[20:41:05] Outdated graphic pack or unknown version in 'D:/Consoles/Emuladores/Nintendo WiiU/cemu_1.21.0/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt' [20:41:07] ------- Init Cemu 1.22.0k ------- [20:41:07] Init Wii U memory space (base: 0x17d2a1a0000) [20:41:07] mlc01 path: D:\Consoles\Emuladores\Nintendo WiiU\cemu_1.21.0\mlc01\ [20:41:07] Cemuhook version: 0.5.7.3 [20:41:07] CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz [20:41:07] RAM: 8150MB [20:41:07] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI [20:41:26] Loading U-King.rpx [20:41:26] ------- Init Vulkan graphics backend ------- [20:41:26] Using GPU: GeForce GTX 1070 [20:41:26] Driver version (as stored in device info): 72478000 [20:41:26] Vulkan device memory info: [20:41:26] Heap 0 - Size 8088MB Flags 0x00000001 [20:41:26] Heap 1 - Size 4075MB Flags 0x00000000 [20:41:26] Heap 2 - Size 246MB Flags 0x00000001 [20:41:26] Memory 0 - HeapIndex 1 Flags 0x00000000 [20:41:26] Memory 1 - HeapIndex 1 Flags 0x00000000 [20:41:26] Memory 2 - HeapIndex 1 Flags 0x00000000 [20:41:26] Memory 3 - HeapIndex 1 Flags 0x00000000 [20:41:26] Memory 4 - HeapIndex 1 Flags 0x00000000 [20:41:26] Memory 5 - HeapIndex 1 Flags 0x00000000 [20:41:26] Memory 6 - HeapIndex 1 Flags 0x00000000 [20:41:26] Memory 7 - HeapIndex 0 Flags 0x00000001 [20:41:26] Memory 8 - HeapIndex 1 Flags 0x00000006 [20:41:26] Memory 9 - HeapIndex 1 Flags 0x0000000e [20:41:26] Memory 10 - HeapIndex 2 Flags 0x00000007 [20:41:26] VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND [20:41:26] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND [20:41:26] VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND [20:41:27] Loaded RPL module u-king (checksum 0x6267BFD0) [20:41:27] ------- Loaded title ------- [20:41:27] TitleId: 00050000-101c9400 [20:41:27] TitleVersion: v208 [20:41:27] Update path: \usr\title\0005000e\101c9400\ [20:41:27] AOC path: \usr\title\0005000c\101c9400\ [20:41:27] Save path: \usr\save\00050000\101C9400\user\ [20:41:27] Shader cache file: shaderCache\transferable\00050000101c9400.bin [20:41:27] gameprofile path: gameProfiles\00050000101c9400.ini [20:41:27] RPX hash (updated): fb7911ad [20:41:27] RPX hash (base): dcac9927 [20:41:27] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB) [20:41:27] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB) [20:41:28] Loaded module 'u-king' with checksum 0x6267bfd0 [20:41:28] RPL link time: 93ms [20:41:28] HLE scan time: 79ms [20:41:28] ------- Active settings ------- [20:41:28] CPU-Mode: Multi-core recompiler (gameprofile) [20:41:28] Load shared libraries: true (gameprofile) [20:41:28] Use precompiled shaders: auto (gameprofile) [20:41:28] Full sync at GX2DrawDone: true [20:41:28] Async compile: true [20:41:28] Console region: Auto [20:41:28] Console language: English [20:41:29] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:41:29] ------- Activate graphic packs ------- [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Anisotropic Filtering [Presets: 1x] [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Anti-Aliasing [Presets: Alternative FXAA (NVIDIA's implementation)] [20:41:29] Applying patch group 'BotW_ExtendedMemory_V208' [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory [20:41:29] Applying patch group 'BotwFPSV208' (Codecave: 01800000-01800124) [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Presets: 32 Frames Averaged] [20:41:29] Applying patch group 'BotwFenceV208' (Codecave: 01800200-01800250) [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Presets: Performance Fence] [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Presets: 60FPS (ideal for 240/120/60Hz displays)] [20:41:29] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required)) [20:41:29] Applying patch group 'BotwFPSV208' [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query) [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Grass Swaying (Vulkan) [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/LOD Bias [Presets: Much higher texture detail (-3)] [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Enhanced Reflections [20:41:29] Applying patch group 'BotwAspectsV208' [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Presets: 3840x2160 (16:9)] [20:41:29] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Presets: High (200%)] [20:41:29] ------- Init Audio backend ------- [20:41:29] DirectSound: available [20:41:29] XAudio 2.8: available [20:41:29] ------- Run title ------- [20:41:49] Shader cache loaded with 9784 shaders. Commited mem 1555MB. Took 19396ms [20:41:49] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX [20:41:49] Custom timer mode: none [20:41:49] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0) [20:41:49] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0) [20:41:49] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0) [20:41:49] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0) [20:41:49] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used [20:41:49] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used [20:41:49] IOSU_ACT: using account Lucas in first slot [20:41:55] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:17] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:21] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:22] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:55] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:59] Vulkan-Info: Allocated additional memory for textures from device-local memory [20:42:59] FS handleAsyncResult(): msg corrupted. Msg: 334dcfac d0 00000000 d1 00000000 d2 00000000 [20:42:59] MsgQueue debug info: array 334dd014 count 00000001 index 00000000 Crashlog for Cemu 1.22.0k Date: 30-11-2020 23:42:59 ----------------------------------------- Stack trace ----------------------------------------- 0x00007ff64c07789f +0x0015789f Cemu.exe gameProfile_getCurrentCategoryName 0x00007ff64c078be7 +0x00158be7 Cemu.exe gameProfile_getCurrentCategoryName 0x00007ffd2e3481cc +0x000781cc ntdll.dll RtlDeleteAce 0x00007ffd2e31b296 +0x0004b296 ntdll.dll RtlRaiseException 0x00007ffd2e36fc2e +0x0009fc2e ntdll.dll KiUserExceptionDispatcher 0x00007ff64c1a5004 +0x00285004 Cemu.exe rpl_loadFromMem 0x00007ff64c1a54f9 +0x002854f9 Cemu.exe rpl_loadFromMem 0x00007ffd2dd17034 +0x00017034 KERNEL32.DLL BaseThreadInitThunk 0x00007ffd2e31cec1 +0x0004cec1 ntdll.dll RtlUserThreadStart Exception 0xc0000005 at 0x7ff64c1a5004(+0x285004) in module Cemu.exe cemu.exe at 0x7ff64bf20000 RAX=0000017d2a1a0000 RBX=00000000fffffc00 RCX=0000000000000000 RDX=000000005a060000 RSP=00000078625fe790 RBP=00000078625fe890 RDI=0000017d5d67c640 RSI=0000000000000000 R8 =0000000000000000 R9 =0000017d5d67c8c4 R10=0000000000000700 R11=3fcff7cc6ffb7977 R12=0000000000000000 R13=0000000000000000 R14=0000000000000000 R15=0000000000000000 ----------------------------------------- Game info ----------------------------------------- Game: Breath of the Wild [US v208] TitleId: 50000101c9400 RPXHash: dcac9927 ----------------------------------------- Active PPC instance ----------------------------------------- Not active ----------------------------------------- PPC threads ----------------------------------------- 0e060760 Ent 00e00008 IP 00e00008 LR 00e00000 WAITING Aff 111 Pri 32 Name Alarm Thread 0e004d30 Ent 00e0000c IP 00e0000c LR 00e00000 WAITING Aff 111 Pri 32 Name Callback Thread 0e0814fc Ent 00e05b8c IP 03806848 LR 03806488 RUNNING Aff 010 Pri 80 Name Default Core 1 109f9178 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread 15cfc6b0 Ent 030bbea8 IP 00e0469c LR 030df394 WAITING Aff 100 Pri 80 Name WorkerMgr/Worker1(Any) 15d3cf88 Ent 030bbea8 IP 00e0469c LR 030df394 WAITING Aff 001 Pri 80 Name WorkerMgr/Worker2(Any) 18d47e30 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare 18d49b18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 83 Name DecompThread 334ddbb8 Ent 030bbea8 IP 030930fc LR 030930fc SUSPENDED Aff 001 Pri 83 Name Resource Loading 334e87c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control 334f3548 Ent 030bbea8 IP 00e03fe0 LR 037f097c SUSPENDED Aff 100 Pri 84 Name Resource Memory 334fe438 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name MovableMemory 39e65fc8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction 1059e0c0 Ent 042180cc IP 00e04554 LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread 0e036278 Ent 00e05bd0 IP 00e05bd0 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL 41374200 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread 41763d20 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread 42228e38 Ent 030bbea8 IP 00e0468c LR 038ded84 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread 42458398 Ent 030bbea8 IP 00e0468c LR 03429ed8 WAITING Aff 010 Pri 83 Name NFP Thread 10e15520 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2) 10e16d50 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0) 1109fb20 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2) 1109f310 Ent 03fa39f0 IP 00e046a8 LR 03f7b168 WAITING Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0) 425680c8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread 425e4678 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 84 Name 4260f728 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name 4263a7d8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name 42753500 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread 45739150 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 81 Name WorkerSupport[0] 4575a460 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 81 Name WorkerSupport[1] 4575c000 Ent 030bbea8 IP 00e0468c LR 031ff784 WAITING Aff 001 Pri 79 Name Sleeper 458694d8 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING Aff 001 Pri 84 Name ActorCreate 458408c0 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING Aff 100 Pri 84 Name ActorCreate 45938318 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 010 Pri 81 Name GameScen TaskMgr 47174c18 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name uiLowPrioThreadMgr 4f767530 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 85 Name RadarMgr 46332d08 Ent 030bbea8 IP 00e046a0 LR 030deb08 WAITING Aff 100 Pri 84 Name tera::ImageResourceMgr 4f34e9b8 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 100 Pri 84 Name act::ClusteredRenderer 4e597f70 Ent 030bbea8 IP 00e0469c LR 037d88a4 WAITING Aff 001 Pri 84 Name PlacementMgr 4f743768 Ent 030bbea8 IP 00e04554 LR 030decd0 SUSPENDED Aff 001 Pri 84 Name AutoPlacementMgr