-- Reference to the LocalPlayer local player = game.Players.LocalPlayer -- Function to auto-kill a player local function autoKill(target) local punchTool = player.Backpack:FindFirstChild("Punch") if punchTool then punchTool:Activate() end end -- Create GUI local gui = player.PlayerGui:WaitForChild("Gui") -- Replace "Gui" with the name of your GUI -- Button for autokill local autokillBtn = gui:FindFirstChild("AutokillButton") -- Replace "AutokillButton" with the name of your button -- Toggle button for autokill local toggleBtn = gui:FindFirstChild("ToggleAutokillButton") -- Replace "ToggleAutokillButton" with the name of your toggle button local autokillEnabled = false -- Function to update autokill status local function updateAutokillStatus() autokillEnabled = not autokillEnabled toggleBtn.Text = autokillEnabled and "Autokill: ON" or "Autokill: OFF" end -- Function to handle autokill button click autokillBtn.MouseButton1Click:Connect(function() if autokillEnabled then