Mono path[0] = 'C:/Users/DaWeed/Desktop/EarthX 0.2.4 (Windows)/EarthX_Data/Managed' Mono config path = 'C:/Users/DaWeed/Desktop/EarthX 0.2.4 (Windows)/MonoBleedingEdge/etc' Loading player data from C:/Users/DaWeed/Desktop/EarthX 0.2.4 (Windows)/EarthX_Data/data.unity3d Initialize engine version: 2019.1.0f2 (292b93d75a2c) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: VRAM: 8088 MB Driver: 26.21.14.3064 Begin MonoManager ReloadAssembly - Completed reload, in 0.135 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.788217 ms Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at LaunchControl.CrashInfo () [0x0004a] in :0 (Filename: Line: 0) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at LaunchControl.ResetRocket () [0x0001d] in :0 at MainMenu+d__17.MoveNext () [0x000e3] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in :0 (Filename: Line: 0) Setting up 2 worker threads for Enlighten. Thread -> id: 74 -> priority: 1 Thread -> id: e0 -> priority: 1