#include #include #include #include #define DAMAGE_RECIEVED static const COLOR[] = "^x04" //green static const COLOR1[] = "^x03" //green static const CONTACT[] = "" new maxplayers new gmsgSayText new mpd, mkb, mhb new g_MsgSync new health_add new health_hs_add new health_max new nKiller new nKiller_hp new nHp_add new nHp_max new g_awp_active new g_menu_active new CurrentRound new bool:HasC4[33] #define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<9) // Keys: 1234567890 #if defined DAMAGE_RECIEVED new g_MsgSync2 #endif new const g_szFileName [ ] = "GOLD.ini" new g_szFile[ 128 ] new Trie: g_tVipList new bool: g_bIsVip[ 33 ] public plugin_init() { register_plugin("VIP Eng Version", "3.0", "Dunno") mpd = register_cvar("money_per_damage","3") mkb = register_cvar("money_kill_bonus","500") mhb = register_cvar("money_hs_bonus","1000") health_add = register_cvar("amx_vip_hp", "15") health_hs_add = register_cvar("amx_vip_hp_hs", "20") health_max = register_cvar("amx_vip_max_hp", "100") g_awp_active = register_cvar("awp_active", "0") g_menu_active = register_cvar("menu_active", "1") register_event("Damage","Damage","b") register_event("DeathMsg","death_msg","a") register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod") register_clcmd("awp","HandleCmd") register_clcmd("sg550","HandleCmd") register_clcmd("g3sg1","HandleCmd") register_clcmd("say /wantvip","ShowMotd") maxplayers = get_maxplayers() gmsgSayText = get_user_msgid("SayText") register_clcmd("say", "handle_say") register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER) register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" ); register_event("TextMsg","Event_RoundRestart","a","2&#Game_w") register_event("TextMsg","Event_RoundRestart","a","2&#Game_C"); register_event("DeathMsg", "hook_death", "a", "1>0") register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") g_MsgSync = CreateHudSyncObj() #if defined DAMAGE_RECIEVED g_MsgSync2 = CreateHudSyncObj() #endif } public plugin_precache( ) { g_tVipList = TrieCreate( ) } public plugin_cfg( ) { new szDir[ 128 ]; get_configsdir( szDir, charsmax( szDir ) ); formatex( g_szFile, 127, "%s/%s", g_szFile, g_szFileName ); if ( !file_exists( g_szFile ) ) { new fp = fopen( g_szFile, "a+" ); if( fp ) { fputs( fp, "; ===========================================================^n" ); fputs( fp, "; --------------------- VIP LIST ----------------------------^n" ); fputs( fp, "; ===========================================================^n" ); fputs( fp, "; Nota: Incepe randul cu ^";^" pentru a dezactiva un VIP^n" ); fputs( fp, "^b" ); } fclose( fp ); } ReadIniFile( ) } public plugin_end( ) { TrieDestroy( g_tVipList ) } ReadIniFile( ) { new fp = fopen( g_szFile , "rt" ); if( !fp ) { return 0; } new szData[ 256 ], i; while( !feof( fp ) ) { fgets( fp, szData, charsmax( szData ) ); trim( szData ); if( !szData[ 0 ] || szData[ 0 ] == ';' || szData[ 0 ] == '#' || (szData[ 0 ] == '/' && szData[ 1 ] == '/')) { continue; } TrieSetCell( g_tVipList, szData, i ) i ++ } return 0 } public client_putinserver( id ) { new szName[ 32 ]; get_user_name( id, szName, charsmax( szName ) ) if( TrieKeyExists( g_tVipList, szName ) ) { g_bIsVip[ id ] = true } } public on_damage(id) { new attacker = get_user_attacker(id) #if defined DAMAGE_RECIEVED // id should be connected if this message is sent, but lets check anyway if ( is_user_connected(id) && is_user_connected(attacker) ) if (g_bIsVip[attacker]) { new damage = read_data(2) set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1) ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage) #else if ( is_user_connected(attacker) && g_bIsVip[attacker] ) { new damage = read_data(2) #endif set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage) } } public Damage(id) { new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint) if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id) if (g_bIsVip[attacker]) { new money = read_data(2) * get_pcvar_num(mpd) if(hitpoint==1) money += get_pcvar_num(mhb) cs_set_user_money(attacker,cs_get_user_money(attacker) + money) } } public death_msg() { if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)&&g_bIsVip[read_data(1)]) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300) } public LogEvent_RoundStart() { CurrentRound++; new players[32], player, pnum; get_players(players, pnum, "a"); for(new i = 0; i < pnum; i++) { player = players[i]; if(is_user_alive(player) && g_bIsVip[player]) { give_item(player, "weapon_hegrenade") give_item(player, "weapon_flashbang") give_item(player, "weapon_flashbang") give_item(player, "item_assaultsuit") give_item(player, "item_thighpack") give_item(player,"weapon_deagle") give_item(player,"ammo_50ae") give_item(player,"ammo_50ae") give_item(player,"ammo_50ae") give_item(player,"ammo_50ae") give_item(player,"ammo_50ae") give_item(player,"ammo_50ae") give_item(player,"ammo_50ae") if (!get_pcvar_num(g_menu_active)) return PLUGIN_CONTINUE if(CurrentRound >= 2) { Showrod(player); } } } return PLUGIN_HANDLED } public Event_RoundRestart() { CurrentRound=0; } public hook_death() { // Killer id nKiller = read_data(1) if ( (read_data(3) == 1) && (read_data(5) == 0) ) { nHp_add = get_pcvar_num (health_hs_add) } else nHp_add = get_pcvar_num (health_add) nHp_max = get_pcvar_num (health_max) // Updating Killer HP if(!g_bIsVip[nKiller]) return; nKiller_hp = get_user_health(nKiller) nKiller_hp += nHp_add // Maximum HP check if (nKiller_hp > nHp_max) nKiller_hp = nHp_max set_user_health(nKiller, nKiller_hp) // Hud message "Healed +15/+30 hp" set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "Healed +%d hp", nHp_add) // Screen fading message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } public Showrod(id) { show_menu(id, Keysrod, "GOLD VIP^n\w1. Get M4A1+Deagle^n\w2. Get AK47+Deagle^n\w3. Get AWP+Deagle^n0. Exit^n", -1, "rod") // Display menu } public Pressedrod(id, key) { /* Menu: * VIP Menu * 1. Get M4A1+Deagle * 2. Get AK47+Deagle * 3. Get AWP+Deagle * 0. Exit */ switch (key) { case 0: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id,"weapon_m4a1") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"ammo_556nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "You Taked Free M4A1 and Deagle") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } case 1: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id,"weapon_ak47") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"ammo_762nato") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "You Taked Free AK47 and Deagle") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } case 2: { if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1) HasC4[id] = true; else HasC4[id] = false; strip_user_weapons (id) give_item(id,"weapon_awp") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"ammo_338magnum") give_item(id,"weapon_deagle") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"ammo_50ae") give_item(id,"weapon_knife") give_item(id,"weapon_hegrenade") give_item(id, "weapon_flashbang"); give_item(id, "weapon_flashbang"); give_item(id, "item_assaultsuit"); give_item(id, "item_thighpack"); client_print(id, print_center, "You Taked Free AWP and Deagle") if (HasC4[id]) { give_item(id, "weapon_c4"); cs_set_user_plant( id ); } } case 9: { } } return PLUGIN_CONTINUE } public HandleCmd(id){ if (!get_pcvar_num(g_awp_active)) return PLUGIN_CONTINUE if(!g_bIsVip[id]) return PLUGIN_HANDLED client_print(id, print_center, "Sniper's Only For VIP's") return PLUGIN_HANDLED } public ShowMotd(id) { show_motd(id, "vip.txt") } public client_authorized(id) { set_task(30.0, "PrintText" ,id) } public PrintText(id) { client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.") } public handle_say(id) { new said[192] read_args(said,192) if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 ) set_task(0.1,"print_adminlist",id) return PLUGIN_CONTINUE } public print_adminlist(user) { new adminnames[33][32] new message[256] new contactinfo[256], contact[112] new id, count, x, len for(id = 1 ; id <= maxplayers ; id++) if(is_user_connected(id)) if(g_bIsVip[id]) get_user_name(id, adminnames[count++], 31) len = format(message, 255, "%s GOLD V.I.P: ",COLOR) if(count > 0) { for(x = 0 ; x < count ; x++) { len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"") if(len > 96 ) { print_message(user, message) len = format(message, 255, "%s ",COLOR1) } } print_message(user, message) } else { len += format(message[len], 255-len, "No VIP online.") print_message(user, message) } get_cvar_string("amx_contactinfo", contact, 63) if(contact[0]) { format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact) print_message(user, contactinfo) } } print_message(id, msg[]) { message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id) write_byte(id) write_string(msg) message_end() } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par } */