On place sponge: if name of player's tool is "&8Stoniarka": add location 1 up block to {stoniarka::*} add location 2 up block to {stoniarka::*} on break of stone: if player is holding golden pickaxe: loop {stone::*}: if loop-value is location of target block: remove location of target block from {stone::*} drop 1 end stone named "&2&lGenerator Kamienia" every 1 seconds: loop {stoniarka::*}: set block at loop-value to stone