############################################################ # +------------------------------------------------------+ # # | EssentialsChat | # # +------------------------------------------------------+ # ############################################################ chat: # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!) # Users with essentials.chat.question can override this by prefixing text with a question mark (?) # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section." radius: 0 # Chat formatting can be done in two ways, you can either define a standard format for all chat. # Or you can give a group specific chat format, to give some extra variation. # If set to the default chat format which "should" be compatible with ichat. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}' #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}' group-formats: w: '&4{DISPLAYNAME}&8:&6 {MESSAGE}' ww: '&4{DISPLAYNAME}&8:&6 {MESSAGE}' t: '&4{DISPLAYNAME}&8:&6 {MESSAGE}' Ha: '&c{DISPLAYNAME}&8:&6 {MESSAGE}' A: '&2{DISPLAYNAME}&8:&6 {MESSAGE}' M: '&a {DISPLAYNAME}&8:&6 {MESSAGE}' h: '&9{DISPLAYNAME}&8:&6 {MESSAGE}' F: '&9{DISPLAYNAME}&8:&6 {MESSAGE}' SV: '&9{DISPLAYNAME}&8:&6 {MESSAGE}' V: '&6{DISPLAYNAME}&8:&f {MESSAGE}' G: '&7{DISPLAYNAME}&8:&f {MESSAGE}'