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From Big Parakeet, 4 Years ago, written in Plain Text.
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  1. online tasks:
  2. - auto-matchmaking, auto mission params broadcasting, either automatically join a session or autmatically host a session when going to a mission.
  3. - handling player spawning
  4. - loading screens and waiting for sync
  5. - rewards for online players, (some kind of seperate, generic system)
  6. - remove connect button, assume always connected
  7. - handle not joining online missions after a certain time or after extraction gets engaged
  8. - couch + online, host on couch
  9. - couch + online, host on client
  10. - synchronized start sequence
  11. - transition level with reward screen, move all players to it and then to HUB
  12. - level preloading
  13. - create popup to inform player of "join in progress" in main menu
  14. - netcode optimization
  15. - online features optimization
  16. - opcja do wrócenia do swojego huba
  17. - matchmaking tylko po 2 levelu
  18.