command /armorstandcircle: trigger: set {_playerX} to x-coordinate of player set {_playerY} to y-coordinate of player set {_playerZ} to z-coordinate of player set {_radius} to 5 # Radius of the circle loop 1 to 100: set {_angle} to (loop-number / 100) * 360 set {_radians} to {_angle} converted to radians set {_x} to cos({_radians}) * {_radius} set {_z} to sin({_radians}) * {_radius} execute console command "summon minecraft:armor_stand %{_playerX} + {_x} % {_playerY} % %{_playerZ} + {_z} %"