# Should the plugin automatically update if an update is available? autoUpdater: true # Should a permission be required when a spawner explodes by TNT to achieve a drop permissionExplode: false # Should be checked for WorldGuard build ability to change spawners useWorldGuard: true # Percentage of dropping a spawner block when TNT or creepers explode explosionDropChance: 65 # Percentage of dropping a iron bars when a spawner is mined destroyDropChance: 35 # Percentage of dropping an egg when a spawner is mined eggDropChance: 65 # Percentage of dropping the spawner when mined silkDropChance: 100 # When generic spawner items are placed, spawn this creature (e.g. from /give or other plugins) # PIG (90) is Minecraft default (put NAMES or IDs here!) defaultCreature: 90 # How far is the spawner reachable with your crosshair (disable with -1) spawnerCommandReachDistance: -1 # Minimum silk touch level [can be changed via other plugins to a higher value] # Set it to 0 to mine it without silk touch minSilkTouchLevel: 1 # If a player in creative destroys a spawner nothing is dropped noDropsCreative: true # If a spawner is destroyed, should the egg be dropped destroyDropEgg: false # If a spawner is destroyed, should XP be dropped destroyDropXP: 0 # If a spawner is mined, should it be directly added to the inventory of the player dropSpawnerToInventory: false # Amount of spawners to be dropped when mined with valid silk touch dropAmount: 1 # Flag a spawner as already mined to prevent XP duping preventXPFarming: true # Drops XP only when a spawner is destroyed and not mined via silk touch dropXPOnlyOnDestroy: false # If a spawner is destroyed, should iron bars be dropped destroyDropBars: 0 # Should the player be able to craft spawners craftableSpawners: false # Leave a slot empty (null/air)? Just make a space then, example 'A A' -> middle is free # X is always the egg recipeTop: AAA recipeMiddle: AXA recipeBottom: AAA recipeAmount: 1 # Custom example: #recipeTop: 'A A' #recipeMiddle: 'BXA' #recipeBottom: 'C D' #ingredients: # - 'A,IRON_FENCE' # - 'B,DIRT' # - 'C,2' # - 'D,5' # You can put IDs or the NAME here (please uppercase) # Add it for each custom ingredient you add, too! ingredients: - A,IRON_FENCE # Should spawners be unstackable spawnersUnstackable: false # Should the egg be consumed when the spawner is changed with it consumeEgg: true # Fallback if the creature should be enabled, if not specified for the entity enableCreatureDefault: true # Should numbers be ignored (on eggs) and allow every number value? ignoreCheckNumbers: false # Disable left click to change spawners, spawns a mob instead. Still blocks Vanilla right click behavior. disableChangeTypeWithEgg: false # Should instead of spawning a mob a MonsterSpawner be placed? (Uses consumeEgg value, too) spawnEggToSpawner: false # Should the spawn algorithm be overridden? Allows spawning of non-standard entities spawnEggOverride: false # Fallback if the creature should be spawned, if not specified for the entity spawnEggOverrideSpawnDefault: true # Allowed set of tools which can mine a spawner. IDs are supported, too allowedTools: - IRON_PICKAXE - GOLD_PICKAXE - DIAMOND_PICKAXE # Amount of spawners or eggs given to a player when the argument is omitted defaultAmountGive: 1 # Notify the player about the spawner when he clicks it in the inventory notifyOnClick: true # Notify the player about the spawner when he holds the spawner in the hand notifyOnHold: true # Configure displaying with BarAPI, time is in seconds barAPI: enable: false displayTime: 3 # Configure displaying with 1.9 BossBarApi, time is in seconds vanillaBossBar: enable: true displayTime: 3 # Valid colors are BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW color: RED # Valid styles are SEGMENTED_10, SEGMENTED_12, SEGMENTED_20, SEGMENTED_6, SOLID style: SOLID # Prevent that a spawner is changed via eggs in other territories factionsSupport: false # Prevent that a spawner is changed via eggs in other kingdoms feudalSupport: false # Puts more information out on startup verboseConfig: false # Internal stuff, do NOT change unless advised - the plugin might break otherwise useReflection: true testMCVersion: true useMetadata: true