api.internal.AbstractTask$TaskActionWrapper.execute(AbstractTask.java:684) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$5.run(ExecuteActionsTaskExecuter.java:476) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:402) at org.gradle.internal.operations.DefaultBuildOperationExecutor$RunnableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:394) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.run(DefaultBuildOperationExecutor.java:92) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.run(DelegatingBuildOperationExecutor.java:31) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:461) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:444) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.access$200(ExecuteActionsTaskExecuter.java:93) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter$TaskExecution.execute(ExecuteActionsTaskExecuter.java:237) at org.gradle.internal.execution.steps.ExecuteStep.lambda$execute$1(ExecuteStep.java:33) at java.util.Optional.orElseGet(Optional.java:267) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:33) at org.gradle.internal.execution.steps.ExecuteStep.execute(ExecuteStep.java:26) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:58) at org.gradle.internal.execution.steps.CleanupOutputsStep.execute(CleanupOutputsStep.java:35) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:48) at org.gradle.internal.execution.steps.ResolveInputChangesStep.execute(ResolveInputChangesStep.java:33) at org.gradle.internal.execution.steps.CancelExecutionStep.execute(CancelExecutionStep.java:39) at org.gradle.internal.execution.steps.TimeoutStep.executeWithoutTimeout(TimeoutStep.java:73) at org.gradle.internal.execution.steps.TimeoutStep.execute(TimeoutStep.java:54) at org.gradle.internal.execution.steps.CatchExceptionStep.execute(CatchExceptionStep.java:35) at org.gradle.internal.execution.steps.CreateOutputsStep.execute(CreateOutputsStep.java:51) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:45) at org.gradle.internal.execution.steps.SnapshotOutputsStep.execute(SnapshotOutputsStep.java:31) at org.gradle.internal.execution.steps.CacheStep.executeWithoutCache(CacheStep.java:208) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:70) at org.gradle.internal.execution.steps.CacheStep.execute(CacheStep.java:45) at org.gradle.internal.execution.steps.BroadcastChangingOutputsStep.execute(BroadcastChangingOutputsStep.java:49) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:43) at org.gradle.internal.execution.steps.StoreSnapshotsStep.execute(StoreSnapshotsStep.java:32) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:38) at org.gradle.internal.execution.steps.RecordOutputsStep.execute(RecordOutputsStep.java:24) at org.gradle.internal.execution.steps.SkipUpToDateStep.executeBecause(SkipUpToDateStep.java:96) at org.gradle.internal.execution.steps.SkipUpToDateStep.lambda$execute$0(SkipUpToDateStep.java:89) at java.util.Optional.map(Optional.java:215) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:54) at org.gradle.internal.execution.steps.SkipUpToDateStep.execute(SkipUpToDateStep.java:38) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:76) at org.gradle.internal.execution.steps.ResolveChangesStep.execute(ResolveChangesStep.java:37) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:36) at org.gradle.internal.execution.steps.legacy.MarkSnapshottingInputsFinishedStep.execute(MarkSnapshottingInputsFinishedStep.java:26) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:90) at org.gradle.internal.execution.steps.ResolveCachingStateStep.execute(ResolveCachingStateStep.java:48) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:69) at org.gradle.internal.execution.steps.CaptureStateBeforeExecutionStep.execute(CaptureStateBeforeExecutionStep.java:47) at org.gradle.internal.execution.impl.DefaultWorkExecutor.execute(DefaultWorkExecutor.java:33) at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:140) at org.gradle.api.internal.tasks.execution.ValidatingTaskExecuter.execute(ValidatingTaskExecuter.java:62) at org.gradle.api.internal.tasks.execution.SkipEmptySourceFilesTaskExecuter.execute(SkipEmptySourceFilesTaskExecuter.java:108) at org.gradle.api.internal.tasks.execution.ResolveBeforeExecutionOutputsTaskExecuter.execute(ResolveBeforeExecutionOutputsTaskExecuter.java:67) at org.gradle.api.internal.tasks.execution.ResolveAfterPreviousExecutionStateTaskExecuter.execute(ResolveAfterPreviousExecutionStateTaskExecuter.java:46) at org.gradle.api.internal.tasks.execution.CleanupStaleOutputsExecuter.execute(CleanupStaleOutputsExecuter.java:94) at org.gradle.api.internal.tasks.execution.FinalizePropertiesTaskExecuter.execute(FinalizePropertiesTaskExecuter.java:46) at org.gradle.api.internal.tasks.execution.ResolveTaskExecutionModeExecuter.execute(ResolveTaskExecutionModeExecuter.java:95) at org.gradle.api.internal.tasks.execution.SkipTaskWithNoActionsExecuter.execute(SkipTaskWithNoActionsExecuter.java:57) at org.gradle.api.internal.tasks.execution.SkipOnlyIfTaskExecuter.execute(SkipOnlyIfTaskExecuter.java:56) at org.gradle.api.internal.tasks.execution.CatchExceptionTaskExecuter.execute(CatchExceptionTaskExecuter.java:36) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.executeTask(EventFiringTaskExecuter.java:77) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:55) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter$1.call(EventFiringTaskExecuter.java:52) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) at org.gradle.api.internal.tasks.execution.EventFiringTaskExecuter.execute(EventFiringTaskExecuter.java:52) at org.gradle.execution.plan.LocalTaskNodeExecutor.execute(LocalTaskNodeExecutor.java:43) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:355) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$InvokeNodeExecutorsAction.execute(DefaultTaskExecutionGraph.java:343) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:336) at org.gradle.execution.taskgraph.DefaultTaskExecutionGraph$BuildOperationAwareExecutionAction.execute(DefaultTaskExecutionGraph.java:322) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:134) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker$1.execute(DefaultPlanExecutor.java:129) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.execute(DefaultPlanExecutor.java:202) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.executeNextNode(DefaultPlanExecutor.java:193) at org.gradle.execution.plan.DefaultPlanExecutor$ExecutorWorker.run(DefaultPlanExecutor.java:129) at org.gradle.internal.concurrent.ExecutorPolicy$CatchAndRecordFailures.onExecute(ExecutorPolicy.java:64) at org.gradle.internal.concurrent.ManagedExecutorImpl$1.run(ManagedExecutorImpl.java:48) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at org.gradle.internal.concurrent.ThreadFactoryImpl$ManagedThreadRunnable.run(ThreadFactoryImpl.java:56) at java.lang.Thread.run(Thread.java:748) Caused by: com.android.builder.errors.EvalIssueException: Failed to parse XML in D:BureaubureauA Game About Falling2020TempgradleOutunityLibraryGooglePlayGamesManifest.pluginAndroidManifest.xml The minSdk version should not be declared in the android manifest file. You can move the version from the manifest to the defaultConfig in the build.gradle file. at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt:102) at com.android.builder.errors.EvalIssueReporter.reportError$default(EvalIssueReporter.kt:98) at com.android.builder.errors.EvalIssueReporter.reportError(EvalIssueReporter.kt) at com.android.build.gradle.internal.ide.ModelBuilder.createVariant(ModelBuilder.java:601) at com.android.build.gradle.internal.ide.ModelBuilder.buildAndroidProject(ModelBuilder.java:399) at com.android.build.gradle.internal.ide.ModelBuilder.buildAll(ModelBuilder.java:193) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1$1.create(DefaultToolingModelBuilderRegistry.java:104) at org.gradle.api.internal.project.DefaultProjectStateRegistry.withLenientState(DefaultProjectStateRegistry.java:133) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder$1.call(DefaultToolingModelBuilderRegistry.java:100) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:416) at org.gradle.internal.operations.DefaultBuildOperationExecutor$CallableBuildOperationWorker.execute(DefaultBuildOperationExecutor.java:406) at org.gradle.internal.operations.DefaultBuildOperationExecutor$1.execute(DefaultBuildOperationExecutor.java:165) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:250) at org.gradle.internal.operations.DefaultBuildOperationExecutor.execute(DefaultBuildOperationExecutor.java:158) at org.gradle.internal.operations.DefaultBuildOperationExecutor.call(DefaultBuildOperationExecutor.java:102) at org.gradle.internal.operations.DelegatingBuildOperationExecutor.call(DelegatingBuildOperationExecutor.java:36) at org.gradle.tooling.provider.model.internal.DefaultToolingModelBuilderRegistry$BuildOperationWrappingToolingModelBuilder.buildAll(DefaultToolingModelBuilderRegistry.java:97) at com.android.tools.lint.gradle.LintGradleExecution.createAndroidProject(LintGradleExecution.java:369) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.createAndroidProject(LintGradleProject.java:847) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getAndroidProject(LintGradleProject.java:858) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:870) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:1074) at com.android.tools.lint.gradle.LintGradleProject$ProjectSearch.getProject(LintGradleProject.java:875) at com.android.tools.lint.gradle.LintGradleClient.createLintRequest(LintGradleClient.java:229) at com.android.tools.lint.LintCliClient.run(LintCliClient.java:231) at com.android.tools.lint.gradle.LintGradleClient.run(LintGradleClient.java:261) at com.android.tools.lint.gradle.LintGradleExecution.runLint(LintGradleExecution.java:305) at com.android.tools.lint.gradle.LintGradleExecution.lintSingleVariant(LintGradleExecution.java:392) at com.android.tools.lint.gradle.LintGradleExecution.analyze(LintGradleExecution.java:94) ... 104 more * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. * Get more help at https://help.gradle.org BUILD FAILED in 14s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[ > Configure project :launcher WARNING: The option 'android.enableR8' is deprecated and should not be used anymore. It will be removed in a future version of the Android Gradle plugin, and will no longer allow you to disable R8. Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKbuild-tools28.0.3package.xml. Probably the SDK is read-only Exception while marshalling C:Program FilesUnityHubEditor2020.2.0a15EditorDataPlaybackEnginesAndroidPlayerSDKplatform-toolspackage.xml. Probably the SDK is read-only Exception while marshalling C:Program F Build completed with a result of 'Failed' in 136 seconds (135932 ms) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) UnityEditor.BuildPlayerWindow+BuildMethodException: 259 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002c6] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)