#|-------~~ INFORMATION ~~-------|# # Name: Warps-Gui # Author: Blixten37 # Version: v0.1 # Server: swedd.apexmc.co #|-------~~ INFORMATION ~~-------|# #|-------~~ COLER CODES ~~-------|# # Dark Red = &4 # Red = &c # Gold = &6 # Yellow = &e # Dark Green = &2 # Green = &a # Aqua = &b # Dark Aqua = &3 # Dark Blue = &1 # Blue = &9 # Light Purple = &d # Dark Purple = &5 # White = &f # Gray = &7 # Dark Gray = &8 # Black = &0 # Credit: https://www.digminecraft.com/lists/color_list_pc.php #|-------~~ COLER CODES ~~-------|# #|-------~~ CONFIG ~~-------|# options: # # All the prefixses # prefix: &8[&dWarp&8] #The prefix of spawn command. error: &8[&cError&8] #The prfix of error messages. # # All the warp names # warp1: Lobby #The name of warp 1 warp2: shop #The name of warp 2 warp3: Ctf #The name of warp 3 warp4: Kitpvp #The name of warp 4 warp5: Obby #The name of warp 5 warp6: soon.. #The name of warp 6 warp7: soon.. #The name of warp 7 # # All the blocks or items of the warps # block1: lime wool #The block of warp 1 block2: white wool #The block of warp 2 block3: red wool #The block of warp 3 block4: blue wool #The block of warp 4 block5: purple wool #The block of warp 5 block6: light blue wool #The block of warp 6 block7: yellow wool #The block of warp 7 # # All the permissions and the permission messages # permission: gui.warp #the permission for the command /warps permission message: &8[&cError&8] &cYou dont have permission for this command! #the permission message for /warps # # The info text about your warps # infosign: Warp gui menu # #------------------------------------------- # # The config is done now :D # # I would only recomend you continue if you know what your doing! # # Hope you enjoy # #------------------------------------------- #|-------~~ CONFIG ~~-------|# #|-------~~ WARP GUI ~~-------|# on right click on chest: description: warp gui permission message: {@permission message} usage: {@error} &c/warps trigger: wait 2 tick open chest with 5 rows named " &7&m ~~&7 {@prefix} &7- &8[&dGui&8] &7&m~~ &7" to player wait 1 tick # This is the black glass in the menu! format slot 9 of player with black stained glass pane named "&7" to be unstealable format slot 10 of player with black stained glass pane named "&7" to be unstealable format slot 11 of player with black stained glass pane named "&7" to be unstealable format slot 12 of player with black stained glass pane named "&7" to be unstealable format slot 13 of player with black stained glass pane named "&7" to be unstealable format slot 14 of player with black stained glass pane named "&7" to be unstealable format slot 15 of player with black stained glass pane named "&7" to be unstealable format slot 16 of player with black stained glass pane named "&7" to be unstealable format slot 17 of player with black stained glass pane named "&7" to be unstealable format slot 18 of player with black stained glass pane named "&7" to be unstealable format slot 26 of player with black stained glass pane named "&7" to be unstealable format slot 27 of player with black stained glass pane named "&7" to be unstealable format slot 28 of player with black stained glass pane named "&7" to be unstealable format slot 29 of player with black stained glass pane named "&7" to be unstealable format slot 30 of player with black stained glass pane named "&7" to be unstealable format slot 31 of player with black stained glass pane named "&7" to be unstealable format slot 32 of player with black stained glass pane named "&7" to be unstealable format slot 33 of player with black stained glass pane named "&7" to be unstealable format slot 34 of player with black stained glass pane named "&7" to be unstealable format slot 35 of player with black stained glass pane named "&7" to be unstealable # This is the gray glass in the menu! format slot 0 of player with gray stained glass pane named "&7" to be unstealable format slot 1 of player with gray stained glass pane named "&7" to be unstealable format slot 2 of player with gray stained glass pane named "&7" to be unstealable format slot 3 of player with gray stained glass pane named "&7" to be unstealable format slot 5 of player with gray stained glass pane named "&7" to be unstealable format slot 6 of player with gray stained glass pane named "&7" to be unstealable format slot 7 of player with gray stained glass pane named "&7" to be unstealable format slot 8 of player with gray stained glass pane named "&7" to be unstealable format slot 36 of player with gray stained glass pane named "&7" to be unstealable format slot 37 of player with gray stained glass pane named "&7" to be unstealable format slot 38 of player with gray stained glass pane named "&7" to be unstealable format slot 39 of player with gray stained glass pane named "&7" to be unstealable format slot 41 of player with gray stained glass pane named "&7" to be unstealable format slot 42 of player with gray stained glass pane named "&7" to be unstealable format slot 43 of player with gray stained glass pane named "&7" to be unstealable format slot 44 of player with gray stained glass pane named "&7" to be unstealable # This is all the warps and what they do! format slot 19 of player with shiny {@block1} named "&8[ &a{Lobby} &8]" to close then run [execute console command "/warp Lobby %player%"] -> [play sound "entity.enderman.teleport" with volume 0.7 to the player] -> [send player title "{@prefix}" with subtitle "&7you warped to {Lobby}" for 3 seconds] -> [send action bar "{@prefix} &7You warped to {Lobby}" to player] format slot 20 of player with shiny {@block2} named "&8[ &f{Shop} &8]" to close then run [execute console command "/warp Shop %player%"] -> [play sound "entity.enderman.teleport" with volume 0.7 to the player] -> [send player title "{@prefix}" with subtitle "&7you warped to {Shop}" for 3 seconds] -> [send action bar "{@prefix} &7You warped to {Shop}" to player] format slot 21 of player with shiny {@block3} named "&8[ &cCTF &8]" to close then run [execute console command "/warp CTF %player%"] -> [play sound "entity.enderman.teleport" with volume 0.7 to the player] -> [send player title "{@prefix}" with subtitle "&7you warped to {CTF}" for 3 seconds] -> [send action bar "{@prefix} &7You warped to {CTF}" to player] format slot 22 of player with shiny {@block4} named "&8[ &9{Kitpvp} &8]" to close then run [execute console command "/warp spawn %player%"] -> [play sound "entity.enderman.teleport" with volume 0.7 to the player] -> [send player title "{@prefix}" with subtitle "&7you warped to {Kitpvp}" for 3 seconds] -> [send action bar "{@prefix} &7You warped to {Kitpvp}" to player] format slot 23 of player with shiny {@block5} named "&8[ &5{Obby} &8]" to close then run [execute console command "/warp Obby %player%"] -> [play sound "entity.enderman.teleport" with volume 0.7 to the player] -> [send player title "{@prefix}" with subtitle "&7you warped to {@warp5}" for 3 seconds] -> [send action bar "{@prefix} &7You warped to {Obby}" to player] format slot 24 of player with shiny {@block6} named "&8[ &b{@warp6} &8]" to close then run [execute console command "/warp {@warp6} %player%"] -> [play sound "entity.enderman.teleport" with volume 0.7 to the player] -> [send player title "{@prefix}" with subtitle "&7you warped to {@warp6}" for 3 seconds] -> [send action bar "{@prefix} &7You warped to {@warp6}" to player] format slot 25 of player with shiny {@block7} named "&8[ &e{@warp7} &8]" to close then run [execute console command "/warp {@warp7} %player%"] -> [play sound "entity.enderman.teleport" with volume 0.7 to the player] -> [send player title "{@prefix}" with subtitle "&7you warped to {@warp7}" for 3 seconds] -> [send action bar "{@prefix} &7You warped to {@warp7}" to player] # This is the close and info things format slot 4 of player with oak sign named "&7{@infosign}" to be unstealable format slot 40 of player with barrier named "&cClose the menu" to close then run [play sound "block.barrel.close" with volume 0.7 to the player]