bind "mwheelup" +jump bind "mwheeldown" +jump bind "space" +jump cl_crosshair_drawoutline "1" cl_crosshair_dynamic_maxdist_splitratio "0.000000" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.3" cl_crosshair_dynamic_splitdist "2.500000" cl_crosshair_outlinethickness "0.5" cl_crosshair_sniper_width "1" cl_crosshairalpha "255" cl_crosshaircolor "5" cl_crosshaircolor_b "192" cl_crosshaircolor_g "255" cl_crosshaircolor_r "0" cl_crosshairdot "0" cl_crosshairgap "-2.000000" cl_crosshairgap_useweaponvalue "0"" cl_crosshairscale "0" cl_crosshairsize "3.000000" cl_crosshairstyle "4" cl_crosshairthickness "0.500000" cl_crosshairusealpha "1" cl_fixedcrosshairgap "-7" cl_crosshair_sniper_width 5 bind "F2" "+jumpThrow" alias "+jumpThrow" "+jump; -attack" alias "-jumpThrow" "-jump" cl_viewmodel_shift_left_amt "0.500000" cl_viewmodel_shift_right_amt "0.250000" viewmodel_fov "68.000000" viewmodel_offset_x "-1.300000" viewmodel_offset_y "1.700000" viewmodel_offset_z "-2.000000" viewmodel_presetpos "0" cl_bob_lower_amt "5.000000" cl_bobamt_lat "0.100000" cl_bobamt_vert "0.100000" cl_bobcycle "0.98" bind "kp_end" "buy ak47; buy m4a1;" bind "kp_downarrow" "buy awp;" bind "kp_pgdn" "buy vest; buy vesthelm; buy defuser;" bind "kp_home" "buy molotov; buy incgrenade;" bind "kp_leftarrow" "buy flashbang;" bind "kp_5" "buy hegrenade;" bind "kp_rightarrow" "buy smokegrenade;" fps_max "999" cl_forcepreload "1" // Preloads The Whole Map & Sounds. fps_max "0" "300" "999" // You Choose, i Use 999. mat_queue_mode "2" // Forcing Your CPU To Use Multi-Threaded Mode. r_drawtracers_firstperson "0" // Firstperson Tracers OFF. r_eyegloss "0" // No Makeup. r_eyemove "0" // No Eye Movement. r_eyeshift_x "0" // No Eye Movement X-Angel. r_eyeshift_y "0" // No Eye Movement Y-Angel. r_eyeshift_z "0" // No Eye Movement Z-Angel. r_eyesize "0" // Smaller Eyes. cl_timeout 9999 rate 128000 cl_updaterate 128 cl_cmdrate 128 cl_interp_ratio 1 cl_interp 0