- ===WEAPONS_SETTINGS===
- [Deagle]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 1
- aimassist.rcs.vertical.max: 1
- aimassist.rcs.horizontal.min: 1
- aimassist.rcs.horizontal.max: 1.5
- aimassist.fov: 5
- aimassist.killdelay: 480
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 7
- aimassist.legit.timeout_to_disable_aim: 850
- silentaim.enable: 1
- silentaim.fov: 5
- silentaim.bone: 6
- aimlock.mode: 0
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 1
- aimlock.Timeout: 700
- aimlock.enable.random_yaw_rcs: 0
- aimlock.enable.random_pitch_rcs: 0
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 1
- aimlock.static_pitch: 3
- triggerbot.mode: 2
- triggerbot.aim: 0
- triggerbot.onlyheads: 1
- triggerbot.delay.start: 0
- triggerbot.attacktime: 50
- triggerbot.delay.follow: 650
- burstfire.mode: 0
- burstfire.attacktime: 13
- burstfire.delay: 350
- slowaim.mode: 0
- bone: 6
- [DualBerettas]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 2
- aimassist.rcs.horizontal.max: 2
- aimassist.fov: 5
- aimassist.killdelay: 400
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 22
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 1
- triggerbot.delay.follow: 1
- burstfire.mode: 1
- burstfire.attacktime: 50
- burstfire.delay: 50
- slowaim.mode: 0
- bone: 6
- [FiveSeveN]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2.2
- aimassist.rcs.vertical.max: 2.2
- aimassist.rcs.horizontal.min: 1.4
- aimassist.rcs.horizontal.max: 1.4
- aimassist.fov: 5
- aimassist.killdelay: 650
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 1
- aimassist.legit.timeout_to_disable_aim: 700
- silentaim.enable: 1
- silentaim.fov: 19
- silentaim.bone: 6
- aimlock.mode: 0
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 0
- aimlock.enable.random_pitch_rcs: 0
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 1
- triggerbot.delay.follow: 1
- burstfire.mode: 1
- burstfire.attacktime: 50
- burstfire.delay: 50
- slowaim.mode: 0
- bone: 6
- [Glock18]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 0
- aimassist.rcs.vertical.min: 1.8
- aimassist.rcs.vertical.max: 1.9
- aimassist.rcs.horizontal.min: 0
- aimassist.rcs.horizontal.max: 0
- aimassist.fov: 5
- aimassist.killdelay: 300
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 5
- aimassist.legit.timeout_to_disable_aim: 150
- silentaim.enable: 1
- silentaim.fov: 7
- silentaim.bone: 6
- aimlock.mode: 0
- aimlock.bullet.start: 0
- aimlock.jumping_players: 0
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 0
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 0
- triggerbot.attacktime: 1
- triggerbot.delay.follow: 1
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 70
- slowaim.mode: 0
- bone: 6
- [AK47]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 100000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2.1
- aimassist.rcs.horizontal.min: 1.1
- aimassist.rcs.horizontal.max: 1.4
- aimassist.fov: 4
- aimassist.killdelay: 350
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 6
- aimassist.legit.timeout_to_disable_aim: 470
- silentaim.enable: 1
- silentaim.fov: 37
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 1
- aimlock.Timeout: 1000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 2
- aimlock.random_yaw.Max: 2.4
- aimlock.random_pitch.Min: 1.3
- aimlock.random_pitch.Max: 1.5
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 111
- triggerbot.delay.follow: 580
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [AUG]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 400
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 30
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 8
- triggerbot.delay.follow: 250
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [AWP]
- aimassist.mode: 3
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 0
- aimassist.rcs.vertical.min: 0
- aimassist.rcs.vertical.max: 0
- aimassist.rcs.horizontal.min: 0
- aimassist.rcs.horizontal.max: 0
- aimassist.fov: 10
- aimassist.killdelay: 0
- aimassist.smooth: 0
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 1
- aimassist.legit.fov_to_disable_aim: 8
- aimassist.legit.timeout_to_disable_aim: 1675
- silentaim.enable: 0
- silentaim.fov: 15
- silentaim.bone: 6
- aimlock.mode: 0
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 5
- triggerbot.attacktime: 75
- triggerbot.delay.follow: 1550
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 5
- [FAMAS]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 400
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 31
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 8
- triggerbot.delay.follow: 250
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [G3SG1]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 1
- aimassist.rcs.vertical.max: 1
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 10
- aimassist.killdelay: 450
- aimassist.smooth: 0
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 1
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 30
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 50
- triggerbot.delay.follow: 50
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [GalilAR]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2.2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 450
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 6
- aimassist.legit.timeout_to_disable_aim: 470
- silentaim.enable: 1
- silentaim.fov: 32
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 1
- aimlock.Timeout: 1000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 2
- aimlock.random_yaw.Max: 2.4
- aimlock.random_pitch.Min: 1.3
- aimlock.random_pitch.Max: 1.5
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2.2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 8
- triggerbot.delay.follow: 150
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [M249]
- aimassist.mode: 0
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 10
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 0
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 0
- silentaim.fov: 1
- silentaim.bone: 6
- aimlock.mode: 0
- aimlock.bullet.start: 0
- aimlock.jumping_players: 0
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 0
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 200
- triggerbot.delay.follow: 20
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 35
- [M4A4]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 350
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 35
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 80
- triggerbot.delay.follow: 170
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [MAC10]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 350
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 35
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 120
- triggerbot.delay.follow: 170
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [P90]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 350
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 39
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 90
- triggerbot.delay.follow: 170
- burstfire.mode: 0
- burstfire.attacktime: 150
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [UMP45]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 350
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 34
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 90
- triggerbot.delay.follow: 120
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [XM1014]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 1
- aimassist.rcs.vertical.max: 1
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 225
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 25
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 300
- triggerbot.delay.follow: 150
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [PPBizon]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 350
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 31
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 90
- triggerbot.delay.follow: 200
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [MAG7]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 0
- aimassist.rcs.vertical.max: 0
- aimassist.rcs.horizontal.min: 0
- aimassist.rcs.horizontal.max: 0
- aimassist.fov: 4
- aimassist.killdelay: 800
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 1
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 15
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 0
- aimlock.enable.random_pitch_rcs: 0
- aimlock.random_yaw.Min: 0
- aimlock.random_yaw.Max: 0
- aimlock.random_pitch.Min: 0
- aimlock.random_pitch.Max: 0
- aimlock.Smooth: 97
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 100
- triggerbot.delay.follow: 250
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [Negev]
- aimassist.mode: 0
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 10
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 0
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 0
- silentaim.fov: 1
- silentaim.bone: 6
- aimlock.mode: 0
- aimlock.bullet.start: 0
- aimlock.jumping_players: 0
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 0
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 200
- triggerbot.delay.follow: 200
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 35
- [SawedOff]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 0
- aimassist.rcs.vertical.max: 0
- aimassist.rcs.horizontal.min: 0
- aimassist.rcs.horizontal.max: 0
- aimassist.fov: 4
- aimassist.killdelay: 0
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 1
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 15
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 0
- aimlock.enable.random_pitch_rcs: 0
- aimlock.random_yaw.Min: 0
- aimlock.random_yaw.Max: 0
- aimlock.random_pitch.Min: 0
- aimlock.random_pitch.Max: 0
- aimlock.Smooth: 98
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 1
- triggerbot.delay.follow: 1
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 5
- [Tec9]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 1
- aimassist.rcs.vertical.max: 1
- aimassist.rcs.horizontal.min: 3
- aimassist.rcs.horizontal.max: 3
- aimassist.fov: 5
- aimassist.killdelay: 350
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 13
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 1000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 1
- triggerbot.delay.follow: 1
- burstfire.mode: 1
- burstfire.attacktime: 50
- burstfire.delay: 20
- slowaim.mode: 0
- bone: 6
- [zeus-x27]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 0
- aimassist.rcs.vertical.max: 0
- aimassist.rcs.horizontal.min: 0
- aimassist.rcs.horizontal.max: 0
- aimassist.fov: 5
- aimassist.killdelay: 500
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 1
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 3
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 0
- aimlock.enable.random_pitch_rcs: 0
- aimlock.random_yaw.Min: 0
- aimlock.random_yaw.Max: 0
- aimlock.random_pitch.Min: 0
- aimlock.random_pitch.Max: 0
- aimlock.Smooth: 99
- aimlock.static_yaw: 0
- aimlock.static_pitch: 0
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 1
- triggerbot.delay.follow: 100
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 35
- [P2000]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2.2
- aimassist.rcs.horizontal.min: 0
- aimassist.rcs.horizontal.max: 0
- aimassist.fov: 5
- aimassist.killdelay: 1000
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 1
- aimassist.legit.timeout_to_disable_aim: 800
- silentaim.enable: 1
- silentaim.fov: 25
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 1000
- aimlock.enable.random_yaw_rcs: 0
- aimlock.enable.random_pitch_rcs: 0
- aimlock.random_yaw.Min: 0
- aimlock.random_yaw.Max: 0
- aimlock.random_pitch.Min: 0
- aimlock.random_pitch.Max: 0
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 1
- triggerbot.delay.start: 0
- triggerbot.attacktime: 150
- triggerbot.delay.follow: 195
- burstfire.mode: 0
- burstfire.attacktime: 7
- burstfire.delay: 0
- slowaim.mode: 0
- bone: 6
- [MP7]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 350
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 36
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 90
- triggerbot.delay.follow: 200
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [MP9]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 350
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 25
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 90
- triggerbot.delay.follow: 200
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [Nova]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 0
- aimassist.rcs.vertical.max: 0
- aimassist.rcs.horizontal.min: 0
- aimassist.rcs.horizontal.max: 0
- aimassist.fov: 4
- aimassist.killdelay: 0
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 1
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 15
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 0
- aimlock.enable.random_pitch_rcs: 0
- aimlock.random_yaw.Min: 0
- aimlock.random_yaw.Max: 0
- aimlock.random_pitch.Min: 0
- aimlock.random_pitch.Max: 0
- aimlock.Smooth: 98
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 1
- triggerbot.delay.follow: 1
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 5
- [P250]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 1.5
- aimassist.rcs.vertical.max: 1.5
- aimassist.rcs.horizontal.min: 0
- aimassist.rcs.horizontal.max: 0
- aimassist.fov: 5
- aimassist.killdelay: 1000
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 1
- aimassist.legit.timeout_to_disable_aim: 800
- silentaim.enable: 1
- silentaim.fov: 25
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 1
- triggerbot.delay.start: 0
- triggerbot.attacktime: 150
- triggerbot.delay.follow: 70
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 50
- slowaim.mode: 0
- bone: 6
- [SCAR20]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 1
- aimassist.rcs.vertical.max: 1
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 10
- aimassist.killdelay: 450
- aimassist.smooth: 0
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 1
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 30
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 50
- triggerbot.delay.follow: 50
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [SG553]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 10
- aimassist.killdelay: 100
- aimassist.smooth: 0
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 1
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 300
- silentaim.enable: 1
- silentaim.fov: 30
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 8
- triggerbot.delay.follow: 250
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [SSG08]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 0
- aimassist.rcs.vertical.min: 0
- aimassist.rcs.vertical.max: 0
- aimassist.rcs.horizontal.min: 1
- aimassist.rcs.horizontal.max: 2
- aimassist.fov: 10
- aimassist.killdelay: 10
- aimassist.smooth: 0
- aimassist.is_able_to_shoot: 1
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 1
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 1200
- silentaim.enable: 2
- silentaim.fov: 10
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 100
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 0
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 50
- triggerbot.delay.follow: 1350
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [M4A1S]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 350
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 1000
- silentaim.enable: 1
- silentaim.fov: 35
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 10000
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 100
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 1
- triggerbot.delay.start: 0
- triggerbot.attacktime: 100
- triggerbot.delay.follow: 50
- burstfire.mode: 2
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [USPS]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 1
- aimassist.rcs.vertical.min: 1.4
- aimassist.rcs.vertical.max: 1.4
- aimassist.rcs.horizontal.min: 1
- aimassist.rcs.horizontal.max: 2
- aimassist.fov: 5
- aimassist.killdelay: 200
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 1
- aimassist.legit.timeout_to_disable_aim: 800
- silentaim.enable: 1
- silentaim.fov: 15
- silentaim.bone: 6
- aimlock.mode: 0
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 1000
- aimlock.enable.random_yaw_rcs: 0
- aimlock.enable.random_pitch_rcs: 0
- aimlock.random_yaw.Min: 0
- aimlock.random_yaw.Max: 0
- aimlock.random_pitch.Min: 0
- aimlock.random_pitch.Max: 0
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 0
- triggerbot.onlyheads: 1
- triggerbot.delay.start: 0
- triggerbot.attacktime: 150
- triggerbot.delay.follow: 195
- burstfire.mode: 0
- burstfire.attacktime: 7
- burstfire.delay: 0
- slowaim.mode: 0
- bone: 6
- [CZ75Auto]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 5
- aimassist.killdelay: 350
- aimassist.smooth: 4
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 2
- aimassist.legit.timeout_to_disable_aim: 500
- silentaim.enable: 1
- silentaim.fov: 3
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 200
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 300
- triggerbot.delay.follow: 300
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6
- [R8Revolver]
- aimassist.mode: 2
- aimassist.bullet.start: 0
- aimassist.bullet.stop: 30000
- aimassist.rcs.vertical.min: 2
- aimassist.rcs.vertical.max: 2
- aimassist.rcs.horizontal.min: 1.8
- aimassist.rcs.horizontal.max: 1.8
- aimassist.fov: 4
- aimassist.killdelay: 800
- aimassist.smooth: 5
- aimassist.is_able_to_shoot: 0
- aimassist.jumping_players: 1
- aimassist.pseudofov: 1
- aimassist.legit: 0
- aimassist.legit.fov_to_disable_aim: 3
- aimassist.legit.timeout_to_disable_aim: 700
- silentaim.enable: 1
- silentaim.fov: 15
- silentaim.bone: 6
- aimlock.mode: 2
- aimlock.bullet.start: 0
- aimlock.jumping_players: 1
- aimlock.enable.Timeout: 0
- aimlock.Timeout: 500
- aimlock.enable.random_yaw_rcs: 1
- aimlock.enable.random_pitch_rcs: 1
- aimlock.random_yaw.Min: 1.8
- aimlock.random_yaw.Max: 2
- aimlock.random_pitch.Min: 1.8
- aimlock.random_pitch.Max: 2
- aimlock.Smooth: 99
- aimlock.static_yaw: 2
- aimlock.static_pitch: 2
- triggerbot.mode: 2
- triggerbot.aim: 1
- triggerbot.onlyheads: 0
- triggerbot.delay.start: 1
- triggerbot.attacktime: 1000
- triggerbot.delay.follow: 1000
- burstfire.mode: 0
- burstfire.attacktime: 50
- burstfire.delay: 10
- slowaim.mode: 0
- bone: 6