MissingMethodException: UnityEngine.GameObject SeedProducer.ProduceSeed(string,int) (wrapper dynamic-method) SeedProducer.CropPicked_Patch1(object,object) SeedProducer+<>c.<.cctor>b__15_1 (SeedProducer component, System.Object data) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Creatures/common/SeedProducer.cs:44) EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/EventSystem.cs:109) EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/EventSystem.cs:146) KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:411) Crop.SpawnConfiguredFruit (System.Object callbackParam) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Creatures/common/Crop.cs:81) Scheduler.Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/scheduler/Scheduler.cs:113) GameScheduler.Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ai/scheduler/GameScheduler.cs:38)