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  1. 2022-08-18 17:22:45.029365+0300 EverBlast[2609:150972] UnityIAP UnityEarlyTransactionObserver: Created
  2. 2022-08-18 17:22:45.029515+0300 EverBlast[2609:150972] UnityIAP UnityEarlyTransactionObserver: Registered for lifecycle events
  3. 2022-08-18 17:22:45.068878+0300 EverBlast[2609:150972] FCM: Loading UIApplication FIRFCM category
  4. CrashReporter: initialized
  5. 2022-08-18 17:22:45.816157+0300 EverBlast[2609:150972] Built from '2020.3/staging' branch, Version '2020.3.21f1 (a38c86f6690f)', Build type 'Development', Scripting Backend 'il2cpp'
  6. 2022-08-18 17:22:45.832942+0300 EverBlast[2609:150972] MemoryManager: Using 'Default' Allocator.
  7. 2022-08-18 17:22:45.985842+0300 EverBlast[2609:150972] Setting up iOS 10 message delegate.
  8. -> applicationDidFinishLaunching()
  9. PlayerConnection initialized from /private/var/containers/Bundle/Application/B155ED96-9679-447C-9C01-EBC280D16BF3/EverBlast.app/Data (debug = 0)
  10. PlayerConnection initialized network socket : 0.0.0.0 55000
  11. Multi-casting "[IP] 10.178.160.132 [Port] 55000 [Flags] 2 [Guid] 1130909971 [EditorId] 2203410917 [Version] 1048832 [Id] iPhonePlayer(Seren-iPhoneu):56000 [Debug] 0 [PackageName] iPhonePlayer [ProjectName] EverBlast" to [225.0.0.222:54997]...
  12. Started listening to [0.0.0.0:55000]
  13. PlayerConnection already initialized - listening to [0.0.0.0:55000]
  14. Loading player data from /private/var/containers/Bundle/Application/B155ED96-9679-447C-9C01-EBC280D16BF3/EverBlast.app/Data/data.unity3d
  15. 2022-08-18 17:22:46.439178+0300 EverBlast[2609:150972] UnityIAP UnityEarlyTransactionObserver: Added to the payment queue
  16. 2022-08-18 17:22:46.444659+0300 EverBlast[2609:150972] got didFinishLaunching = (null)
  17. 2022-08-18 17:22:46.518188+0300 EverBlast[2609:151154] [AppsFlyerSDK] [com.apple.main-thread] AppsFlyer SDK version 6.5.2 started build (55)
  18. 2022-08-18 17:22:46.519566+0300 EverBlast[2609:151146] [AppsFlyerSDK] [com.apple.main-thread] Keychain items migration status: 0
  19. -> applicationDidBecomeActive()
  20. 2022-08-18 17:22:46.527885+0300 EverBlast[2609:150972] got didBecomeActive(out) = (null)
  21. [Subsystems] Discovering subsystems at path /private/var/containers/Bundle/Application/B155ED96-9679-447C-9C01-EBC280D16BF3/EverBlast.app/Data/UnitySubsystems
  22. GfxDevice: creating device client; threaded=1
  23. Initializing Metal device caps: Apple A10 GPU
  24. Initialize engine version: 2020.3.21f1 (a38c86f6690f)
  25. 2022-08-18 17:22:46.675528+0300 EverBlast[2609:151145] 8.7.0 - <AppMeasurement>[I-ACS025026] Deferring to Firebase for event data collection
  26. CrashReporter: No pending report exists at /var/mobile/Containers/Data/Application/BE5251DD-2B5E-49CF-9C65-9EF431846B98/Library/Caches/CrashReports/crash-pending.plcrash
  27. 2022-08-18 17:22:47.293193+0300 EverBlast[2609:150972] Unbalanced calls to begin/end appearance transitions for <UnityViewControllerStoryboard: 0x10940cac0>.
  28. 2022-08-18 17:22:47.295400+0300 EverBlast[2609:150972] Unbalanced calls to begin/end appearance transitions for <UnityPortraitOnlyViewController: 0x10940bd60>.
  29. UnloadTime: 12.235250 ms
  30. 2022-08-18 17:22:49.983277+0300 EverBlast[2609:151154] 8.7.0 - [Firebase/Core][I-COR000003] The default Firebase app has not yet been configured. Add `FirebaseApp.configure()` to your application initialization. This can be done in in the App Delegate's application(_:didFinishLaunchingWithOptions:)` (or the `@main` struct's initializer in SwiftUI). Read more: https://goo.gl/ctyzm8.
  31. 2022-08-18 17:22:49.985692+0300 EverBlast[2609:151152] 8.7.0 - [Firebase/Analytics][I-ACS025028] AdMob and Firebase are in use in this app, but are not linked. For analytics data consistency and integrity, it is highly recommended that you link your AdMob app to the corresponding Firebase app and re-download the GoogleServices-Info.plist file. See https://support.google.com/admob/answer/6383165 for more information.
  32. 2022-08-18 17:22:50.000703+0300 EverBlast[2609:151145] 8.7.0 - [Firebase/Messaging][I-FCM001000] FIRMessaging Remote Notifications proxy enabled, will swizzle remote notification receiver handlers. If you'd prefer to manually integrate Firebase Messaging, add "FirebaseAppDelegateProxyEnabled" to your Info.plist, and set it to NO. Follow the instructions at:
  33. https://firebase.google.com/docs/cloud-messaging/ios/client#method_swizzling_in_firebase_messaging
  34. to ensure proper integration.
  35. 2022-08-18 17:22:50.077088+0300 EverBlast[2609:151153] 8.7.0 - [Firebase/Analytics][I-ACS023007] Analytics v.8.7.0 started
  36. 2022-08-18 17:22:50.077617+0300 EverBlast[2609:151153] 8.7.0 - [Firebase/Analytics][I-ACS023008] To enable debug logging set the following application argument: -FIRAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
  37. 2022-08-18 17:22:50.166387+0300 EverBlast[2609:150972] AppTrackingTransparency framework already present
  38. 2022-08-18 17:22:50.339695+0300 EverBlast[2609:150972] [ironSource SDK] API: [IronSourceSdk addImpressionDataDelegate:] - add impression data delegate to iOSBridge
  39. 2022-08-18 17:22:50.339789+0300 EverBlast[2609:150972] [ironSource SDK] API: [IronSourceSdk setConsentViewWithDelegate:] - set consent view listener to iOSBridge
  40. 2022-08-18 17:22:50.340699+0300 EverBlast[2609:151153] [ironSource SDK] EVENT: {
  41.     att = 2;
  42.     connectionType = wifi;
  43.     eventId = 60;
  44.     eventSessionId = "75DABAF0-FADB-4EE7-9D53-92B9CC4930F1";
  45.     firstSessionTimestamp = 1660821576463;
  46.     provider = Mediation;
  47.     sessionDepth = 1;
  48.     timestamp = 1660832570339;
  49. }
  50. IntegrationHelper pluginVersion: 7.2.1.1-r
  51. iOSAgent:init(String)
  52. IronSourceInitilizer:Initilize()
  53.  
  54. 2022-08-18 17:22:50.346745+0300 EverBlast[2609:150972] [ironSource SDK] INTERNAL: The Mediation SDK has changed its state to SDK_INIT_IN_PROGRESS
  55. 2022-08-18 17:22:50.349743+0300 EverBlast[2609:150972] [ironSource SDK] API: userId is not valid, using IDFV 5E430EC4-B6A9-4843-9DA0-A5475E32938A
  56. 2022-08-18 17:22:50.349932+0300 EverBlast[2609:150972] IntegrationHelper Verifying Integration:
  57. 2022-08-18 17:22:50.350017+0300 EverBlast[2609:150972] IntegrationHelper App Transport Security settings VERIFIED
  58. 2022-08-18 17:22:50.350086+0300 EverBlast[2609:150972] IntegrationHelper --------------- AdColony --------------
  59. 2022-08-18 17:22:50.350130+0300 EverBlast[2609:150972] IntegrationHelper Adapter VERIFIED
  60. 2022-08-18 17:22:50.350178+0300 EverBlast[2609:151153] [ironSource SDK] INTERNAL: Mediation loaded (version: 7.2.1.2)
  61. 2022-08-18 17:22:50.350285+0300 EverBlast[2609:151153] [ironSource SDK] INTERNAL: getting providers from server for App ID: 15fa60605
  62. 2022-08-18 17:22:50.350426+0300 EverBlast[2609:151145] [ironSource SDK] EVENT: {
  63.     connectionType = wifi;
  64.     eventId = 14;
  65.     eventSessionId = "75DABAF0-FADB-4EE7-9D53-92B9CC4930F1";
  66.     ext1 = "appLanguage=Swift";
  67.     firstSessionTimestamp = 1660821576463;
  68.     provider = Mediation;
  69.     sessionDepth = 1;
  70.     timestamp = 1660832570350;
  71. }
  72. 2022-08-18 17:22:50.352634+0300 EverBlast[2609:150972] IntegrationHelper SDK - Version 4.8.0.0 - VERIFIED
  73. 2022-08-18 17:22:50.353834+0300 EverBlast[2609:150972] IntegrationHelper Adapter - Version 4.3.13 - VERIFIED
  74. 2022-08-18 17:22:50.353916+0300 EverBlast[2609:150972] IntegrationHelper --------------- AppLovin --------------
  75. 2022-08-18 17:22:50.354000+0300 EverBlast[2609:150972] IntegrationHelper Adapter VERIFIED
  76. 2022-08-18 17:22:50.359195+0300 EverBlast[2609:150972] IntegrationHelper SDK - Version 11.2.1 - VERIFIED
  77. 2022-08-18 17:22:50.359319+0300 EverBlast[2609:150972] IntegrationHelper Adapter - Version 4.3.30 - VERIFIED
  78. 2022-08-18 17:22:50.359379+0300 EverBlast[2609:150972] IntegrationHelper --------------- Chartboost --------------
  79. 2022-08-18 17:22:50.359424+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  80. 2022-08-18 17:22:50.359453+0300 EverBlast[2609:150972] IntegrationHelper Chartboost *** NOT VERIFIED ***
  81. 2022-08-18 17:22:50.359483+0300 EverBlast[2609:150972] IntegrationHelper --------------- Fyber --------------
  82. 2022-08-18 17:22:50.359523+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  83. 2022-08-18 17:22:50.359587+0300 EverBlast[2609:150972] IntegrationHelper Fyber *** NOT VERIFIED ***
  84. 2022-08-18 17:22:50.359718+0300 EverBlast[2609:150972] IntegrationHelper --------------- Google (AdMob and Ad Manager) --------------
  85. 2022-08-18 17:22:50.359841+0300 EverBlast[2609:150972] IntegrationHelper Adapter VERIFIED
  86. 2022-08-18 17:22:50.360242+0300 EverBlast[2609:150972] IntegrationHelper SDK - Version afma-sdk-i-v9.1.0 - VERIFIED
  87. 2022-08-18 17:22:50.360360+0300 EverBlast[2609:150972] IntegrationHelper Adapter - Version 4.3.31 - VERIFIED
  88. 2022-08-18 17:22:50.360455+0300 EverBlast[2609:150972] IntegrationHelper --------------- HyprMX --------------
  89. 2022-08-18 17:22:50.360552+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  90. 2022-08-18 17:22:50.360642+0300 EverBlast[2609:150972] IntegrationHelper HyprMX *** NOT VERIFIED ***
  91. 2022-08-18 17:22:50.360733+0300 EverBlast[2609:150972] IntegrationHelper --------------- InMobi --------------
  92. 2022-08-18 17:22:50.360829+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  93. 2022-08-18 17:22:50.360916+0300 EverBlast[2609:150972] IntegrationHelper InMobi *** NOT VERIFIED ***
  94. 2022-08-18 17:22:50.361006+0300 EverBlast[2609:150972] IntegrationHelper --------------- IronSource --------------
  95. 2022-08-18 17:22:50.361104+0300 EverBlast[2609:150972] IntegrationHelper Adapter VERIFIED
  96. 2022-08-18 17:22:50.362043+0300 EverBlast[2609:150972] IntegrationHelper SDK - Version 5.101 - VERIFIED
  97. 2022-08-18 17:22:50.362101+0300 EverBlast[2609:150972] IntegrationHelper Adapter - Version 7.2.1.2 - VERIFIED
  98. 2022-08-18 17:22:50.362170+0300 EverBlast[2609:150972] IntegrationHelper --------------- Liftoff --------------
  99. 2022-08-18 17:22:50.362279+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  100. 2022-08-18 17:22:50.362368+0300 EverBlast[2609:150972] IntegrationHelper Liftoff *** NOT VERIFIED ***
  101. 2022-08-18 17:22:50.362458+0300 EverBlast[2609:150972] IntegrationHelper --------------- Maio --------------
  102. 2022-08-18 17:22:50.362552+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  103. 2022-08-18 17:22:50.362643+0300 EverBlast[2609:150972] IntegrationHelper Maio *** NOT VERIFIED ***
  104. 2022-08-18 17:22:50.362729+0300 EverBlast[2609:150972] IntegrationHelper --------------- Meta --------------
  105. 2022-08-18 17:22:50.363696+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  106. 2022-08-18 17:22:50.363730+0300 EverBlast[2609:150972] IntegrationHelper Meta *** NOT VERIFIED ***
  107. 2022-08-18 17:22:50.363760+0300 EverBlast[2609:150972] IntegrationHelper --------------- MyTarget --------------
  108. 2022-08-18 17:22:50.363830+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  109. 2022-08-18 17:22:50.363983+0300 EverBlast[2609:150972] IntegrationHelper MyTarget *** NOT VERIFIED ***
  110. 2022-08-18 17:22:50.364017+0300 EverBlast[2609:150972] IntegrationHelper --------------- Pangle --------------
  111. 2022-08-18 17:22:50.364117+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  112. 2022-08-18 17:22:50.364213+0300 EverBlast[2609:150972] IntegrationHelper Pangle *** NOT VERIFIED ***
  113. 2022-08-18 17:22:50.364316+0300 EverBlast[2609:150972] IntegrationHelper --------------- Smaato --------------
  114. 2022-08-18 17:22:50.364407+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  115. 2022-08-18 17:22:50.365099+0300 EverBlast[2609:150972] IntegrationHelper Smaato *** NOT VERIFIED ***
  116. 2022-08-18 17:22:50.365289+0300 EverBlast[2609:150972] IntegrationHelper --------------- Snap --------------
  117. 2022-08-18 17:22:50.365337+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  118. 2022-08-18 17:22:50.365404+0300 EverBlast[2609:150972] IntegrationHelper Snap *** NOT VERIFIED ***
  119. 2022-08-18 17:22:50.365494+0300 EverBlast[2609:150972] IntegrationHelper --------------- Tapjoy --------------
  120. 2022-08-18 17:22:50.365643+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  121. 2022-08-18 17:22:50.365694+0300 EverBlast[2609:150972] IntegrationHelper Tapjoy *** NOT VERIFIED ***
  122. 2022-08-18 17:22:50.365801+0300 EverBlast[2609:150972] IntegrationHelper --------------- Tencent --------------
  123. 2022-08-18 17:22:50.365904+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  124. 2022-08-18 17:22:50.365995+0300 EverBlast[2609:150972] IntegrationHelper Tencent *** NOT VERIFIED ***
  125. 2022-08-18 17:22:50.367074+0300 EverBlast[2609:150972] IntegrationHelper --------------- UnityAds --------------
  126. 2022-08-18 17:22:50.367216+0300 EverBlast[2609:150972] IntegrationHelper Adapter VERIFIED
  127. 2022-08-18 17:22:50.368077+0300 EverBlast[2609:150972] IntegrationHelper SDK - Version 4.0.1 - VERIFIED
  128. 2022-08-18 17:22:50.368268+0300 EverBlast[2609:150972] IntegrationHelper Adapter - Version 4.3.20 - VERIFIED
  129. 2022-08-18 17:22:50.368696+0300 EverBlast[2609:150972] IntegrationHelper --------------- Vungle --------------
  130. 2022-08-18 17:22:50.368829+0300 EverBlast[2609:150972] IntegrationHelper Adapter VERIFIED
  131. 2022-08-18 17:22:50.369306+0300 EverBlast[2609:150972] IntegrationHelper SDK - Version 6.10.6 - VERIFIED
  132. 2022-08-18 17:22:50.369407+0300 EverBlast[2609:150972] IntegrationHelper Adapter - Version 4.3.19 - VERIFIED
  133. 2022-08-18 17:22:50.369535+0300 EverBlast[2609:150972] IntegrationHelper --------------- Yahoo --------------
  134. 2022-08-18 17:22:50.369639+0300 EverBlast[2609:150972] IntegrationHelper Adapter *** MISSING ***
  135. 2022-08-18 17:22:50.369731+0300 EverBlast[2609:150972] IntegrationHelper Yahoo *** NOT VERIFIED ***
  136. 2022-08-18 17:22:50.369819+0300 EverBlast[2609:150972] IntegrationHelper
  137. 2022-08-18 17:22:50.382400+0300 EverBlast[2609:150972] IntegrationHelper IDFV  is 5E430EC4-B6A9-4843-9DA0-A5475E32938A
  138. 2022-08-18 17:22:50.382454+0300 EverBlast[2609:150972] IntegrationHelper
  139. 2022-08-18 17:22:50.829021+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  140. 2022-08-18 17:22:50.829112+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  141. 2022-08-18 17:22:50.836732+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  142. 2022-08-18 17:22:50.836803+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  143. 2022-08-18 17:22:50.845533+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  144. 2022-08-18 17:22:50.845604+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  145. 2022-08-18 17:22:50.857225+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  146. 2022-08-18 17:22:50.857437+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  147. 2022-08-18 17:22:50.866282+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  148. 2022-08-18 17:22:50.866819+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  149. 2022-08-18 17:22:51.026869+0300 EverBlast[2609:150972] AppsFlyer Debug: handle deep link
  150. 2022-08-18 17:22:51.046810+0300 EverBlast[2609:151292] [ironSource SDK] INTERNAL: The Mediation SDK has changed its state to SDK_INITIATED
  151. 2022-08-18 17:22:51.289554+0300 EverBlast[2609:151145] 8.7.0 - [Firebase/Analytics][I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
  152. 2022-08-18 17:22:51.422280+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  153. 2022-08-18 17:22:51.422350+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  154. 2022-08-18 17:22:51.468423+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  155. 2022-08-18 17:22:51.468488+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  156. 2022-08-18 17:22:51.502722+0300 EverBlast[2609:150972] FCM: registration token received, but no listener set yet - cached the token.
  157. FCM: registration token received, but no listener set yet - cached the token.
  158. 2022-08-18 17:22:52.126865+0300 EverBlast[2609:151284] 8.7.0 - [Firebase/Messaging][I-FCM002022] APNS device token not set before retrieving FCM Token for Sender ID '401092938044'. Notifications to this FCM Token will not be delivered over APNS.Be sure to re-retrieve the FCM token once the APNS device token is set.
  159. AppsFlyer_Unity_v6.5.3 didReceiveConversionDataWithError called with App ID is incorrect
  160. 2022-08-18 17:22:52.507465+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  161. 2022-08-18 17:22:52.507532+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  162. 2022-08-18 17:22:52.514802+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  163. 2022-08-18 17:22:52.514861+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  164. 2022-08-18 17:22:53.121567+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  165. 2022-08-18 17:22:53.121630+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  166. 2022-08-18 17:22:53.380800+0300 EverBlast[2609:151145] 8.7.0 - [Firebase/Analytics][I-ACS023012] Analytics collection enabled
  167. 2022-08-18 17:22:53.381278+0300 EverBlast[2609:151145] 8.7.0 - [Firebase/Analytics][I-ACS023220] Analytics screen reporting is enabled. Call +[FIRAnalytics logEventWithName:FIREventScreenView parameters:] to log a screen view event. To disable automatic screen reporting, set the flag FirebaseAutomaticScreenReportingEnabled to NO (boolean) in the Info.plist
  168. 2022-08-18 17:22:53.844024+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  169. 2022-08-18 17:22:53.844189+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  170. 2022-08-18 17:22:54.700380+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  171. 2022-08-18 17:22:54.700504+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  172. Couldn't create a Convex Mesh from source mesh "M_Watermelon" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  173. Couldn't create a Convex Mesh from source mesh "M_Strawberry" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  174. Couldn't create a Convex Mesh from source mesh "M_Coconut" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  175. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  176. UnloadTime: 16.420708 ms
  177. Zenject Warning: It is bad practice to call Inject/Resolve/Instantiate before all the Installers have completed!  This is important to ensure that all bindings have properly been installed in case they are needed when injecting/instantiating/resolving.  Detected when operating on type 'Context'.  If you don't care about this, you can disable this warning by setting flag 'ZenjectSettings.DisplayWarningWhenResolvingDuringInstall' to false (see docs for details on ZenjectSettings).
  178. Zenject.DiContainer:Resolve(InjectContext)
  179. Zenject.DiContainer:ResolveId(Type, Object)
  180. Zenject.DiContainer:Resolve()
  181. Zenject.<>c__DisplayClass68_1:<FromComponentsInHierarchyBase>b__1(InjectContext)
  182. System.Func`2:Invoke(T)
  183. Zenject.MethodMultipleProviderUntyped:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  184. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1, List`1)
  185. Zenject.DiContainer:SafeGetInstances(ProviderInfo, InjectContext, List`1)
  186. Zenject.DiContainer:Resolve(InjectContext)
  187. Zenject.DiContainer:InstantiateInternal(Type, Boolean, List`1, InjectContext, Object)
  188. Zenject.TransientProvider:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  189. Zenject.CachedProvider:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  190. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1, List`1)
  191. Zenject.DiContainer:SafeGetInstances(ProviderInfo, InjectContext, List`1)
  192. Zenject.DiContainer:Resolve(InjectContext)
  193. Zenject.DiContainer:InjectMembersTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  194. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  195. Zenject.DiContainer:InstantiateInternal(Type, Boolean, List`1, InjectContext, Object)
  196. Zenject.DiContainer:Instantiate(IEnumerable`1)
  197. Zenject.Installer`1:Install(DiContainer)
  198. GleamGames.FactoryCorp.Installer.IdleSceneInstaller:InstallBindings()
  199. Zenject.Context:InstallInstallers(List`1, List`1, List`1, List`1, List`1)
  200. Zenject.SceneContext:InstallBindings(List`1)
  201. Zenject.SceneContext:Install()
  202. Zenject.SceneContext:RunInternal()
  203. Zenject.RunnableContext:Run()
  204.  
  205. 2022-08-18 17:23:00.582279+0300 EverBlast[2609:150972] UnityIAP: Requesting 21 products
  206. System memory in use before: 108.7 MB.
  207. System memory in use after: 109.2 MB.
  208.  
  209. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 7369.
  210. Total: 36.359167 ms (FindLiveObjects: 1.198458 ms CreateObjectMapping: 0.573125 ms MarkObjects: 34.222583 ms  DeleteObjects: 0.364125 ms)
  211.  
  212. 2022-08-18 17:23:00.876592+0300 EverBlast[2609:150972] UnityIAP: Requesting product data...
  213. 2022-08-18 17:23:00.954976+0300 EverBlast[2609:151154] UnityIAP: Received 21 products
  214. 2022-08-18 17:23:00.974124+0300 EverBlast[2609:151154] UnityIAP: No App Receipt found
  215. 2022-08-18 17:23:00.984381+0300 EverBlast[2609:150972] UnityIAP: No App Receipt found
  216. 2022-08-18 17:23:00.984895+0300 EverBlast[2609:150972] UnityIAP: Add transaction observer
  217. 2022-08-18 17:23:00.985196+0300 EverBlast[2609:150972] UnityIAP UnityEarlyTransactionObserver: Request to initiate queued payments
  218. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  219. UnityEngine.Transform:set_parent(Transform)
  220. GleamGames.FactoryCorp.UI.TutorialDialogueUIPanel:ActivateSmallTextBox(TutorialStepData, Single)
  221. GleamGames.FactoryCorp.TutorialModule.Flows.<RunAsync>d__14:MoveNext()
  222. GleamGames.FactoryCorp.TutorialModule.Flows.HighlighterWithDialoguePanelFlow:RunAsync()
  223. GleamGames.FactoryCorp.TutorialModule.Controller.<RunTutorialAsync>d__17:MoveNext()
  224. System.Action:Invoke()
  225. System.Action`1:Invoke(T)
  226. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  227. GleamGames.FactoryCorp.TutorialModule.Flows.<RunAsync>d__6:MoveNext()
  228. System.Action:Invoke()
  229. System.Action`1:Invoke(T)
  230. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  231. GleamGames.FactoryCorp.UI.<SlideUpAsync>d__13:MoveNext()
  232. System.Action:Invoke()
  233. System.Threading.ContextCallback:Invoke(Object)
  234. System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
  235. System.Threading.Tasks.Task:FinishContinuations()
  236. System.Threading.Tasks.Task`1:TrySetResult(TResult)
  237. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
  238. DG.Tweening.<AsyncWaitForCompletion>d__10:MoveNext()
  239. System.Threading.ContextCallback:Invoke(Object)
  240. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  241. System.Runtime.CompilerServices.MoveNextRunner:Run()
  242. System.Action:Invoke()
  243. System.Threading.SendOrPostCallback:Invoke(Object)
  244. UnityEngine.WorkRequest:Invoke()
  245. UnityEngine.UnitySynchronizationContext:Exec()
  246.  
  247. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  248. UnloadTime: 20.535583 ms
  249. 2022-08-18 17:23:23.901620+0300 EverBlast[2609:150972] UnityIAP: Requesting 21 products
  250. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  251. UnityEngine.Transform:set_parent(Transform)
  252. GleamGames.FactoryCorp.InGameTaskModule.View.InGameTaskView:SpawnTaskUIItems(InGameTask[])
  253. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  254. Zenject.ZenInjectMethod:Invoke(Object, Object[])
  255. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  256. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  257. Zenject.LazyInstanceInjector:LazyInjectAll()
  258. Zenject.DiContainer:ResolveRoots()
  259. Zenject.GameObjectContext:ResolveAndStart()
  260. Zenject.RunnableContext:Run()
  261. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  262. Zenject.ZenInjectMethod:Invoke(Object, Object[])
  263. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  264. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  265. Zenject.LazyInstanceInjector:LazyInjectAll()
  266. Zenject.DiContainer:ResolveRoots()
  267. Zenject.SceneContext:Resolve()
  268. Zenject.RunnableContext:Run()
  269.  
  270. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  271. UnityEngine.Transform:set_parent(Transform)
  272. GleamGames.FactoryCorp.PowerUpModule.UI.PowerUpUIPanel:SpawnUIItems()
  273.  
  274. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  275. UnityEngine.Transform:set_parent(Transform)
  276. GleamGames.FactoryCorp.PowerUpModule.UI.PowerUpUIPanel:SpawnUIItems()
  277.  
  278. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  279. UnityEngine.Transform:set_parent(Transform)
  280. GleamGames.FactoryCorp.PowerUpModule.UI.PowerUpUIPanel:SpawnUIItems()
  281.  
  282. 2022-08-18 17:23:24.114296+0300 EverBlast[2609:150972] UnityIAP: Requesting product data...
  283. 2022-08-18 17:23:24.121820+0300 EverBlast[2609:150972] Could not signal service com.apple.WebKit.WebContent: 113: Could not find specified service
  284. System memory in use before: 115.3 MB.
  285. 2022-08-18 17:23:24.159786+0300 EverBlast[2609:151564] UnityIAP: Received 21 products
  286. 2022-08-18 17:23:24.163575+0300 EverBlast[2609:151564] UnityIAP: No App Receipt found
  287. System memory in use after: 114.6 MB.
  288.  
  289. Unloading 938 unused Assets to reduce memory usage. Loaded Objects now: 8397.
  290. Total: 57.650875 ms (FindLiveObjects: 1.509375 ms CreateObjectMapping: 0.662958 ms MarkObjects: 53.413625 ms  DeleteObjects: 2.063250 ms)
  291.  
  292. 2022-08-18 17:23:24.188003+0300 EverBlast[2609:150972] UnityIAP: No App Receipt found
  293. 2022-08-18 17:23:24.188169+0300 EverBlast[2609:150972] UnityIAP: Add transaction observer
  294. 2022-08-18 17:23:24.188228+0300 EverBlast[2609:150972] UnityIAP UnityEarlyTransactionObserver: Request to initiate queued payments
  295. 2022-08-18 17:23:24.796908+0300 EverBlast[2609:150972] Could not signal service com.apple.WebKit.WebContent: 113: Could not find specified service
  296. case -1
  297. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  298. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:IterateTutorialAsync()
  299. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnObjectiveDisplayed()
  300. System.Action:Invoke()
  301. DG.Tweening.TweenCallback:Invoke()
  302. DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
  303. DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
  304. DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
  305. DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
  306. DG.Tweening.Core.DOTweenComponent:Update()
  307.  
  308. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  309. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  310. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  311. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  312. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  313. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:CheckFruits(MatchableView)
  314. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:ExplodeFruitsInRadius(MatchableView)
  315. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnFruitSelected(SelectionSignal)
  316. System.Action`1:Invoke(T)
  317. System.Action`1:Invoke(T)
  318. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  319. Zenject.SignalDeclaration:Fire(Object)
  320. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  321. Zenject.SignalBus:FireId(Object, TSignal)
  322. System.Action`1:Invoke(T)
  323. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  324. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  325.  
  326. case -2
  327. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  328. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:IterateTutorialAsync()
  329. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnFruitSelected(SelectionSignal)
  330. System.Action`1:Invoke(T)
  331. System.Action`1:Invoke(T)
  332. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  333. Zenject.SignalDeclaration:Fire(Object)
  334. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  335. Zenject.SignalBus:FireId(Object, TSignal)
  336. System.Action`1:Invoke(T)
  337. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  338. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  339.  
  340. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  341. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  342. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  343. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  344. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  345. System.Action:Invoke()
  346. System.Action`1:Invoke(T)
  347. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  348. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  349. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  350. UnityEngine.LowLevel.UpdateFunction:Invoke()
  351.  
  352. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  353. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  354. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  355. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  356. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  357. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:CheckFruits(MatchableView)
  358. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:ExplodeFruitsInRadius(MatchableView)
  359. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnFruitSelected(SelectionSignal)
  360. System.Action`1:Invoke(T)
  361. System.Action`1:Invoke(T)
  362. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  363. Zenject.SignalDeclaration:Fire(Object)
  364. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  365. Zenject.SignalBus:FireId(Object, TSignal)
  366. System.Action`1:Invoke(T)
  367. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  368. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  369.  
  370. case - 3
  371. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  372. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:IterateTutorialAsync()
  373. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnFruitSelected(SelectionSignal)
  374. System.Action`1:Invoke(T)
  375. System.Action`1:Invoke(T)
  376. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  377. Zenject.SignalDeclaration:Fire(Object)
  378. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  379. Zenject.SignalBus:FireId(Object, TSignal)
  380. System.Action`1:Invoke(T)
  381. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  382. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  383.  
  384. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  385. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  386. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  387. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  388. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  389. System.Action:Invoke()
  390. System.Action`1:Invoke(T)
  391. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  392. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  393. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  394. UnityEngine.LowLevel.UpdateFunction:Invoke()
  395.  
  396. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  397. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  398. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  399. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  400. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  401. System.Action:Invoke()
  402. System.Action`1:Invoke(T)
  403. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  404. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  405. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  406. UnityEngine.LowLevel.UpdateFunction:Invoke()
  407.  
  408. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  409. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  410. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  411. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  412. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  413. System.Action:Invoke()
  414. System.Action`1:Invoke(T)
  415. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  416. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  417. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  418. UnityEngine.LowLevel.UpdateFunction:Invoke()
  419.  
  420. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  421. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  422. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  423. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  424. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  425. System.Action:Invoke()
  426. System.Action`1:Invoke(T)
  427. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  428. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  429. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  430. UnityEngine.LowLevel.UpdateFunction:Invoke()
  431.  
  432. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  433. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  434. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  435. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  436. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  437. System.Action:Invoke()
  438. System.Action`1:Invoke(T)
  439. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  440. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  441. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  442. UnityEngine.LowLevel.UpdateFunction:Invoke()
  443.  
  444. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  445. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  446. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  447. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  448. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  449. System.Action:Invoke()
  450. System.Action`1:Invoke(T)
  451. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  452. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  453. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  454. UnityEngine.LowLevel.UpdateFunction:Invoke()
  455.  
  456. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  457. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  458. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  459. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  460. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  461. System.Action:Invoke()
  462. System.Action`1:Invoke(T)
  463. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  464. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  465. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  466. UnityEngine.LowLevel.UpdateFunction:Invoke()
  467.  
  468. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  469. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  470. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  471. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  472. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  473. System.Action:Invoke()
  474. System.Action`1:Invoke(T)
  475. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  476. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  477. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  478. UnityEngine.LowLevel.UpdateFunction:Invoke()
  479.  
  480. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  481. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  482. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  483. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  484. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  485. System.Action:Invoke()
  486. System.Action`1:Invoke(T)
  487. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  488. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  489. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  490. UnityEngine.LowLevel.UpdateFunction:Invoke()
  491.  
  492. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  493. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  494. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  495. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  496. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  497. System.Action:Invoke()
  498. System.Action`1:Invoke(T)
  499. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  500. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  501. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  502. UnityEngine.LowLevel.UpdateFunction:Invoke()
  503.  
  504. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  505. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  506. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  507. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  508. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  509. System.Action:Invoke()
  510. System.Action`1:Invoke(T)
  511. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  512. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  513. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  514. UnityEngine.LowLevel.UpdateFunction:Invoke()
  515.  
  516. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  517. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  518. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  519. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  520. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  521. System.Action:Invoke()
  522. System.Action`1:Invoke(T)
  523. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  524. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  525. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  526. UnityEngine.LowLevel.UpdateFunction:Invoke()
  527.  
  528. Interactable Setted
  529. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  530. GleamGames.FactoryCorp.MatchModule.View.BombView:Construct(Matchable)
  531. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  532. Zenject.ZenInjectMethod:Invoke(Object, Object[])
  533. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  534. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  535. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  536. Zenject.DiContainer:InjectGameObjectForComponentExplicit(GameObject, Type, List`1, InjectContext, Object)
  537. Zenject.DiContainer:InstantiatePrefabForComponentExplicit(Type, Object, List`1, InjectContext, Object, GameObjectCreationParameters)
  538. Zenject.DiContainer:InstantiatePrefabForComponent(Object, IEnumerable`1)
  539. Zenject.IFactoryProvider`2:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  540. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1, List`1)
  541. Zenject.IProviderExtensions:GetInstance(IProvider, InjectContext, List`1)
  542. Zenject.PlaceholderFactoryBase`1:CreateInternal(List`1)
  543. GleamGames.FactoryCorp.MatchModule.Controller.MatchableSpawner:SpawnMatchableAtPosition(Matchable, Vector3)
  544. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  545. System.Action:Invoke()
  546. System.Action`1:Invoke(T)
  547. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  548. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  549. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  550. UnityEngine.LowLevel.UpdateFunction:Invoke()
  551.  
  552. False1
  553. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  554. System.Action:Invoke()
  555. System.Action`1:Invoke(T)
  556. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  557. Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext()
  558. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  559. UnityEngine.LowLevel.UpdateFunction:Invoke()
  560.  
  561. bombspawn-complete
  562. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  563. System.Action:Invoke()
  564. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  565. System.Action:Invoke()
  566. System.Action`1:Invoke(T)
  567. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  568. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  569. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  570. UnityEngine.LowLevel.UpdateFunction:Invoke()
  571.  
  572. Interactable Setted
  573. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  574. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  575. System.Action:Invoke()
  576. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  577. System.Action:Invoke()
  578. System.Action`1:Invoke(T)
  579. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  580. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  581. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  582. UnityEngine.LowLevel.UpdateFunction:Invoke()
  583.  
  584. True
  585. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  586. System.Action:Invoke()
  587. System.Action`1:Invoke(T)
  588. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  589. Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext()
  590. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  591. UnityEngine.LowLevel.UpdateFunction:Invoke()
  592.  
  593. Interactable Setted
  594. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  595. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  596. System.Action:Invoke()
  597. System.Action`1:Invoke(T)
  598. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  599. Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext()
  600. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  601. UnityEngine.LowLevel.UpdateFunction:Invoke()
  602.  
  603. Interactable Setted
  604. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  605. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  606. System.Action:Invoke()
  607. System.Action`1:Invoke(T)
  608. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  609. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  610. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  611. UnityEngine.LowLevel.UpdateFunction:Invoke()
  612.  
  613. Interactable Setted
  614. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  615. GleamGames.FactoryCorp.MatchModule.Controller.BombExplosionController:AddToExplosionQueue(BombView)
  616. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  617. System.Action`1:Invoke(T)
  618. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  619. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  620.  
  621. Interactable Setted
  622. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  623. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnBombExplosionStarted(BombSignal)
  624. System.Action`1:Invoke(T)
  625. System.Action`1:Invoke(T)
  626. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  627. Zenject.SignalDeclaration:Fire(Object)
  628. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  629. Zenject.SignalBus:FireId(Object, TSignal)
  630. GleamGames.FactoryCorp.MatchModule.Controller.BombExplosionController:ExplodeBomb()
  631. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  632. System.Action`1:Invoke(T)
  633. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  634. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  635.  
  636. Tutorial Completed
  637. System.Action`1:Invoke(T)
  638. System.Action`1:Invoke(T)
  639. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  640. Zenject.SignalDeclaration:Fire(Object)
  641. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  642. Zenject.SignalBus:FireId(Object, TSignal)
  643. GleamGames.FactoryCorp.MatchModule.Controller.BombExplosionController:ExplodeBomb()
  644. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  645. System.Action`1:Invoke(T)
  646. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  647. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  648.  
  649. Interact Oldu
  650. GleamGames.FactoryCorp.MatchModule.View.BombView:Interact(IInteractor)
  651. System.Action`1:Invoke(T)
  652. GleamGames.FactoryCorp.Utility.CollectionHelper:ForEach(IEnumerable`1, Action`1)
  653. GleamGames.FactoryCorp.MatchModule.Controller.InteractionController:InteractWithInteractables(IInteractor, IInteractable[])
  654. GleamGames.FactoryCorp.MatchModule.Controller.BombExplosionController:ExplodeBomb()
  655. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  656. System.Action`1:Invoke(T)
  657. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  658. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  659.  
  660. Interactable Setted
  661. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  662. GleamGames.FactoryCorp.MatchModule.View.BombView:PlayExplosionStartingAnimation()
  663. GleamGames.FactoryCorp.Animations.Controller.BombExplosionAnimationController:PlayAnimationsBeforeExplosion()
  664. GleamGames.FactoryCorp.MatchModule.Controller.BombExplosionController:ExplodeBomb()
  665. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  666. System.Action`1:Invoke(T)
  667. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  668. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  669.  
  670. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  671. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  672. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  673. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  674. GleamGames.FactoryCorp.Animations.Controller.<PlayFruitMaterialAnimationsAsync>d__9:MoveNext()
  675. GleamGames.FactoryCorp.Animations.Controller.BombExplosionAnimationController:PlayFruitMaterialAnimationsAsync()
  676. GleamGames.FactoryCorp.Animations.Controller.BombExplosionAnimationController:PlayAnimationsBeforeExplosion()
  677. GleamGames.FactoryCorp.MatchModule.Controller.BombExplosionController:ExplodeBomb()
  678. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  679. System.Action`1:Invoke(T)
  680. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  681. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  682.  
  683. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  684. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  685. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  686. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  687. GleamGames.FactoryCorp.Animations.Controller.<PlayFruitMaterialAnimationsAsync>d__9:MoveNext()
  688. System.Action:Invoke()
  689. System.Action`1:Invoke(T)
  690. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  691. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  692. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  693. UnityEngine.LowLevel.UpdateFunction:Invoke()
  694.  
  695. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  696. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  697. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  698. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  699. GleamGames.FactoryCorp.Animations.Controller.<PlayFruitMaterialAnimationsAsync>d__9:MoveNext()
  700. System.Action:Invoke()
  701. System.Action`1:Invoke(T)
  702. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  703. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  704. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  705. UnityEngine.LowLevel.UpdateFunction:Invoke()
  706.  
  707. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  708. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  709. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  710. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  711. GleamGames.FactoryCorp.Animations.Controller.<PlayFruitMaterialAnimationsAsync>d__9:MoveNext()
  712. System.Action:Invoke()
  713. System.Action`1:Invoke(T)
  714. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  715. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  716. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  717. UnityEngine.LowLevel.UpdateFunction:Invoke()
  718.  
  719. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  720. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  721. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  722. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  723. GleamGames.FactoryCorp.Animations.Controller.<PlayFruitMaterialAnimationsAsync>d__9:MoveNext()
  724. System.Action:Invoke()
  725. System.Action`1:Invoke(T)
  726. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  727. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  728. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  729. UnityEngine.LowLevel.UpdateFunction:Invoke()
  730.  
  731. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  732. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  733. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  734. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  735. GleamGames.FactoryCorp.Animations.Controller.<PlayFruitMaterialAnimationsAsync>d__9:MoveNext()
  736. System.Action:Invoke()
  737. System.Action`1:Invoke(T)
  738. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  739. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  740. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  741. UnityEngine.LowLevel.UpdateFunction:Invoke()
  742.  
  743. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  744. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  745. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  746. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  747. GleamGames.FactoryCorp.Animations.Controller.<PlayFruitMaterialAnimationsAsync>d__9:MoveNext()
  748. System.Action:Invoke()
  749. System.Action`1:Invoke(T)
  750. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  751. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  752. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  753. UnityEngine.LowLevel.UpdateFunction:Invoke()
  754.  
  755. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  756. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  757. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  758. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  759. GleamGames.FactoryCorp.Animations.Controller.<PlayFruitMaterialAnimationsAsync>d__9:MoveNext()
  760. System.Action:Invoke()
  761. System.Action`1:Invoke(T)
  762. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  763. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  764. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  765. UnityEngine.LowLevel.UpdateFunction:Invoke()
  766.  
  767. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  768. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  769. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  770. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  771. GleamGames.FactoryCorp.Animations.Controller.<PlayFruitMaterialAnimationsAsync>d__9:MoveNext()
  772. System.Action:Invoke()
  773. System.Action`1:Invoke(T)
  774. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  775. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  776. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  777. UnityEngine.LowLevel.UpdateFunction:Invoke()
  778.  
  779. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  780. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  781. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  782. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  783. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  784. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:CheckFruits(MatchableView)
  785. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:ExplodeFruitsInRadius(MatchableView)
  786. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  787. System.Action`1:Invoke(T)
  788. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  789. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  790.  
  791. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  792. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  793. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  794. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  795. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  796. System.Action:Invoke()
  797. System.Action`1:Invoke(T)
  798. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  799. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  800. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  801. UnityEngine.LowLevel.UpdateFunction:Invoke()
  802.  
  803. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  804. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  805. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  806. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  807. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  808. System.Action:Invoke()
  809. System.Action`1:Invoke(T)
  810. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  811. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  812. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  813. UnityEngine.LowLevel.UpdateFunction:Invoke()
  814.  
  815. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  816. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  817. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  818. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  819. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  820. System.Action:Invoke()
  821. System.Action`1:Invoke(T)
  822. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  823. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  824. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  825. UnityEngine.LowLevel.UpdateFunction:Invoke()
  826.  
  827. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  828. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  829. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  830. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  831. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  832. System.Action:Invoke()
  833. System.Action`1:Invoke(T)
  834. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  835. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  836. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  837. UnityEngine.LowLevel.UpdateFunction:Invoke()
  838.  
  839. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  840. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  841. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  842. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  843. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  844. System.Action:Invoke()
  845. System.Action`1:Invoke(T)
  846. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  847. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  848. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  849. UnityEngine.LowLevel.UpdateFunction:Invoke()
  850.  
  851. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  852. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  853. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  854. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  855. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  856. System.Action:Invoke()
  857. System.Action`1:Invoke(T)
  858. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  859. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  860. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  861. UnityEngine.LowLevel.UpdateFunction:Invoke()
  862.  
  863. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  864. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  865. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  866. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  867. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  868. System.Action:Invoke()
  869. System.Action`1:Invoke(T)
  870. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  871. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  872. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  873. UnityEngine.LowLevel.UpdateFunction:Invoke()
  874.  
  875. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  876. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  877. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  878. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  879. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  880. System.Action:Invoke()
  881. System.Action`1:Invoke(T)
  882. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  883. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  884. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  885. UnityEngine.LowLevel.UpdateFunction:Invoke()
  886.  
  887. Interactable Setted
  888. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  889. GleamGames.FactoryCorp.MatchModule.View.BombView:Construct(Matchable)
  890. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  891. Zenject.ZenInjectMethod:Invoke(Object, Object[])
  892. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  893. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  894. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  895. Zenject.DiContainer:InjectGameObjectForComponentExplicit(GameObject, Type, List`1, InjectContext, Object)
  896. Zenject.DiContainer:InstantiatePrefabForComponentExplicit(Type, Object, List`1, InjectContext, Object, GameObjectCreationParameters)
  897. Zenject.DiContainer:InstantiatePrefabForComponent(Object, IEnumerable`1)
  898. Zenject.IFactoryProvider`2:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  899. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1, List`1)
  900. Zenject.IProviderExtensions:GetInstance(IProvider, InjectContext, List`1)
  901. Zenject.PlaceholderFactoryBase`1:CreateInternal(List`1)
  902. GleamGames.FactoryCorp.MatchModule.Controller.MatchableSpawner:SpawnMatchableAtPosition(Matchable, Vector3)
  903. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  904. System.Action:Invoke()
  905. System.Action`1:Invoke(T)
  906. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  907. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  908. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  909. UnityEngine.LowLevel.UpdateFunction:Invoke()
  910.  
  911. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  912. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  913. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  914. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  915. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  916. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:CheckFruits(MatchableView)
  917. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:ExplodeFruitsInRadius(MatchableView)
  918. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  919. System.Action`1:Invoke(T)
  920. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  921. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  922.  
  923. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  924. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  925. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  926. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  927. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  928. System.Action:Invoke()
  929. System.Action`1:Invoke(T)
  930. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  931. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  932. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  933. UnityEngine.LowLevel.UpdateFunction:Invoke()
  934.  
  935. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  936. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  937. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  938. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  939. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  940. System.Action:Invoke()
  941. System.Action`1:Invoke(T)
  942. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  943. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  944. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  945. UnityEngine.LowLevel.UpdateFunction:Invoke()
  946.  
  947. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  948. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  949. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  950. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  951. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  952. System.Action:Invoke()
  953. System.Action`1:Invoke(T)
  954. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  955. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  956. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  957. UnityEngine.LowLevel.UpdateFunction:Invoke()
  958.  
  959. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  960. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  961. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  962. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  963. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  964. System.Action:Invoke()
  965. System.Action`1:Invoke(T)
  966. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  967. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  968. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  969. UnityEngine.LowLevel.UpdateFunction:Invoke()
  970.  
  971. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  972. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  973. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  974. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  975. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  976. System.Action:Invoke()
  977. System.Action`1:Invoke(T)
  978. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  979. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  980. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  981. UnityEngine.LowLevel.UpdateFunction:Invoke()
  982.  
  983. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  984. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  985. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  986. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  987. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  988. System.Action:Invoke()
  989. System.Action`1:Invoke(T)
  990. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  991. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  992. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  993. UnityEngine.LowLevel.UpdateFunction:Invoke()
  994.  
  995. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  996. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  997. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  998. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  999. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1000. System.Action:Invoke()
  1001. System.Action`1:Invoke(T)
  1002. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1003. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1004. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1005. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1006.  
  1007. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1008. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1009. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1010. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1011. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1012. System.Action:Invoke()
  1013. System.Action`1:Invoke(T)
  1014. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1015. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1016. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1017. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1018.  
  1019. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1020. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1021. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1022. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1023. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1024. System.Action:Invoke()
  1025. System.Action`1:Invoke(T)
  1026. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1027. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1028. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1029. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1030.  
  1031. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1032. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1033. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1034. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1035. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1036. System.Action:Invoke()
  1037. System.Action`1:Invoke(T)
  1038. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1039. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1040. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1041. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1042.  
  1043. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1044. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1045. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1046. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1047. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1048. System.Action:Invoke()
  1049. System.Action`1:Invoke(T)
  1050. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1051. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1052. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1053. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1054.  
  1055. Interactable Setted
  1056. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  1057. GleamGames.FactoryCorp.MatchModule.View.BombView:Construct(Matchable)
  1058. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1059. Zenject.ZenInjectMethod:Invoke(Object, Object[])
  1060. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  1061. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  1062. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  1063. Zenject.DiContainer:InjectGameObjectForComponentExplicit(GameObject, Type, List`1, InjectContext, Object)
  1064. Zenject.DiContainer:InstantiatePrefabForComponentExplicit(Type, Object, List`1, InjectContext, Object, GameObjectCreationParameters)
  1065. Zenject.DiContainer:InstantiatePrefabForComponent(Object, IEnumerable`1)
  1066. Zenject.IFactoryProvider`2:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  1067. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1, List`1)
  1068. Zenject.IProviderExtensions:GetInstance(IProvider, InjectContext, List`1)
  1069. Zenject.PlaceholderFactoryBase`1:CreateInternal(List`1)
  1070. GleamGames.FactoryCorp.MatchModule.Controller.MatchableSpawner:SpawnMatchableAtPosition(Matchable, Vector3)
  1071. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1072. System.Action:Invoke()
  1073. System.Action`1:Invoke(T)
  1074. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1075. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1076. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1077. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1078.  
  1079. bombspawn-complete
  1080. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  1081. System.Action:Invoke()
  1082. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  1083. System.Action:Invoke()
  1084. System.Action`1:Invoke(T)
  1085. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1086. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  1087. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1088. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1089.  
  1090. Interactable Setted
  1091. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  1092. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  1093. System.Action:Invoke()
  1094. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  1095. System.Action:Invoke()
  1096. System.Action`1:Invoke(T)
  1097. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1098. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  1099. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1100. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1101.  
  1102. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1103. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1104. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1105. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1106. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1107. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:CheckFruits(MatchableView)
  1108. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:ExplodeFruitsInRadius(MatchableView)
  1109. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  1110. System.Action`1:Invoke(T)
  1111. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  1112. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  1113.  
  1114. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1115. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1116. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1117. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1118. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1119. System.Action:Invoke()
  1120. System.Action`1:Invoke(T)
  1121. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1122. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1123. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1124. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1125.  
  1126. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1127. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1128. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1129. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1130. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1131. System.Action:Invoke()
  1132. System.Action`1:Invoke(T)
  1133. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1134. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1135. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1136. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1137.  
  1138. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1139. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1140. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1141. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1142. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1143. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:CheckFruits(MatchableView)
  1144. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:ExplodeFruitsInRadius(MatchableView)
  1145. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  1146. System.Action`1:Invoke(T)
  1147. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  1148. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  1149.  
  1150. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1151. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1152. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1153. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1154. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1155. System.Action:Invoke()
  1156. System.Action`1:Invoke(T)
  1157. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1158. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1159. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1160. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1161.  
  1162. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1163. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1164. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1165. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1166. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1167. System.Action:Invoke()
  1168. System.Action`1:Invoke(T)
  1169. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1170. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1171. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1172. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1173.  
  1174. bombspawn-complete
  1175. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  1176. System.Action:Invoke()
  1177. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  1178. System.Action:Invoke()
  1179. System.Action`1:Invoke(T)
  1180. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1181. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  1182. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1183. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1184.  
  1185. Interactable Setted
  1186. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  1187. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  1188. System.Action:Invoke()
  1189. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  1190. System.Action:Invoke()
  1191. System.Action`1:Invoke(T)
  1192. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1193. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  1194. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1195. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1196.  
  1197. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1198. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1199. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1200. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1201. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1202. System.Action:Invoke()
  1203. System.Action`1:Invoke(T)
  1204. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1205. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1206. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1207. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1208.  
  1209. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1210. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1211. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1212. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1213. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1214. System.Action:Invoke()
  1215. System.Action`1:Invoke(T)
  1216. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1217. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1218. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1219. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1220.  
  1221. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1222. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1223. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1224. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1225. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1226. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:CheckFruits(MatchableView)
  1227. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:ExplodeFruitsInRadius(MatchableView)
  1228. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  1229. System.Action`1:Invoke(T)
  1230. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  1231. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  1232.  
  1233. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1234. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1235. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1236. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1237. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1238. System.Action:Invoke()
  1239. System.Action`1:Invoke(T)
  1240. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1241. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1242. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1243. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1244.  
  1245. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1246. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1247. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1248. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1249. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1250. System.Action:Invoke()
  1251. System.Action`1:Invoke(T)
  1252. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1253. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1254. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1255. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1256.  
  1257. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1258. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1259. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1260. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1261. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1262. System.Action:Invoke()
  1263. System.Action`1:Invoke(T)
  1264. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1265. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1266. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1267. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1268.  
  1269. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1270. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1271. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1272. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1273. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1274. System.Action:Invoke()
  1275. System.Action`1:Invoke(T)
  1276. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1277. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1278. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1279. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1280.  
  1281. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1282. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1283. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1284. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1285. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1286. System.Action:Invoke()
  1287. System.Action`1:Invoke(T)
  1288. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1289. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1290. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1291. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1292.  
  1293. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1294. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1295. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1296. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1297. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1298. System.Action:Invoke()
  1299. System.Action`1:Invoke(T)
  1300. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1301. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1302. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1303. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1304.  
  1305. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1306. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1307. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1308. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1309. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1310. System.Action:Invoke()
  1311. System.Action`1:Invoke(T)
  1312. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1313. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1314. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1315. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1316.  
  1317. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1318. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1319. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1320. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1321. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1322. System.Action:Invoke()
  1323. System.Action`1:Invoke(T)
  1324. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1325. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1326. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1327. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1328.  
  1329. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1330. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1331. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1332. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1333. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1334. System.Action:Invoke()
  1335. System.Action`1:Invoke(T)
  1336. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1337. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1338. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1339. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1340.  
  1341. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1342. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1343. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1344. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1345. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1346. System.Action:Invoke()
  1347. System.Action`1:Invoke(T)
  1348. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1349. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1350. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1351. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1352.  
  1353. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1354. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1355. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1356. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1357. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1358. System.Action:Invoke()
  1359. System.Action`1:Invoke(T)
  1360. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1361. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1362. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1363. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1364.  
  1365. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1366. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1367. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1368. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1369. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1370. System.Action:Invoke()
  1371. System.Action`1:Invoke(T)
  1372. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1373. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1374. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1375. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1376.  
  1377. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1378. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1379. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1380. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1381. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1382. System.Action:Invoke()
  1383. System.Action`1:Invoke(T)
  1384. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1385. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1386. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1387. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1388.  
  1389. Interactable Setted
  1390. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  1391. GleamGames.FactoryCorp.MatchModule.View.BombView:Construct(Matchable)
  1392. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1393. Zenject.ZenInjectMethod:Invoke(Object, Object[])
  1394. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  1395. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  1396. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  1397. Zenject.DiContainer:InjectGameObjectForComponentExplicit(GameObject, Type, List`1, InjectContext, Object)
  1398. Zenject.DiContainer:InstantiatePrefabForComponentExplicit(Type, Object, List`1, InjectContext, Object, GameObjectCreationParameters)
  1399. Zenject.DiContainer:InstantiatePrefabForComponent(Object, IEnumerable`1)
  1400. Zenject.IFactoryProvider`2:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  1401. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1, List`1)
  1402. Zenject.IProviderExtensions:GetInstance(IProvider, InjectContext, List`1)
  1403. Zenject.PlaceholderFactoryBase`1:CreateInternal(List`1)
  1404. GleamGames.FactoryCorp.MatchModule.Controller.MatchableSpawner:SpawnMatchableAtPosition(Matchable, Vector3)
  1405. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1406. System.Action:Invoke()
  1407. System.Action`1:Invoke(T)
  1408. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1409. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1410. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1411. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1412.  
  1413. Interact Oldu
  1414. GleamGames.FactoryCorp.MatchModule.View.BombView:Interact(IInteractor)
  1415. System.Action`1:Invoke(T)
  1416. GleamGames.FactoryCorp.Utility.CollectionHelper:ForEach(IEnumerable`1, Action`1)
  1417. GleamGames.FactoryCorp.MatchModule.Controller.InteractionController:InteractWithInteractables(IInteractor, IInteractable[])
  1418. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:InteractWithNearbyObjects(MatchableView)
  1419. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:BlastFruits(MatchableView, Int32)
  1420. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1421. System.Action:Invoke()
  1422. System.Action`1:Invoke(T)
  1423. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1424. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1425. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1426. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1427.  
  1428. bombspawn-complete
  1429. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  1430. System.Action:Invoke()
  1431. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  1432. System.Action:Invoke()
  1433. System.Action`1:Invoke(T)
  1434. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1435. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  1436. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1437. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1438.  
  1439. Interactable Setted
  1440. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  1441. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  1442. System.Action:Invoke()
  1443. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  1444. System.Action:Invoke()
  1445. System.Action`1:Invoke(T)
  1446. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1447. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  1448. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1449. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1450.  
  1451. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1452. UnityEngine.Transform:set_parent(Transform)
  1453. GleamGames.FactoryCorp.UI.TryAgainUIPanel:SpawnObjectiveUIItems(InGameTask[])
  1454. GleamGames.FactoryCorp.UI.TryAgainUIPanel:TogglePanel(Boolean, Object[])
  1455. GleamGames.FactoryCorp.UI.<DisplayTryAgainPanelAsync>d__13:MoveNext()
  1456. System.Action:Invoke()
  1457. System.Action`1:Invoke(T)
  1458. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1459. GleamGames.FactoryCorp.UI.<GetPanelAsync>d__4`1:MoveNext()
  1460. Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run()
  1461. System.Action:Invoke()
  1462. System.Action`1:Invoke(T)
  1463. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1464. GleamGames.FactoryCorp.UI.Factory.<Create>d__2:MoveNext()
  1465. System.Action:Invoke()
  1466. System.Action`1:Invoke(T)
  1467. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1468. GleamGames.FactoryCorp.UI.Factory.<CreateInternalAsync>d__3:MoveNext()
  1469. System.Action:Invoke()
  1470. System.Action`1:Invoke(T)
  1471. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1472. Cysharp.Threading.Tasks.EnumeratorPromise:MoveNext()
  1473. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1474. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1475.  
  1476. Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
  1477. UnloadTime: 17.686708 ms
  1478. Zenject Warning: It is bad practice to call Inject/Resolve/Instantiate before all the Installers have completed!  This is important to ensure that all bindings have properly been installed in case they are needed when injecting/instantiating/resolving.  Detected when operating on type 'Context'.  If you don't care about this, you can disable this warning by setting flag 'ZenjectSettings.DisplayWarningWhenResolvingDuringInstall' to false (see docs for details on ZenjectSettings).
  1479. Zenject.DiContainer:Resolve(InjectContext)
  1480. Zenject.DiContainer:ResolveId(Type, Object)
  1481. Zenject.DiContainer:Resolve()
  1482. Zenject.<>c__DisplayClass68_1:<FromComponentsInHierarchyBase>b__1(InjectContext)
  1483. System.Func`2:Invoke(T)
  1484. Zenject.MethodMultipleProviderUntyped:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  1485. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1, List`1)
  1486. Zenject.DiContainer:SafeGetInstances(ProviderInfo, InjectContext, List`1)
  1487. Zenject.DiContainer:Resolve(InjectContext)
  1488. Zenject.DiContainer:InstantiateInternal(Type, Boolean, List`1, InjectContext, Object)
  1489. Zenject.TransientProvider:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  1490. Zenject.CachedProvider:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  1491. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1, List`1)
  1492. Zenject.DiContainer:SafeGetInstances(ProviderInfo, InjectContext, List`1)
  1493. Zenject.DiContainer:Resolve(InjectContext)
  1494. Zenject.DiContainer:InjectMembersTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  1495. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  1496. Zenject.DiContainer:InstantiateInternal(Type, Boolean, List`1, InjectContext, Object)
  1497. Zenject.DiContainer:Instantiate(IEnumerable`1)
  1498. Zenject.Installer`1:Install(DiContainer)
  1499. GleamGames.FactoryCorp.Installer.IdleSceneInstaller:InstallBindings()
  1500. Zenject.Context:InstallInstallers(List`1, List`1, List`1, List`1, List`1)
  1501. Zenject.SceneContext:InstallBindings(List`1)
  1502. Zenject.SceneContext:Install()
  1503. Zenject.SceneContext:RunInternal()
  1504. Zenject.RunnableContext:Run()
  1505.  
  1506. 2022-08-18 17:23:37.281602+0300 EverBlast[2609:150972] UnityIAP: Requesting 21 products
  1507. 2022-08-18 17:23:37.432783+0300 EverBlast[2609:150972] UnityIAP: Requesting product data...
  1508. System memory in use before: 122.2 MB.
  1509. 2022-08-18 17:23:37.484101+0300 EverBlast[2609:151563] UnityIAP: Received 21 products
  1510. 2022-08-18 17:23:37.488395+0300 EverBlast[2609:151563] UnityIAP: No App Receipt found
  1511. System memory in use after: 121.7 MB.
  1512.  
  1513. Unloading 446 unused Assets to reduce memory usage. Loaded Objects now: 9699.
  1514. Total: 58.369292 ms (FindLiveObjects: 0.935458 ms CreateObjectMapping: 1.066708 ms MarkObjects: 54.768875 ms  DeleteObjects: 1.596917 ms)
  1515.  
  1516. 2022-08-18 17:23:37.537082+0300 EverBlast[2609:150972] UnityIAP: No App Receipt found
  1517. 2022-08-18 17:23:37.537300+0300 EverBlast[2609:150972] UnityIAP: Add transaction observer
  1518. 2022-08-18 17:23:37.537433+0300 EverBlast[2609:150972] UnityIAP UnityEarlyTransactionObserver: Request to initiate queued payments
  1519. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1520. UnityEngine.Transform:set_parent(Transform)
  1521. GleamGames.FactoryCorp.UI.TutorialDialogueUIPanel:ActivateSmallTextBox(TutorialStepData, Single)
  1522. GleamGames.FactoryCorp.TutorialModule.Flows.<RunAsync>d__14:MoveNext()
  1523. GleamGames.FactoryCorp.TutorialModule.Flows.HighlighterWithDialoguePanelFlow:RunAsync()
  1524. GleamGames.FactoryCorp.TutorialModule.Controller.<RunTutorialAsync>d__17:MoveNext()
  1525. System.Action:Invoke()
  1526. System.Action`1:Invoke(T)
  1527. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1528. GleamGames.FactoryCorp.TutorialModule.Flows.<RunAsync>d__6:MoveNext()
  1529. System.Action:Invoke()
  1530. System.Action`1:Invoke(T)
  1531. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1532. GleamGames.FactoryCorp.UI.<SlideUpAsync>d__13:MoveNext()
  1533. System.Action:Invoke()
  1534. System.Threading.ContextCallback:Invoke(Object)
  1535. System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&)
  1536. System.Threading.Tasks.Task:FinishContinuations()
  1537. System.Threading.Tasks.Task`1:TrySetResult(TResult)
  1538. System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(TResult)
  1539. DG.Tweening.<AsyncWaitForCompletion>d__10:MoveNext()
  1540. System.Threading.ContextCallback:Invoke(Object)
  1541. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1542. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1543. System.Action:Invoke()
  1544. System.Threading.SendOrPostCallback:Invoke(Object)
  1545. UnityEngine.WorkRequest:Invoke()
  1546. UnityEngine.UnitySynchronizationContext:Exec()
  1547.  
  1548. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  1549. UnloadTime: 16.472708 ms
  1550. 2022-08-18 17:23:55.012431+0300 EverBlast[2609:150972] UnityIAP: Requesting 21 products
  1551. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1552. UnityEngine.Transform:set_parent(Transform)
  1553. GleamGames.FactoryCorp.InGameTaskModule.View.InGameTaskView:SpawnTaskUIItems(InGameTask[])
  1554. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1555. Zenject.ZenInjectMethod:Invoke(Object, Object[])
  1556. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  1557. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  1558. Zenject.LazyInstanceInjector:LazyInjectAll()
  1559. Zenject.DiContainer:ResolveRoots()
  1560. Zenject.GameObjectContext:ResolveAndStart()
  1561. Zenject.RunnableContext:Run()
  1562. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1563. Zenject.ZenInjectMethod:Invoke(Object, Object[])
  1564. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  1565. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  1566. Zenject.LazyInstanceInjector:LazyInjectAll()
  1567. Zenject.DiContainer:ResolveRoots()
  1568. Zenject.SceneContext:Resolve()
  1569. Zenject.RunnableContext:Run()
  1570.  
  1571. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1572. UnityEngine.Transform:set_parent(Transform)
  1573. GleamGames.FactoryCorp.PowerUpModule.UI.PowerUpUIPanel:SpawnUIItems()
  1574.  
  1575. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1576. UnityEngine.Transform:set_parent(Transform)
  1577. GleamGames.FactoryCorp.PowerUpModule.UI.PowerUpUIPanel:SpawnUIItems()
  1578.  
  1579. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  1580. UnityEngine.Transform:set_parent(Transform)
  1581. GleamGames.FactoryCorp.PowerUpModule.UI.PowerUpUIPanel:SpawnUIItems()
  1582.  
  1583. 2022-08-18 17:23:55.185644+0300 EverBlast[2609:150972] UnityIAP: Requesting product data...
  1584. System memory in use before: 122.0 MB.
  1585. System memory in use after: 121.4 MB.
  1586.  
  1587. Unloading 897 unused Assets to reduce memory usage. Loaded Objects now: 8838.
  1588. Total: 71.203458 ms (FindLiveObjects: 0.928125 ms CreateObjectMapping: 0.496875 ms MarkObjects: 67.002875 ms  DeleteObjects: 2.774500 ms)
  1589.  
  1590. 2022-08-18 17:23:55.362882+0300 EverBlast[2609:151154] UnityIAP: Received 21 products
  1591. 2022-08-18 17:23:55.408884+0300 EverBlast[2609:151154] UnityIAP: No App Receipt found
  1592. 2022-08-18 17:23:55.421927+0300 EverBlast[2609:150972] UnityIAP: No App Receipt found
  1593. 2022-08-18 17:23:55.422131+0300 EverBlast[2609:150972] UnityIAP: Add transaction observer
  1594. 2022-08-18 17:23:55.422214+0300 EverBlast[2609:150972] UnityIAP UnityEarlyTransactionObserver: Request to initiate queued payments
  1595. 2022-08-18 17:23:55.831993+0300 EverBlast[2609:151752] [tcp] tcp_input [C15.1.1:3] flags=[R] seq=2064322476, ack=0, win=0 state=LAST_ACK rcv_nxt=2064322476, snd_una=2352525983
  1596. 2022-08-18 17:23:55.832280+0300 EverBlast[2609:151752] [tcp] tcp_input [C15.1.1:3] flags=[R] seq=2064322476, ack=0, win=0 state=CLOSED rcv_nxt=2064322476, snd_una=2352525983
  1597. case -1
  1598. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  1599. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:IterateTutorialAsync()
  1600. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnObjectiveDisplayed()
  1601. System.Action:Invoke()
  1602. DG.Tweening.TweenCallback:Invoke()
  1603. DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween)
  1604. DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode)
  1605. DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean)
  1606. DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single)
  1607. DG.Tweening.Core.DOTweenComponent:Update()
  1608.  
  1609. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1610. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1611. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1612. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1613. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1614. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:CheckFruits(MatchableView)
  1615. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:ExplodeFruitsInRadius(MatchableView)
  1616. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnFruitSelected(SelectionSignal)
  1617. System.Action`1:Invoke(T)
  1618. System.Action`1:Invoke(T)
  1619. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  1620. Zenject.SignalDeclaration:Fire(Object)
  1621. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  1622. Zenject.SignalBus:FireId(Object, TSignal)
  1623. System.Action`1:Invoke(T)
  1624. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  1625. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  1626.  
  1627. case -2
  1628. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  1629. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:IterateTutorialAsync()
  1630. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnFruitSelected(SelectionSignal)
  1631. System.Action`1:Invoke(T)
  1632. System.Action`1:Invoke(T)
  1633. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  1634. Zenject.SignalDeclaration:Fire(Object)
  1635. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  1636. Zenject.SignalBus:FireId(Object, TSignal)
  1637. System.Action`1:Invoke(T)
  1638. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  1639. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  1640.  
  1641. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1642. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1643. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1644. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1645. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1646. System.Action:Invoke()
  1647. System.Action`1:Invoke(T)
  1648. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1649. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1650. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1651. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1652.  
  1653. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1654. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1655. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1656. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1657. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1658. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:CheckFruits(MatchableView)
  1659. GleamGames.FactoryCorp.MatchModule.Controller.FruitBlastController:ExplodeFruitsInRadius(MatchableView)
  1660. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnFruitSelected(SelectionSignal)
  1661. System.Action`1:Invoke(T)
  1662. System.Action`1:Invoke(T)
  1663. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  1664. Zenject.SignalDeclaration:Fire(Object)
  1665. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  1666. Zenject.SignalBus:FireId(Object, TSignal)
  1667. System.Action`1:Invoke(T)
  1668. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  1669. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  1670.  
  1671. case - 3
  1672. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  1673. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:IterateTutorialAsync()
  1674. GleamGames.FactoryCorp.TutorialModule.SelectFruitTutorial:OnFruitSelected(SelectionSignal)
  1675. System.Action`1:Invoke(T)
  1676. System.Action`1:Invoke(T)
  1677. Zenject.SignalDeclaration:FireInternal(List`1, Object)
  1678. Zenject.SignalDeclaration:Fire(Object)
  1679. Zenject.SignalBus:InternalFire(Type, Object, Object, Boolean)
  1680. Zenject.SignalBus:FireId(Object, TSignal)
  1681. System.Action`1:Invoke(T)
  1682. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  1683. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  1684.  
  1685. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1686. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1687. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1688. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1689. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1690. System.Action:Invoke()
  1691. System.Action`1:Invoke(T)
  1692. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1693. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1694. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1695. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1696.  
  1697. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1698. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1699. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1700. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1701. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1702. System.Action:Invoke()
  1703. System.Action`1:Invoke(T)
  1704. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1705. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1706. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1707. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1708.  
  1709. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1710. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1711. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1712. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1713. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1714. System.Action:Invoke()
  1715. System.Action`1:Invoke(T)
  1716. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1717. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1718. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1719. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1720.  
  1721. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1722. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1723. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1724. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1725. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1726. System.Action:Invoke()
  1727. System.Action`1:Invoke(T)
  1728. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1729. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1730. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1731. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1732.  
  1733. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1734. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1735. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1736. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1737. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1738. System.Action:Invoke()
  1739. System.Action`1:Invoke(T)
  1740. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1741. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1742. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1743. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1744.  
  1745. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1746. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1747. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1748. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1749. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1750. System.Action:Invoke()
  1751. System.Action`1:Invoke(T)
  1752. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1753. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1754. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1755. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1756.  
  1757. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1758. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1759. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1760. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1761. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1762. System.Action:Invoke()
  1763. System.Action`1:Invoke(T)
  1764. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1765. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1766. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1767. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1768.  
  1769. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1770. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1771. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1772. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1773. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1774. System.Action:Invoke()
  1775. System.Action`1:Invoke(T)
  1776. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1777. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1778. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1779. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1780.  
  1781. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1782. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1783. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1784. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1785. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1786. System.Action:Invoke()
  1787. System.Action`1:Invoke(T)
  1788. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1789. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1790. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1791. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1792.  
  1793. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1794. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1795. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1796. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1797. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1798. System.Action:Invoke()
  1799. System.Action`1:Invoke(T)
  1800. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1801. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1802. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1803. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1804.  
  1805. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1806. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1807. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1808. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1809. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1810. System.Action:Invoke()
  1811. System.Action`1:Invoke(T)
  1812. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1813. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1814. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1815. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1816.  
  1817. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1818. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1819. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1820. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1821. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1822. System.Action:Invoke()
  1823. System.Action`1:Invoke(T)
  1824. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1825. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1826. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1827. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1828.  
  1829. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1830. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1831. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1832. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1833. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1834. System.Action:Invoke()
  1835. System.Action`1:Invoke(T)
  1836. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1837. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1838. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1839. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1840.  
  1841. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1842. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1843. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1844. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1845. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1846. System.Action:Invoke()
  1847. System.Action`1:Invoke(T)
  1848. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1849. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1850. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1851. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1852.  
  1853. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1854. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1855. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1856. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1857. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1858. System.Action:Invoke()
  1859. System.Action`1:Invoke(T)
  1860. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1861. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1862. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1863. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1864.  
  1865. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1866. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1867. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1868. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1869. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1870. System.Action:Invoke()
  1871. System.Action`1:Invoke(T)
  1872. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1873. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1874. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1875. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1876.  
  1877. <color=#0099bc><b>DOTWEEN ► </b></color>You can't add a NULL tween to a Sequence
  1878. DG.Tweening.TweenSettingsExtensions:ValidateAddToSequence(Sequence, Tween, Boolean)
  1879. DG.Tweening.TweenSettingsExtensions:Join(Sequence, Tween)
  1880. GleamGames.FactoryCorp.MatchModule.View.FruitView:PlayMaterialAnimation(Single, Single)
  1881. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1882. System.Action:Invoke()
  1883. System.Action`1:Invoke(T)
  1884. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1885. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1886. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1887. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1888.  
  1889. Interactable Setted
  1890. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  1891. GleamGames.FactoryCorp.MatchModule.View.BombView:Construct(Matchable)
  1892. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1893. Zenject.ZenInjectMethod:Invoke(Object, Object[])
  1894. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  1895. Zenject.DiContainer:CallInjectMethodsTopDown(Object, Type, InjectTypeInfo, List`1, InjectContext, Object, Boolean)
  1896. Zenject.DiContainer:InjectExplicitInternal(Object, Type, List`1, InjectContext, Object)
  1897. Zenject.DiContainer:InjectGameObjectForComponentExplicit(GameObject, Type, List`1, InjectContext, Object)
  1898. Zenject.DiContainer:InstantiatePrefabForComponentExplicit(Type, Object, List`1, InjectContext, Object, GameObjectCreationParameters)
  1899. Zenject.DiContainer:InstantiatePrefabForComponent(Object, IEnumerable`1)
  1900. Zenject.IFactoryProvider`2:GetAllInstancesWithInjectSplit(InjectContext, List`1, Action&, List`1)
  1901. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1, List`1)
  1902. Zenject.IProviderExtensions:GetInstance(IProvider, InjectContext, List`1)
  1903. Zenject.PlaceholderFactoryBase`1:CreateInternal(List`1)
  1904. GleamGames.FactoryCorp.MatchModule.Controller.MatchableSpawner:SpawnMatchableAtPosition(Matchable, Vector3)
  1905. GleamGames.FactoryCorp.MatchModule.Controller.<CheckFruits>d__16:MoveNext()
  1906. System.Action:Invoke()
  1907. System.Action`1:Invoke(T)
  1908. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1909. Cysharp.Threading.Tasks.DelayRealtimePromise:MoveNext()
  1910. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1911. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1912.  
  1913. bombspawn-complete
  1914. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  1915. System.Action:Invoke()
  1916. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  1917. System.Action:Invoke()
  1918. System.Action`1:Invoke(T)
  1919. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1920. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  1921. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1922. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1923.  
  1924. Interactable Setted
  1925. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  1926. GleamGames.FactoryCorp.MatchModule.View.BombView:<PlayScalingAnimation>b__32_0()
  1927. System.Action:Invoke()
  1928. GleamGames.FactoryCorp.Animations.Utility.<OnCompleteAsync>d__0:MoveNext()
  1929. System.Action:Invoke()
  1930. System.Action`1:Invoke(T)
  1931. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1932. Cysharp.Threading.Tasks.DelayPromise:MoveNext()
  1933. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1934. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1935.  
  1936. Interactable Setted
  1937. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  1938. GleamGames.FactoryCorp.MatchModule.Controller.BombExplosionController:AddToExplosionQueue(BombView)
  1939. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  1940. System.Action`1:Invoke(T)
  1941. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  1942. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  1943.  
  1944. Interactable Setted
  1945. GleamGames.FactoryCorp.MatchModule.View.MatchableView:set_IsInteractable(Boolean)
  1946. GleamGames.FactoryCorp.MatchModule.View.BombView:PlayExplosionStartingAnimation()
  1947. GleamGames.FactoryCorp.Animations.Controller.BombExplosionAnimationController:PlayAnimationsBeforeExplosion()
  1948. GleamGames.FactoryCorp.MatchModule.Controller.BombExplosionController:ExplodeBomb()
  1949. GleamGames.FactoryCorp.MatchModule.Controller.MatchController:OnObjectSelected(ISelectable)
  1950. System.Action`1:Invoke(T)
  1951. GleamGames.FactoryCorp.Controller.MatchableSelectionController:TrySelection()
  1952. Zenject.TaskUpdater`1:UpdateRange(Int32, Int32)
  1953.  
  1954. False1
  1955. GleamGames.FactoryCorp.TutorialModule.<IterateTutorialAsync>d__21:MoveNext()
  1956. System.Action:Invoke()
  1957. System.Action`1:Invoke(T)
  1958. Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(TResult)
  1959. Cysharp.Threading.Tasks.WaitUntilPromise:MoveNext()
  1960. Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore()
  1961. UnityEngine.LowLevel.UpdateFunction:Invoke()
  1962.  
  1963. -> applicationWillResignActive()
  1964. 2022-08-18 17:24:11.181713+0300 EverBlast[2609:150972] [core] isAvailableForServiceType: for com.apple.social.twitter returning NO
  1965. 2022-08-18 17:24:11.182097+0300 EverBlast[2609:150972] [core] isAvailableForServiceType: for com.apple.social.facebook returning NO
  1966. 2022-08-18 17:24:11.182262+0300 EverBlast[2609:150972] [core] isAvailableForServiceType: for com.apple.social.sinaweibo returning NO
  1967. 2022-08-18 17:24:11.774405+0300 EverBlast[2609:150972] [ViewportSizing] maximumViewportInset cannot be larger than frame
  1968. 2022-08-18 17:24:11.774513+0300 EverBlast[2609:150972] [ViewportSizing] minimumViewportInset cannot be larger than frame
  1969. -> applicationDidEnterBackground()
  1970. 2022-08-18 17:24:11.865425+0300 EverBlast[2609:150972] got didEnterBackground = (null)
  1971. -> applicationWillTerminate()
  1972. 2022-08-18 17:24:12.527350+0300 EverBlast[2609:151997] AdColony [Info] -[ADCDevice init]_block_invoke Line 589 : ADCNetwork status change: 1
  1973. 2022-08-18 17:24:12.530698+0300 EverBlast[2609:151997] AdColony [Info] -[ADCNativeLayer sendMessage:] Line 344 : Attempted to send an Network.on_status_change message to an unknown ADCModule with id: 1
  1974. 2022-08-18 17:24:12.595959+0300 EverBlast[2609:151617] [WC] -[WCSession onqueue_handleUpdateSessionState:]_block_invoke dropping as pairingIDs no longer match. pairingID (null), client pairingID: (null)
  1975. 2022-08-18 17:24:12.752571+0300 EverBlast[2609:151617] [WC] WCSession is not paired
  1976. Setting up 1 worker threads for Enlighten.
  1977.   Thread -> id: 16ea0f000 -> priority: 1
  1978. <color=#ff7337><color=#0099bc><b>DOTWEEN ► </b></color> SAFE MODE ►</color> DOTween's safe mode captured 115 errors. This is usually ok (it's what safe mode is there for) but if your game is encountering issues you should set Log Behaviour to Default in DOTween Utility Panel in order to get detailed warnings when an error is captured (consider that these errors are always on the user side).
  1979. - 99 missing target or field errors
  1980. - 8 startup errors
  1981. - 8 errors inside callbacks (these might be important)
  1982. DG.Tweening.Core.DOTweenComponent:OnDestroy()
  1983.  
  1984. ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1660832654862,"processId":2609,"allocatedMemory":29767227,"memoryLabels":[{"Default":7417},{"Permanent":-56},{"NewDelete":29671024},{"Thread":452},{"Manager":1904},{"Shader":-8},{"GfxDevice":60},{"Animation":896},{"FontEngine":4096},{"Serialization":2640},{"BaseObject":25648},{"Renderer":18832},{"File":605},{"String":1023},{"DynamicArray":248},{"HashMap":1536},{"GI":296},{"WebRequest":17815},{"VR":1536},{"Secure":11095},{"Subsystems":96},{"EditorGui":72}]}