--[[ Developrs: Ylos ]] -- Position vehicles function getVehicleHandlingProperty ( element, property ) if isElement ( element ) and getElementType ( element ) == "vehicle" and type ( property ) == "string" then local handlingTable = getVehicleHandling ( element ) local value = handlingTable[property] if value then return value end end return false end local asapd_radiowozy = { --{-1640.31, 653.80, -5.52, 0, 0, 90, 597}, {-1611.96,750.00,-5.62,0, 0, 180, 597}, {-1607.93,750.00,-5.62,0, 0, 180, 597}, {-1603.95,750.00,-5.62,0, 0, 180, 597}, {-1599.93,750.00,-5.62,0, 0, 180, 597}, {-1595.89,750.00,-5.62,0, 0, 180, 597}, {-1591.57,750.00,-5.62,0, 0, 180, 597}, {-1587.56,750.00,-5.61,0, 0, 180, 597}, {-1583.54,750.00,-5.62,0, 0, 180, 597}, {-1579.56,750.00,-5.62,0, 0, 180, 597}, } local asapd_holowniki = { {-1640.21, 670.16, -5.37, 358.0, 0.0, 269.7, 525}, {-1640.21, 674.06, -5.36, 358.3, 360.0, 269.9, 525}, {-1640.25, 678.24, -5.37, 358.0, 0.0, 270.4, 525}, {-1640.19, 682.35, -5.36, 358.3, 0.0, 270.5, 525}, {-1640.29, 686.39, -5.36, 358.2, 360.0, 269.4, 525}, } local sapd_premiery = { {-1608.37, 693.82, -5.50, 0.0, 0.0, 179.6, 426}, {-1604.17, 693.80, -5.50, 0.0, 0.0, 179.8, 426}, {-1600.09, 693.79, -5.50, 0.0, 0.0, 179.6, 426}, {-1596.05, 693.82, -5.50, 0.0, 0.0, 180.0, 426}, } local sapd_sultany = { --{-1596.70, 674.97, -5.61, 0.13, 0.00, 358.53,560}, --{-1600.68, 674.92, -5.61, 0.13, 0.00, 359.72,560}, } local sapd_radiowozy = { {-1572.40,742.39,-5.62,0,0,90,597}, {-1572.40,738.14,-5.62,0,0,90,597}, {-1572.40,734.28,-5.62,0,0,90,597}, {-1572.40,730.09,-5.62,0,0,90,597}, {-1572.40,726.07,-5.62,0,0,90,597}, {-1572.40,722.03,-5.62,0,0,90,597}, {-1572.40,717.71,-5.61,0,0,90,597}, {-1572.40,713.64,-5.62,0,0,90,597}, {-1572.40,709.77,-5.62,0,0,90,597}, {-1572.40,705.49,-5.62,0,0,90,597}, {-1592.21,705.01,-5.6,0,0,270,523}, {-1592.38,707.86,-5.6,0,0,270,523}, {-1592.82,710.04,-5.6,0,0,270,523}, {-1592.86,712.81,-5.6,0,0,270,523}, } local sapd_cheetahy = { {-1596.37,676.05,-5.40, 0,0,0,415}, {-1600.61,676.49,-5.40, 0,0,0,415}, } for i,v in pairs(asapd_radiowozy) do local vehicle=createVehicle(v[7], v[1], v[2], v[3]) setVehicleColor(vehicle,255,255,255,255) setElementRotation(vehicle, v[4], v[5], v[6]) setVehicleEngineState(vehicle, false) setElementFrozen(vehicle, true) removeVehicleSirens(vehicle) setElementData(vehicle,"vehicle:police", true) setVehicleSirens ( vehicle, 1, 0.802, 2.300, -0.013, 255, 255, 255, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 2, -0.795, 2.300, 0.000, 255, 255, 255, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 3, -0.775, -2.700, 0.047, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 4, 0.768, -2.700, 0.039, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 5, 0.522, -0.405, 0.900, 0, 96, 255, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 6, -0.479, -0.424, 0.900, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 7, 0.054, -1.873, 0.407, 0, 96, 255, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 8, 0.053, -1.836, 0.430, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleColor( vehicle, 0, 40, 0, 100,100,100, 0,0,0 ,0,0,0 ) addVehicleUpgrade(vehicle, 1025) setElementData(vehicle,"vehicle:rank",1) setElementFrozen(vehicle,true) setElementData(vehicle,"vehicle:fuel", 100) setElementData(vehicle,"vehicle:ownedPlayer", 1) setElementData(vehicle,"vehicle:id", i+660606) setVehiclePlateText(vehicle,"S " .. i+660606) setElementData(vehicle,"vehicle:desc","Radiowóz\nA-SAPD\nSan Fierro\n001-" .. i+660606 .."") setVehicleDamageProof(vehicle,true) local fast = getVehicleHandlingProperty(vehicle,"engineAcceleration") local maxfast = getVehicleHandlingProperty(vehicle,"maxVelocity") local masa = getVehicleHandlingProperty(vehicle,"mass") local masa2 = getVehicleHandlingProperty(vehicle,"turnMass") local xd = getVehicleHandlingProperty(vehicle,"tractionMultiplier") local coef = getVehicleHandlingProperty(vehicle,"dragCoeff") local stdg = getVehicleHandlingProperty(vehicle,"steeringLock") setVehicleHandling(vehicle,"engineAcceleration",fast+6.5) setVehicleHandling(vehicle,"maxVelocity",maxfast+115) setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25) setVehicleHandling(vehicle,"mass",masa+150+100+200+55) setVehicleHandling(vehicle,"steeringLock",stdg+0.25) setVehicleHandling(vehicle,"dragCoeff",coef-0.25) setVehicleHandling(vehicle,"driveType", "awd") end for i,v in pairs(asapd_holowniki) do local vehicle=createVehicle(v[7], v[1], v[2], v[3]) setVehicleColor(vehicle,255,255,255,255) setElementRotation(vehicle, v[4], v[5], v[6]) setVehicleEngineState(vehicle, false) setElementFrozen(vehicle, true) removeVehicleSirens(vehicle) setElementData(vehicle,"vehicle:police", true) setVehicleSirens ( vehicle, 1, 0.614, -0.522, 1.400, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 3, 2, true, false, false, true ) setVehicleSirens ( vehicle, 2, -0.603, -0.509, 1.400, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 3, 2, true, false, false, true ) setVehicleSirens ( vehicle, 3, 0.015, -0.500, 1.400, 255, 156, 0, 255, 255 ) addVehicleSirens ( vehicle, 3, 2, true, false, false, true ) setVehicleColor( vehicle, 0, 32, 0, 0,32,0, 0,0,0 ,0,0,0 ) addVehicleUpgrade(vehicle, 1025) setElementData(vehicle,"vehicle:rank",1) setElementFrozen(vehicle,true) setElementData(vehicle,"vehicle:fuel", 100) setElementData(vehicle,"vehicle:id", i+707010) setVehiclePlateText(vehicle,"S " .. i+707010) setElementData(vehicle,"vehicle:ownedPlayer", 1) setElementData(vehicle,"vehicle:desc","Holownik\nA-SAPD\nSan Fierro\n002-" .. i+707010 .."") setVehicleDamageProof(vehicle,true) end for i,v in pairs(sapd_premiery) do local vehicle=createVehicle(v[7], v[1], v[2], v[3]) setVehicleColor(vehicle,255,255,255,255) setElementRotation(vehicle, v[4], v[5], v[6]) setVehicleEngineState(vehicle, false) setElementFrozen(vehicle, true) setVehicleDamageProof(vehicle,true) removeVehicleSirens(vehicle) setElementData(vehicle,"vehicle:police", true) setVehicleSirens ( vehicle, 1, 0.798, 2.300, 0.017, 255, 255, 255, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 2, -0.772, 2.300, 0.007, 255, 255, 255, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 3, -0.792, -2.700, 0.025, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 4, 0.773, -2.700, 0.037, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 5, -0.093, -1.915, 0.379, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 6, 0.164, -1.931, 0.358, 0, 96, 255, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) -- Police Siren: 3964 --police_object = createObject(3964,0,0,0) --attachElements(police_object,vehicle,0.75,1.15,1,0,0,0) setVehicleColor(vehicle, 0,0,25 ) addVehicleUpgrade(vehicle, 1025) setElementData(vehicle,"vehicle:rank",5) setElementFrozen(vehicle,true) setElementData(vehicle,"vehicle:fuel", 100) setElementData(vehicle,"vehicle:id", i+997010) setVehiclePlateText(vehicle,"S " .. i+997010) setElementData(vehicle,"vehicle:ownedPlayer", 1) setElementData(vehicle,"vehicle:desc","Premier\nSAPD\nSan Fierro\n002-".. i+997010 .."") local fast = getVehicleHandlingProperty(vehicle,"engineAcceleration") local maxfast = getVehicleHandlingProperty(vehicle,"maxVelocity") local masa = getVehicleHandlingProperty(vehicle,"mass") local masa2 = getVehicleHandlingProperty(vehicle,"turnMass") local xd = getVehicleHandlingProperty(vehicle,"tractionMultiplier") local coef = getVehicleHandlingProperty(vehicle,"dragCoeff") local stdg = getVehicleHandlingProperty(vehicle,"steeringLock") setVehicleHandling(vehicle,"engineAcceleration",fast+6.5) setVehicleHandling(vehicle,"maxVelocity",maxfast+115) setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25) setVehicleHandling(vehicle,"mass",masa+150+100+200+55) setVehicleHandling(vehicle,"steeringLock",stdg+0.25) setVehicleHandling(vehicle,"dragCoeff",coef-0.25) setVehicleHandling(vehicle,"driveType", "awd") end for i,v in pairs(sapd_sultany) do local vehicle=createVehicle(v[7], v[1], v[2], v[3]) setVehicleColor(vehicle,255,255,255,255) setElementRotation(vehicle, v[4], v[5], v[6]) setVehicleEngineState(vehicle, false) setElementFrozen(vehicle, true) setVehicleDamageProof(vehicle,true) removeVehicleSirens(vehicle) setElementData(vehicle,"vehicle:police", true) setVehicleSirens ( vehicle, 1, 0.736, 2.400, -0.178, 255, 255, 255, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 2, -0.727, 2.400, -0.155, 255, 255, 255, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 3, -0.749, -2.300, 0.191, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 4, 0.712, -2.300, 0.168, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 5, -0.150, -1.542, 0.467, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleSirens ( vehicle, 6, 0.185, -1.545, 0.465, 0, 96, 255, 255, 255 ) addVehicleSirens ( vehicle, 6, 2, true, false, false, true ) setVehicleColor(vehicle, 0,0,25 ) addVehicleUpgrade(vehicle, 1025) setElementData(vehicle,"vehicle:rank",5) setElementFrozen(vehicle,true) setElementData(vehicle,"vehicle:fuel", 100) setElementData(vehicle,"vehicle:id", i+910290) setVehiclePlateText(vehicle,"S " .. i+910290) setElementData(vehicle,"vehicle:desc","[SF]-[003-" .. i+910290 .."]") local acc=getVehicleHandling(vehicle) local val=acc["engineAcceleration"] setElementData(vehicle,"vehicle:ownedPlayer", 1) setVehicleHandling(vehicle,"maxVelocity",450) setVehicleHandling(vehicle,"engineAcceleration",val+5) end for i,v in pairs(sapd_radiowozy) do local vehicle=createVehicle(v[7], v[1], v[2], v[3]) setVehicleColor(vehicle,0,0,64,255) setElementRotation(vehicle, v[4], v[5], v[6]) setVehicleEngineState(vehicle, false) setElementFrozen(vehicle, true) setVehicleDamageProof(vehicle,true) removeVehicleSirens(vehicle) setElementData(vehicle,"vehicle:police", true) setVehicleSirens ( vehicle, 1, 0.802, 2.300, -0.013, 255, 255, 255, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 2, -0.795, 2.300, 0.000, 255, 255, 255, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 3, -0.775, -2.700, 0.047, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 4, 0.768, -2.700, 0.039, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 5, 0.522, -0.405, 0.900, 0, 96, 255, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 6, -0.479, -0.424, 0.900, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 7, 0.054, -1.873, 0.407, 0, 96, 255, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleSirens ( vehicle, 8, 0.053, -1.836, 0.430, 255, 0, 0, 255, 255 ) addVehicleSirens ( vehicle, 8, 2, true, false, false, true ) setVehicleColor( vehicle, 0, 0, 32, 100,100,100, 0,0,0 ,0,0,0 ) addVehicleUpgrade(vehicle, 1025) local fast = getVehicleHandlingProperty(vehicle,"engineAcceleration") local maxfast = getVehicleHandlingProperty(vehicle,"maxVelocity") local masa = getVehicleHandlingProperty(vehicle,"mass") local masa2 = getVehicleHandlingProperty(vehicle,"turnMass") local xd = getVehicleHandlingProperty(vehicle,"tractionMultiplier") local coef = getVehicleHandlingProperty(vehicle,"dragCoeff") local stdg = getVehicleHandlingProperty(vehicle,"steeringLock") setVehicleHandling(vehicle,"engineAcceleration",fast+6.5) setVehicleHandling(vehicle,"maxVelocity",maxfast+115) setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25) setVehicleHandling(vehicle,"mass",masa+150+100+200+55) setVehicleHandling(vehicle,"steeringLock",stdg+0.25) setVehicleHandling(vehicle,"dragCoeff",coef-0.25) setVehicleHandling(vehicle,"driveType", "awd") setElementData(vehicle,"vehicle:rank",2) setElementFrozen(vehicle,true) setElementData(vehicle,"vehicle:ownedPlayer", 1) setElementData(vehicle,"vehicle:fuel", 100) setElementData(vehicle,"vehicle:id", i+808010) setVehiclePlateText(vehicle,"S " .. i+808010) setElementData(vehicle,"vehicle:desc","Radiowóz\nSAPD\nSan Fierro\n003-" .. i+808010 .."") end for i,v in pairs(sapd_cheetahy) do local vehicle=createVehicle(v[7], v[1], v[2], v[3]) setVehicleColor(vehicle,0,0,0,255) setElementRotation(vehicle, v[4], v[5], v[6]) setVehicleEngineState(vehicle, false) setElementFrozen(vehicle, true) setVehicleDamageProof(vehicle,true) removeVehicleSirens(vehicle) setElementData(vehicle,"vehicle:police", true) addVehicleSirens(vehicle, 2, 2, false, false, false, false) setVehicleSirens(vehicle, 1, -0.3, 2.7, -0.1, 255, 0, 0, 153, 140.3) setVehicleSirens(vehicle, 2, 0.2, 2.7, -0.1, 0, 214.2, 255, 168.3, 140.3) addVehicleUpgrade(vehicle, 1025) local fast = getVehicleHandlingProperty(vehicle,"engineAcceleration") local maxfast = getVehicleHandlingProperty(vehicle,"maxVelocity") local masa = getVehicleHandlingProperty(vehicle,"mass") local masa2 = getVehicleHandlingProperty(vehicle,"turnMass") local xd = getVehicleHandlingProperty(vehicle,"tractionMultiplier") local coef = getVehicleHandlingProperty(vehicle,"dragCoeff") local stdg = getVehicleHandlingProperty(vehicle,"steeringLock") setVehicleHandling(vehicle,"engineAcceleration",fast+6.5) setVehicleHandling(vehicle,"maxVelocity",maxfast+115) setVehicleHandling(vehicle,"tractionMultiplier",xd+0.25) setVehicleHandling(vehicle,"mass",masa+150+100+200+55) setVehicleHandling(vehicle,"steeringLock",stdg+0.25) setVehicleHandling(vehicle,"dragCoeff",coef-0.25) setVehicleHandling(vehicle,"driveType", "awd") setElementData(vehicle,"vehicle:rank",2) setElementFrozen(vehicle,true) setElementData(vehicle,"vehicle:ownedPlayer", 1) setElementData(vehicle,"vehicle:fuel", 100) setElementData(vehicle,"vehicle:id", i+808010) setVehiclePlateText(vehicle,"HOT-P " .. i+808010) end addEventHandler("onVehicleEnter", resourceRoot, function(plr,seat,jacked) if seat == 0 then setElementData(source,"use:player",true) outputChatBox("* Wszedleś(aś) do pojazdu frakcyjnego, dbaj o niego i odstaw na miejsce.", plr) outputChatBox("* Wszelkie zostawiania pojazdów będa karane banem.", plr) end end) setTimer(function() for i,vehicle in pairs(getElementsByType("vehicle", resourceRoot)) do local x,y,z = getElementPosition(vehicle) local r1,r2,r3 = getElementRotation(vehicle) setVehicleRespawnPosition(vehicle,x,y,z,r1,r2,r3) toggleVehicleRespawn(vehicle,true) setVehicleIdleRespawnDelay(vehicle,3600000) setVehicleHandling(vehicle, "driveType", "awd") setElementData(vehicle,"vehicle:duty","SAPD") end end,1000,1) -- Zsynchronizowana do licznika function setElementSpeed(element, speed) if (speed == nil) then speed = 0 end speed = tonumber(speed) local vx,vy,vz = getElementVelocity(element) local acSpeed = ((vx^2+vy^2+vz^2)^(0.5))*180 local diff = speed/acSpeed if diff ~= diff then return end -- if the number is a 'NaN' return end. local x,y,z = getElementVelocity(element) setElementVelocity(element,x*diff,y*diff,z*diff) return true end -- odmrażamy pojazdy pociagniete holownikiem! function detachTrailer(theTruck) setElementFrozen(source, false) end addEventHandler("onTrailerAttach", getRootElement(), detachTrailer)