--[[ Instructions: (1): On "Red light, green light", hold Shift to run fast until you reach the finishing line. Don't cross the finishing line until after atleast 40 seconds. (2): On "Honeycomb", press Left Control and One at the same time, the honeycomb GUI might still be there but that will go away when the game ends. (3): On "Tug of War", hold Left Control and Two at the same time until your team wins. (4): On "Glass Stepping Stones", press Left Control and Three at the same time and you should be teleported to the end. (NOTE): At nights, you can either: (1) Press CTRL + N to be teleported to an area where no-one can kill you, (2) Hold CTRL + X to kill everyone else, this option might make the game less fun though since you'll be the only One playing. (NOTE): The only game that is not supported is the "Marbles" game, which I can't find a loophole for. Controls: [1]: (Hold) Shift - Run faster [2]: (Press) Left Control + 1 - Beat "Sugar Honeycomb" [3]: (Hold) Left Control + 2 - Beat "Tug of War" [4]: (Press) Left Control + 3 - Beat "Glass Stepping Stones" [5]: (Hold) Left Control + X - Kill everyone else [6]: (Press) Left Control + N - Teleport to a place where no-one can kill you ]] local userInputService = game:GetService("UserInputService") local replicatedStorage = game:GetService("ReplicatedStorage") local players = game:GetService("Players") local player = players.LocalPlayer userInputService.InputBegan:Connect(function(input, onGui) if not onGui and userInputService:IsKeyDown(Enum.KeyCode.LeftControl) then if userInputService:IsKeyDown(Enum.KeyCode.One) then replicatedStorage.Remotes.SugarHoneycomb:FireServer(true) elseif userInputService:IsKeyDown(Enum.KeyCode.Three) and player.Character then player.Character.HumanoidRootPart.CFrame = CFrame.new(-336, -125, -191) elseif userInputService:IsKeyDown(Enum.KeyCode.N) and player.Character then player.Character.HumanoidRootPart.CFrame = CFrame.new(-124, 6, -462) end while userInputService:IsKeyDown(Enum.KeyCode.LeftControl) and userInputService:IsKeyDown(Enum.KeyCode.Two) and wait() do replicatedStorage.TugRemote:FireServer() end while userInputService:IsKeyDown(Enum.KeyCode.LeftControl) and userInputService:IsKeyDown(Enum.KeyCode.X) and wait() do local tool = game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Baseball Bat") for _, plr in pairs(game:GetService("Players"):GetPlayers()) do if plr ~= game:GetService("Players").LocalPlayer and plr.Character then game:GetService("ReplicatedStorage").Remotes.Replication:FireServer(plr.Character.Humanoid, 10) end end if tool then game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(tool) end end elseif not onGui and input.KeyCode == Enum.KeyCode.LeftShift then if player.Character then player.Character.Humanoid.WalkSpeed = 100 end end end) userInputService.InputEnded:Connect(function(input, onGui) if not onGui and input.KeyCode == Enum.KeyCode.LeftShift then if player.Character then player.Character.Humanoid.WalkSpeed = 16 end end end)