Locales['en'] = { -- Global menus ['cloakroom'] = 'Szatnia', ['cloak_change'] = 'Nacisnij ~INPUT_PICKUP~ aby zmienic ubranie.', ['citizen_wear'] = 'Ubranie cywilne', ['job_wear'] = 'Ubranie robocze', ['bank_deposit_g'] = 'Depozyt zabezpieczajacy w wysokosci ~g~$', ['bank_deposit_r'] = 'Depozyt zabezpieczajacy w wysokosci ~r~$', ['bank_deposit2'] = '$ ~s~Został ci stworzony po twoim omdleniu.', ['bank_nodeposit'] = "you did not have a security deposit", ['foot_work'] = 'Nie masz depozytu zabezpieczającego.', ['next_point'] = 'Przejdź do następnego kroku po ukończeniu tego.', ['security_deposit'] = 'Podane zabezpieczenie będzie to ~g~$', ['not_your_vehicle'] = "To nie jest twoj samochod, lub musisz byc kierowca", ['in_vehicle'] = 'Tusisz byc w pojezdzie', ['wrong_point'] = "Nie jestes we wlasciwym miejscu dostawy", ['max_limit'] = 'Masz maksimum: ', ['not_enough'] = "Nie masz wystarczająco pieniedzy", ['not_enough2'] = ' Aby kontynuować to zadanie', ['caution_taken'] = ' ~s~Zostało ci zabrane', ['caution_returned'] = ' ~s~Zostal ci zwrocony', ['spawn_veh'] = 'Wyciagnij pojazd', ['spawn_veh_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zadzwonic do pojazdu dostawczego', ['spawn_truck_button'] = 'Nacisnij ~INPUT_PICKUP~ aby wystawic ciezarowke.', ['service_vh'] = 'Pojazd serwisowy', ['return_vh'] = 'Zwrot pojazdu', ['return_vh_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zwrocic pojazd.', ['delivery_point'] = 'Punkt dostawy', ['delivery'] = 'Dostawa', -- Lumber Jack job ['lj_locker_room'] = "Szatnia", ['lj_mapblip'] = 'Stos drewna', ['lj_wood'] = 'Drewno', ['lj_pickup'] = 'Nacisnij ~INPUT_PICKUP~ aby odzyskac drewno', ['lj_cutwood'] = 'Ciecie drewna', ['lj_cutwood_button'] = 'Nacisnij ~INPUT_PICKUP~ aby zaczac ciac drewno', ['lj_board'] = 'Deski', ['lj_planks'] = 'Tablica paczkowa', ['lj_cutwood'] = 'Ciecie drewna' ['lj_pick_boards'] = 'Wcisnij ~INPUT_PICKUP~ aby ciac drewno.', ['lj_deliver_button'] = 'Nacisnij ~INPUT_PICKUP~ aby dostarczyc deski.', -- Fisherman ['fm_fish_locker'] = "Szatnia" ['fm_fish'] = 'Ryba' ['fm_fish_area'] = 'fishing area', ['fm_fish_button'] = 'press ~INPUT_PICKUP~ to fish.', ['fm_spawnboat_title'] = 'spawn boat', ['fm_spawnboat'] = 'press ~INPUT_PICKUP~ to call the boat.', ['fm_boat_title'] = 'boat', ['fm_boat_return_title'] = 'boat return', ['fm_boat_return_button'] = 'Press ~INPUT_PICKUP~ to return the boat.', ['fm_deliver_fish'] = 'press ~INPUT_PICKUP~ to deliver the fish.', -- Fuel ['f_oil_refiner'] = 'Oil Refiner Locker Room', ['f_drill_oil'] = 'drill for oil', ['f_fuel'] = 'oil', ['f_drillbutton'] = 'press ~INPUT_PICKUP~ to drill.', ['f_fuel_refine'] = 'refine oil', ['f_refine_fuel_button'] = 'press ~INPUT_PICKUP~ to refine.', ['f_fuel_mixture'] = 'mix refined oil', ['f_gas'] = 'gas', ['f_fuel_mixture_button'] = 'press ~INPUT_PICKUP~ to mix.', ['f_deliver_gas'] = 'deliver Gas', ['f_deliver_gas_button'] = "press ~INPUT_PICKUP~ to deliver gasoline.", -- Miner ['m_miner_locker'] = "miner's Locker Room", ['m_rock'] = ' rock', ['m_pickrocks'] = 'press ~INPUT_PICKUP~ to retrieve rocks.', ['m_washrock'] = ' washed rocks ', ['m_rock_button'] = 'press ~INPUT_PICKUP~ to wash the rocks.', ['m_rock_smelting'] = 'smelthing', ['m_copper'] = ' copper', ['m_sell_copper'] = 'sell copper', ['m_deliver_copper'] = 'Press ~INPUT_PICKUP~ to deliver the copper.', ['m_iron'] = ' iron', ['m_sell_iron'] = 'sell iron', ['m_deliver_iron'] = 'press ~INPUT_PICKUP~ to deliver the iron.', ['m_gold'] = ' gold', ['m_sell_gold'] = "sell gold", ['m_deliver_gold'] = 'press ~INPUT_PICKUP~ to deliver the gold.', ['m_diamond'] = ' diamond', ['m_sell_diamond'] = 'sell diamond', ['m_deliver_diamond'] = 'press ~INPUT_PICKUP~ to deliver the diamonds.', ['m_melt_button'] = 'press ~INPUT_PICKUP~ to melt the rocks.', -- Reporter ['reporter_name'] = 'san Andreas Times', ['reporter_garage'] = 'Press ~INPUT_PICKUP~ to go down to the garage.', -- Slaughterer ['s_slaughter_locker'] = "butcher's Locker Room", ['s_hen'] = 'chicken coop', ['s_alive_chicken'] = 'live Chicken', ['s_catch_hen'] = 'press ~INPUT_PICKUP~ to catch live chickens.', ['s_slaughtered_chicken'] = 'chicken to be packed', ['s_chop_animal'] = 'press ~INPUT_PICKUP~ to chop the chickens.', ['s_slaughtered'] = 'slaughter house', ['s_package'] = 'packaging', ['s_packagechicken'] = 'chicken in tray', ['s_unpackaged'] = 'chicken to be packed', ['s_unpackaged_button'] = 'press ~INPUT_PICKUP~ to set the chicken in a tray.', ['s_deliver'] = 'press ~INPUT_PICKUP~ to deliver the chicken trays.', -- Dress Designer ['dd_dress_locker'] = "dress Designer's Locker Room", ['dd_wool'] = 'wool', ['dd_pickup'] = 'press ~INPUT_PICKUP~ to retrieve wool.', ['dd_fabric'] = 'fabric', ['dd_makefabric'] = 'Press ~INPUT_PICKUP~ to make fabric.', ['dd_clothing'] = 'clothing', ['dd_makeclothing'] = 'press ~INPUT_PICKUP~ to retrieve clothing.', ['dd_deliver_clothes'] = 'press ~INPUT_PICKUP~ to deliver the clothes.', }