package com.download.item.magnum; import com.massivecraft.factions.event.FactionCreateEvent; import org.bukkit.Material; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.Listener; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.PlayerInventory; public class DownItemListener implements Listener{ @EventHandler public boolean Fcreate(FactionCreateEvent event){ Player player = event.getFPlayer().getPlayer(); PlayerInventory playerinv = player.getInventory(); if(playerinv.contains(Material.DIAMOND_BLOCK, 32)){ if(playerinv.contains(Material.IRON_BLOCK , 32 )){ if(playerinv.contains(Material.GOLD_BLOCK , 32 )) { if(playerinv.contains(Material.OBSIDIAN , 64 )) { if(playerinv.contains(Material.TNT , 64 )) { if(playerinv.contains(Material.ENDER_PEARL , 16 )) { if(playerinv.contains(Material.HAY_BLOCK , 64 )) { if(playerinv.contains(Material.STONE , 64 )) { if(playerinv.contains(Material.ENDER_CHEST , 1 )) { if(playerinv.contains(Material.NETHER_WARTS , 32 )) { if(playerinv.contains(Material.BLAZE_ROD , 16 )) { ItemStack i1= new ItemStack(Material.DIAMOND_BLOCK, 32); ItemStack i2= new ItemStack(Material.IRON_BLOCK, 32); ItemStack i3= new ItemStack(Material.GOLD_BLOCK, 32); ItemStack i4= new ItemStack(Material.OBSIDIAN, 64); ItemStack i5= new ItemStack(Material.TNT, 64); ItemStack i6= new ItemStack(Material.ENDER_PEARL, 16); ItemStack i7= new ItemStack(Material.HAY_BLOCK, 64); ItemStack i8= new ItemStack(Material.STONE, 64); ItemStack i9= new ItemStack(Material.ENDER_CHEST, 1); ItemStack i10= new ItemStack(Material.NETHER_WARTS, 32); ItemStack i11= new ItemStack(Material.BLAZE_ROD, 16); playerinv.remove(i1); playerinv.remove(i2); playerinv.remove(i3); playerinv.remove(i4); playerinv.remove(i5); playerinv.remove(i6); playerinv.remove(i7); playerinv.remove(i8); playerinv.remove(i9); playerinv.remove(i10); playerinv.remove(i11); return true; }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 16 różdżek"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 32 brodawki"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz ender chest"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 64 stone"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 64 snopy siana"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 16 ender pereł"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 64 tnt"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 64 obsydianu"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 32 bloki złota"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 32 bloki żelaza"); } }else{ event.setCancelled(true); player.sendMessage("&7 Potrzebujesz 32 bloki diax"); } return false;} }