command /mc: permission: staff.mutechat trigger: if {globalmute} is set: delete {globalmute} broadcast "&2&lChat has been unmuted by &a%player%" else: set {globalmute} to true broadcast "&4&lChat has been muted by &c%player%" on chat: if {globalmute} is set: cancel event if event-player does not have permission "staff.mutechat"